From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (fix)
(Cleanup, reorganized and added mission details to the top of the page)
Tags: Mobile edit Mobile web edit
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Header Nav|game=Pokémon Ranger}}
{{Header Nav|game=Pokémon Ranger}}
Take the place of the Fall City Rangers and help the citizens solve their problems. What might seem trivial to you may be huge crises for the people involved.


==Fall City Ranger Base==
==Fall City Ranger Base==
Seeing as you completed your mission successfully, Joel decides to officially promote you to Ranger Rank 2! With this rankup, you can now use the Fighting Poké Assist! Joel asks that you wait while he and Hastings go to speak about something on the top level. Talk to Leid and Keith, and then Aria will enter. After you've introduced yourself to all 3, Hastings and Joel come back from their talk, and they inform you that all of Fiore's Rangers will work together to stop whatever Team Go-Rock is planning on doing with the Super Styler.
[[File:Pokemon Ranger Meeting Joel.jpg|thumb|Meeting Joel]]
 
Joel, the Ranger Leader of Fall City, will come in on his Dodrio. Hastings informs him of what happened with the Super Styler, and they go into the Ranger Base to talk about what happened. Seeing as you completed your mission successfully, Joel decides to officially promote you to Ranger Rank 2! With this rankup, you can now use the Fighting Poké Assist!
 
[[File:Pokemon Ranger Ranger rank level 2.jpg|thumb|Getting promoted to Rank 2]]
 
Joel asks that you wait while he and Hastings go speak about something upstairs. Talk to Leid and Keith, and then Aria will enter. After you've introduced yourself to all 3, Hastings and Joel come back from their talk, and they inform you that all of Fiore's Rangers will work together to stop whatever Go-Rock Squad is planning on doing with the Super Styler.


As Fall City's rangers are gonna be busy investigating Krokka Tunnel, Joel asks that you go around the city solving whatever problems the citizens might have. And so, a new mission begins.
As Fall City's rangers are gonna be busy investigating Krokka Tunnel, Joel asks that you go around the city solving whatever problems the citizens might have. And so, a new mission begins.


==Fall City Case Log==
==Fall City Case Log==
Now that you can walk around Fall City, you can find some new Pokémon.
[[File:Pokemon Ranger Mission 2 start.jpg|thumb|Start of Mission 2]]
Now that you can walk around Fall City, you can find some new Pokémon which will be mentioned as you need them or pass by them in bold.
 
{{-}}
 
===Locked out===
If you walk to the right of the Ranger Base, a girl will interrupt you and ask if you can come to her apartment as she's been locked out of her room. You'll need to go help her, but it's recommended that you explore the city a bit more to find a '''Makuhita''' and '''Snubbull''' which are just up the stairs right next to you. You need both of these Pokémon for their Field Moves later on.


Pokémon in this area ('''Bold''' = New):
{{Pokemon Ranger/Capture|R-083|R-097}}


{| class="wikitable" style="text-align:center"
Once you've done that, go back down the stairs and head east to find the girl standing at the door of the apartment building she lives in. Follow her and you'll see a box blocking the entrance to her room. Use Makuhita to move the box, and you'll find a '''Venonat''' in her room.
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Snubbull.png|Snubbull]]'''Snubbull''' || None || [[File:Pokemon Ranger Tackle Icon.png|Tackle]] || 4
|-
| [[File:Pokemon Ranger Makuhita.png|Makuhita]]'''Makuhita''' || Fighting || [[File:Pokemon Ranger Tackle Icon.png|Tackle]] [[File:Pokemon Ranger Tackle Icon.png|Tackle]] || 5
|-
| [[File:Pokemon Ranger Meowth.png|Meowth]]'''Meowth''' || None || [[File:Pokemon Ranger Cut Icon.png|Cut]] || 5
|-
| [[File:Pokemon Ranger Ludicolo.png|Ludicolo]]'''Ludicolo''' || Water || None || 8
|}


===Locked Out===
{{Pokemon Ranger/Capture|R-153}}
If you walk to the right of the Ranger Base, a girl will interrupt you and ask if you can come to her apartment, as she's been blocked out of her room. You'll need to go help her, but it's recommended that you explore the city a bit more, catching some of the available Pokémon on the way.


You will need to, at the very least, capture a '''Makuhita'''. Once you've done that, head east to find the girl standing at the door of the apartment building she lives in, finding a '''Snubbull''' along the way if you wish. Follow her and you'll see a box blocking the entrance to her room. Use Makuhita to move the box, and you'll find a '''Venonat''' in her room.
She asks that you release the Venonat after you captured it, so you do.


