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{{future|year=2008}}
{{Header Nav|game=Animal Crossing: City Folk}}
{{stub}}
{{Game
{{needinfobox}}
|completion=4
{{Header Nav|game=Animal Crossing Wii|num=0}}
|image=Animal Crossing City Folk Box Art.jpg
{{Infobox
|title=Animal Crossing: City Folk
|title=Animal Crossing Wii
|japanese=町へ行こうよ どうぶつの森
|image=
|developer=[[Nintendo EAD]]
|developer=[[Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released=
|year=2008
|systems={{syslist|wii}}
|ratings={{ESRB|E}}{{CERO|A}}{{PEGI|3}}{{OFLC|G}}
|genre=[[Simulation]]
|genre=[[Simulation]]
|platform=[[Wii]]
|players=1-4 alternating
|ratings=
|modes=[[Single player]]
|preceded by=[[Animal Crossing: Wild World]]
|preceded by=[[Animal Crossing: Wild World]]
|followed by=[[Animal Crossing: New Leaf]]
|series=Animal Crossing
}}
}}
 
{{Nookipedia}}
'''''Animal Crossing Wii''''' (Working Title) is part of the [[Animal Crossing]] series. The title was announced as a Wii game that markets the WiiConnect24 feature of the console.<ref name="ign e3 2005">{{cite web|url= http://wii.ign.com/articles/670/670543p1.html|title=E3 2005: Animal Crossing Revolution|last=Casamassina|first=Matt| authorlink=Matt Casamassina|publisher=[[IGN]]|date=[[2005-05-19]]|accessdate=2007-04-01}}</ref> In a 2006 interview, [[Katsuya Eguchi]] &ndash; leader of ''Animal Crossing's'' production development &ndash; stated, "someone could send a letter from their cellphone or from an email address on a PC to the Wii, and then the player living in the town in Animal Crossing could receive that letter."<ref>{{cite web|url=http://www.pro-g.co.uk/news/06-06-2006-2937.html| title=Nintendo exec talks Animal Crossing Wii and peripherals|publisher=[[Pro-G]]|accessdate=2007-04-01}}</ref> In another interview with [[IGN]], Katsuya Eguchi also discussed how his team continues exploring potential ways to take advantage of the WiiConnect24 feature such as allowing friends to visit other towns or leave messages while the machine is in standby mode.<ref>{{cite web|url=http://wii.ign.com/articles/709/709218p1.html|title=Interview: Wii Sports|last=Casamassina|first=Matt| authorlink=Matt Casamassina|publisher=IGN|date=[[2006-05-18]]|accessdate=2006-05-19}}</ref>
'''Animal Crossing: City Folk''' is part of the [[Animal Crossing]] series. The title was announced as a Wii game that markets the [[WiiConnect24]] feature of the console. In a 2006 interview, Katsuya Eguchi leader of ''Animal Crossing's'' production development stated, "someone could send a letter from their cellphone or from an email address on a PC to the Wii, and then the player living in the town in Animal Crossing could receive that letter." In another interview with IGN, Katsuya Eguchi also discussed how his team continues exploring potential ways to take advantage of the WiiConnect24 feature such as allowing friends to visit other towns or leave messages while the machine is in standby mode.
 
{{Continue Nav}}
 
== References ==
{{reflist}}
 


{{ToC}}
{{ToC}}
{{Animal Crossing}}


[[Category:Nintendo Entertainment Analysis and Development]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Category:Nintendo Entertainment Analysis and Development]]
[[Category:Animal Crossing]]
[[Category:Nintendo Wi-Fi Connection games]]
[[Category:Wii]]
[[Category:2008]]
[[Category:Simulation]]
[[Category:Simulation]]
[[Category:Single player]]
[[Category:Single player]]

Latest revision as of 19:40, 17 March 2024

Box artwork for Animal Crossing: City Folk.
Box artwork for Animal Crossing: City Folk.
Animal Crossing: City Folk
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Year released2008
System(s)Wii
Preceded byAnimal Crossing: Wild World
Followed byAnimal Crossing: New Leaf
SeriesAnimal Crossing
Japanese title町へ行こうよ どうぶつの森
Genre(s)Simulation
Players1-4 alternating
ModesSingle player
Rating(s)ESRB EveryoneCERO All agesPEGI Ages 3+OFLC General
Neoseeker Related Pages
LinksAnimal Crossing: City Folk ChannelSearchSearch

Animal Crossing: City Folk is part of the Animal Crossing series. The title was announced as a Wii game that markets the WiiConnect24 feature of the console. In a 2006 interview, Katsuya Eguchi — leader of Animal Crossing's production development — stated, "someone could send a letter from their cellphone or from an email address on a PC to the Wii, and then the player living in the town in Animal Crossing could receive that letter." In another interview with IGN, Katsuya Eguchi also discussed how his team continues exploring potential ways to take advantage of the WiiConnect24 feature such as allowing friends to visit other towns or leave messages while the machine is in standby mode.

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