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{{Header Nav|game=Civilization | {{Header Nav|game=Civilization}} | ||
{{Game | {{Game | ||
|completion=1 | |||
|image=Civilization Box Artwork.jpg | |||
|title=Civilization | |title=Civilization | ||
|developer=[[MicroProse Software]] | |developer=[[MicroProse Software]] | ||
|publisher=[[MicroProse Software]] | |publisher=[[MicroProse Software]] | ||
| | |year=1991 | ||
|systems={{syslist|msdos|win|mac|amiga|atarist|snes|ngage}} | |||
|ratings={{ESRB|KA}} | |||
|title1=CivNet | |||
|developer1=[[MicroProse Software]] | |||
|publisher1=[[MicroProse Software]] | |||
|year1=1995 | |||
|systems1={{syslist|win}} | |||
|genre=[[Turn-based strategy]] | |genre=[[Turn-based strategy]] | ||
| | |modes=[[Single player]] | ||
|followed by=[[Civilization II]] | |followed by=[[Civilization II]] | ||
|series=Civilization | |series=Civilization | ||
|pcgamingwiki=Civilization | |pcgamingwiki=Sid Meier's Civilization | ||
}} | }} | ||
'''Sid Meier's Civilization''' is a turn-based strategy computer game created by Sid Meier for MicroProse in 1991. The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization, or abbreviated to Civ or Civ I. | '''Sid Meier's Civilization''' is a turn-based strategy computer game created by Sid Meier for MicroProse in 1991. The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization, or abbreviated to Civ or Civ I. | ||
==CivNet== | |||
'''CivNet''' is an updated version of the original [[Civilization]], ported to [[Windows]] and with added multiplayer support. Gameplay did not change from the original, but two new features were included. | |||
* '''King Builder''' allows the player to create a visual representation of his/her alter ego. | |||
* '''Map Editor''' a map editor was included so that the player could design their own maps. | |||
<gallery> | |||
File:CivNet box.jpg|CivNet box artwork | |||
</gallery> | |||
{{ToC}} | {{ToC}} | ||
{{Civilization}} | {{Civilization}} | ||
[[Category:MicroProse Software]] | [[Category:MicroProse Software]] | ||
[[Category:Turn-based strategy]] | [[Category:Turn-based strategy]] | ||
[[Category:Single player]] | [[Category:Single player]] |
Latest revision as of 23:33, 2 June 2024
This is the first game in the Civilization series. For other games in the series see the Civilization category.
Civilization | |
---|---|
Developer(s) | MicroProse Software |
Publisher(s) | MicroProse Software |
Year released | 1991 |
System(s) | DOS, Windows, Mac OS, Commodore Amiga, Atari ST, SNES, N-Gage |
Followed by | Civilization II |
Series | Civilization |
Genre(s) | Turn-based strategy |
---|---|
Modes | Single player |
Rating(s) |
CivNet | |
---|---|
Developer(s) | MicroProse Software |
Publisher(s) | MicroProse Software |
Year released | 1995 |
System(s) | Windows |
Sid Meier's Civilization is a turn-based strategy computer game created by Sid Meier for MicroProse in 1991. The game's objective is "...to build an empire that would stand the test of time". The game begins in 4000 BC, and the players attempt to expand and develop their empires through the ages until modern and near-future times. It is also known simply as Civilization, or abbreviated to Civ or Civ I.
CivNet[edit]
CivNet is an updated version of the original Civilization, ported to Windows and with added multiplayer support. Gameplay did not change from the original, but two new features were included.
- King Builder allows the player to create a visual representation of his/her alter ego.
- Map Editor a map editor was included so that the player could design their own maps.
-
CivNet box artwork
Table of Contents
- Controls
- King Builder (CivNet)
Appendices
Civilization series