{| class="wikitable" style="text-align:center"
===Skitty hunt===
! Pokémon !! Assist !! Field Move !! Loops
Head out of the apartment building and go left, you'll be approached by a woman who seems to have lost her Skitty, so you decide to help her find them.
|-
| [[File:Pokemon Ranger Venonat.png|Venonat]]'''Venonat''' || Bug || None || 3
|}


She asks that you release the Venonat after you capture it, so you do.
Go back into the apartnent building you were just in, but this time walk straight and go up the stairs until you get to the roof. On the roof is the first '''Skitty'''!


===Skitty Hunt===
{{Pokemon Ranger/Capture|R-098}}
Heading out of the house, you'll be approached by a woman who seems to have lost her Skitty, so you decide to help her find them.


Go back into the building you were just in, but this time go up the stairs at the top. Going up to the roof, you'll find your first '''Skitty'''!
You need to find 5 Skitty total (so 4 after the one you just caught). However, before you go catch any more, go to the left of the Ranger Base and deliver the Skitty you have to the lady by talking to her. After that, go right and up tge stairs then go left past the building and go up at the fork '''Meowth'''.


{| class="wikitable" style="text-align:center"
{{Pokemon Ranger/Capture|R-099}}
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Skitty.png|Skitty]]'''Skitty''' || None || None || 4
|}


You need to find 5 Skitty total (so 4 after the one you just caught). However, before you go catch any more, deliver the one you just got to the lady by talking to her next to the Ranger Base. After that, go north and catch the Snubbull, if you don't already have a Pokémon with a Field Move of [[File:Pokemon Ranger Tackle Icon.png|Tackle]]. From the Snubbull's location, go west past the building and then north to find a '''Meowth'''.
Capture the Meowth as you need its [[File:Pokemon Ranger Cut Icon.png|Cut]] Go up the stairs and go into the house. Interact with the Skitty hiding among the plushes, and capture it. 3 more to go!


Capture the Meowth only if you want to register in the Browser, as it is not currently necessary. Either way, continue going north, into the house. Interact with the Skitty hiding among the plushes, and capture it. 3 more to go!
Head back to the Ranger Base and deliver the Skitty to the lady. After that, go right and go down the stairs to the next area. Keep going down until you find a Skitty playing around the fountain. At the fountain, there is also a new Pokémon, '''Ludicolo'''!


Head back to the middle of the square, and then go south to the next screen. You'll find a Skitty playing around the fountain, as well as a new Pokémon, '''Ludicolo'''!
{{Pokemon Ranger/Capture|R-134}}
 
Use Minun/Plusle to capture the Ludiculo as it attacks frequently and it has a large radius. Keep the Ludicolo as you need its Poké Assist later on.


2 Skitty to go!
2 Skitty to go!


From the fountain, head west and then north to find two trash cans. Interact with the one on the right and you'll hear a Skitty's cry. Use the Snubbull (or Makuhita) you captured to bust the trash can open, and capture this Skitty! 1 left!
From the fountain, head left and then up to find two trash cans. Interact with the one on the right and you'll hear a Skitty's cry. Use the Snubbull you captured to bust the trash can open, and capture this Skitty! 1 left!


From the cans, go to the right until you see a Meowth. Capture it and use its Field Move to clear the fence behind which a Skitty is hiding. The Skitty will run away, follow after it to the next screen. You'll walk in on a Researcher doing something to a Machoke. However, you can now capture the last Skitty, and go deliver them to the woman!
From the cans, go to the right until you see a Save Machine and use the Meowth you captured before to clear the fence before the machine to find the last Skitty. The Skitty will run away, follow after it to the next screen. You'll walk in on a researcher doing something to a Machoke. However, you can now capture the last Skitty, and go deliver the last Skittys to the lady!


===Flash a Light===
===Flash a light===
You'll be approached by Professor Hastings' assistant as soon as you walk to the right of the Ranger Base. Follow her to the lab. She needs your help to light up the basement, and reminds you of the Professor's advice that Staryu can be of help to light up dark places.
[[File:Pokemon Ranger Professor Hastings assistant.jpg|thumb|Helping Professor Hastings' assistant]]


Go back to the square and head south to the fountain. Head south again, and you'll find yourself in the starting area of the game.
You'll be approached by Professor Hastings' assistant as soon as you walk to the right of the Ranger Base. Follow her to the lab. She needs your help to light up the basement, and she passes a message from Prof. Hastings and says in the basement of the lighthouse lives a Staryu who can help light up dark places.


Pokémon in this area ('''Bold''' = New):
Go out of the lab and go right. Go down the stairs until you get to the fountain. Go down past the fountain and go to the next area which is the starting area of the game.


{| class="wikitable" style="text-align:center"
You can see that the area has changed to become slightly more alive. You'll be able to find two new Pokémon, '''Krabby''' and '''Wingull'''. You can release both of these Pokémon as you dont need them.  
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Krabby.png|Krabby]]'''Krabby''' || Water || [[File:Pokemon Ranger Soak Icon.png|Soak]] || 6
|-
| [[File:Pokemon Ranger Wingull.png|Wingull]]'''Wingull''' || Water || None || 3
|-
| [[File:Pokemon Ranger Staryu.png|Staryu]]'''Staryu''' || Water || [[File:Pokemon Ranger Flash Icon.png|Flash]] || 5
|}


You can see that the area has changed to become slightly more alive. You'll be able to find two new Pokémon, though they were already present the first time you were here: '''Krabby''' and '''Wingull'''. You'll also notice the Snorlax that was here before has now left and revealed an entrance to a small sewer. Go in there and you'll find a '''Staryu'''!
{{Pokemon Ranger/Capture|R-070|R-122}}


Capture the Staryu and bring it back to the lab. You can use its Field Move to light up the basement by just going in there through the stairs on the top right and tapping on Staryu.
You'll also notice that the Snorlax that was here before has left and revealed an entrance to the basement of the lighthouse. Take the ladder down and follow the path to find a '''Staryu'''!


===Machoke Trouble===
{{Pokemon Ranger/Capture|R-112}}
Go out of the lab and to the square, and you'll meet with Aria. You'll hear a Pokémon cry coming from the clock tower, so you go to investigate. Turns out a '''Machoke''' is going berserk, and Aria asks that you go capture it. Time for your second boss capture!


{| class="wikitable" style="text-align:center"
Capture the Staryu and bring it back to the lab. Talk to the assidtant then go to the basement. Tap on Staryu and use its Field Move to lighten up the basement.  
! Pokémon !! Assist !! Field Move !! Loops
|-
| [[File:Pokemon Ranger Machoke.png|Machoke]]'''Machoke''' || Fighting || [[File:Pokemon Ranger Crush Icon.png|Crush]] [[File:Pokemon Ranger Crush Icon.png|Crush]] || 8
|}


Machoke is a pretty tough capture, be careful for its punches and for its fast jumping to break your line. You may want to use your partner's assist if available to stun it, or use one of the other Pokémon you've caught along the way to help.
===Machoke trouble===
Go out of the lab and go right until you meet with Aria. You'll hear a Pokémon cry coming from the clock tower, so you go to investigate. Turns out a '''Machoke''' is going berserk, and Aria asks that you go capture it. Time for your second boss capture!
 
{{Pokemon Ranger/Capture|R-081}}
 
Machoke is a pretty tough capture so use Ludicolo to trap it inside a bubble then loop around it and capture it.  


Once captured, Machoke will calm down. And just like that, the town's requests have been fulfilled!
Once captured, Machoke will calm down. And just like that, the town's requests have been fulfilled!
[[File:Pokemon Ranger Mission 2 finish.jpg|thumb|Completion of Mission 2]]


'''Mission clear!'''
'''Mission clear!'''


You release the Machoke, and Aria tells you to head back to Ranger Base as she goes back to investigating Team Go-Rock.
You release the Machoke, and Aria tells you to head back to Ranger Base as she goes back to investigating Go-Rock Squad.


{{Footer Nav|game=Pokémon Ranger|prevpage=Escort the Professor!|nextpage=Grimer Outbreak}}
{{Footer Nav|game=Pokémon Ranger|prevpage=Escort the Professor!|nextpage=Grimer Outbreak}}

Latest revision as of 01:07, 23 May 2024

Take the place of the Fall City Rangers and help the citizens solve their problems. What might seem trivial to you may be huge crises for the people involved.

Fall City Ranger Base[edit]

Meeting Joel

Joel, the Ranger Leader of Fall City, will come in on his Dodrio. Hastings informs him of what happened with the Super Styler, and they go into the Ranger Base to talk about what happened. Seeing as you completed your mission successfully, Joel decides to officially promote you to Ranger Rank 2! With this rankup, you can now use the Fighting Poké Assist!

Getting promoted to Rank 2

Joel asks that you wait while he and Hastings go speak about something upstairs. Talk to Leid and Keith, and then Aria will enter. After you've introduced yourself to all 3, Hastings and Joel come back from their talk, and they inform you that all of Fiore's Rangers will work together to stop whatever Go-Rock Squad is planning on doing with the Super Styler.

As Fall City's rangers are gonna be busy investigating Krokka Tunnel, Joel asks that you go around the city solving whatever problems the citizens might have. And so, a new mission begins.

Fall City Case Log[edit]

Start of Mission 2

Now that you can walk around Fall City, you can find some new Pokémon which will be mentioned as you need them or pass by them in bold.

Locked out[edit]

If you walk to the right of the Ranger Base, a girl will interrupt you and ask if you can come to her apartment as she's been locked out of her room. You'll need to go help her, but it's recommended that you explore the city a bit more to find a Makuhita and Snubbull which are just up the stairs right next to you. You need both of these Pokémon for their Field Moves later on.

PokémonField MovePoké AssistLoops
Makuhita MakuhitaTackle Tackle Fighting5
Snubbull SnubbullTackle Normal4

Once you've done that, go back down the stairs and head east to find the girl standing at the door of the apartment building she lives in. Follow her and you'll see a box blocking the entrance to her room. Use Makuhita to move the box, and you'll find a Venonat in her room.

PokémonField MovePoké AssistLoops
Venonat VenonatNonePoison3

She asks that you release the Venonat after you captured it, so you do.

Skitty hunt[edit]

Head out of the apartment building and go left, you'll be approached by a woman who seems to have lost her Skitty, so you decide to help her find them.

Go back into the apartnent building you were just in, but this time walk straight and go up the stairs until you get to the roof. On the roof is the first Skitty!

PokémonField MovePoké AssistLoops
Skitty SkittyNoneNormal3

You need to find 5 Skitty total (so 4 after the one you just caught). However, before you go catch any more, go to the left of the Ranger Base and deliver the Skitty you have to the lady by talking to her. After that, go right and up tge stairs then go left past the building and go up at the fork Meowth.

PokémonField MovePoké AssistLoops
Meowth MeowthCut Normal5

Capture the Meowth as you need its Cut Go up the stairs and go into the house. Interact with the Skitty hiding among the plushes, and capture it. 3 more to go!

Head back to the Ranger Base and deliver the Skitty to the lady. After that, go right and go down the stairs to the next area. Keep going down until you find a Skitty playing around the fountain. At the fountain, there is also a new Pokémon, Ludicolo!

PokémonField MovePoké AssistLoops
Ludicolo LudicoloNoneWater8

Use Minun/Plusle to capture the Ludiculo as it attacks frequently and it has a large radius. Keep the Ludicolo as you need its Poké Assist later on.

2 Skitty to go!

From the fountain, head left and then up to find two trash cans. Interact with the one on the right and you'll hear a Skitty's cry. Use the Snubbull you captured to bust the trash can open, and capture this Skitty! 1 left!

From the cans, go to the right until you see a Save Machine and use the Meowth you captured before to clear the fence before the machine to find the last Skitty. The Skitty will run away, follow after it to the next screen. You'll walk in on a researcher doing something to a Machoke. However, you can now capture the last Skitty, and go deliver the last Skittys to the lady!

Flash a light[edit]

Helping Professor Hastings' assistant

You'll be approached by Professor Hastings' assistant as soon as you walk to the right of the Ranger Base. Follow her to the lab. She needs your help to light up the basement, and she passes a message from Prof. Hastings and says in the basement of the lighthouse lives a Staryu who can help light up dark places.

Go out of the lab and go right. Go down the stairs until you get to the fountain. Go down past the fountain and go to the next area which is the starting area of the game.

You can see that the area has changed to become slightly more alive. You'll be able to find two new Pokémon, Krabby and Wingull. You can release both of these Pokémon as you dont need them.

PokémonField MovePoké AssistLoops
Krabby KrabbySoak Water6
Wingull WingullNoneWater3

You'll also notice that the Snorlax that was here before has left and revealed an entrance to the basement of the lighthouse. Take the ladder down and follow the path to find a Staryu!

PokémonField MovePoké AssistLoops
Staryu StaryuFlash Water5

Capture the Staryu and bring it back to the lab. Talk to the assidtant then go to the basement. Tap on Staryu and use its Field Move to lighten up the basement.

Machoke trouble[edit]

Go out of the lab and go right until you meet with Aria. You'll hear a Pokémon cry coming from the clock tower, so you go to investigate. Turns out a Machoke is going berserk, and Aria asks that you go capture it. Time for your second boss capture!

PokémonField MovePoké AssistLoops
Machoke MachokeCrush Crush Fighting8

Machoke is a pretty tough capture so use Ludicolo to trap it inside a bubble then loop around it and capture it.

Once captured, Machoke will calm down. And just like that, the town's requests have been fulfilled!

Completion of Mission 2

Mission clear!

You release the Machoke, and Aria tells you to head back to Ranger Base as she goes back to investigating Go-Rock Squad.