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|systems=[[:category:Windows NT|Windows NT]]
|systems=[[:category:Windows NT|Windows NT]]
|releasedates=[[2007]]
|releasedates=[[2007]]
|players=1 ([[#Massively single-player|see below]])
|players=1 ([[Massively single-player]])
|ESRB=RP
|ESRB=RP
}}
}}
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'''Spore''' is, at first glance, an evolution game: the player molds and guides a creature across many generations of evolution, until it becomes intelligent, at which point, the scope of the game expands to encompass a broader range of social evolution. This is achieved by first giving the player control over a lone creature (designed by the player him/herself) until the creature begins a tribe of his own, at which point a tribal real-time strategy aspect is incorporated into the game by war with other tribes. The player then begins molding and guiding his creature's society into a space-faring civilization, where the player and his creatures begin to colonize other planets and eventually control a galactic empire.
'''Spore''' is, at first glance, an evolution game: the player molds and guides a creature across many generations of evolution, until it becomes intelligent, at which point, the scope of the game expands to encompass a broader range of social evolution. This is achieved by first giving the player control over a lone creature (designed by the player him/herself) until the creature begins a tribe of his own, at which point a tribal real-time strategy aspect is incorporated into the game by war with other tribes. The player then begins molding and guiding his creature's society into a space-faring civilization, where the player and his creatures begin to colonize other planets and eventually control a galactic empire.


[[Category:Windows NT]]
== Links ==
 
[http://www.sporewiki.com SporeWiki]
 
[[Category:Maxis]]
[[Category:Maxis]]
[[Category:Electronic Arts]]
[[Category:Electronic Arts]]
[[Category:Simulation]]
[[Category:Simulation]]
[[category:RTS]]
[[Category:2007]]
[[Category:2007]]

Revision as of 19:59, 6 May 2007

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Spore is, at first glance, an evolution game: the player molds and guides a creature across many generations of evolution, until it becomes intelligent, at which point, the scope of the game expands to encompass a broader range of social evolution. This is achieved by first giving the player control over a lone creature (designed by the player him/herself) until the creature begins a tribe of his own, at which point a tribal real-time strategy aspect is incorporated into the game by war with other tribes. The player then begins molding and guiding his creature's society into a space-faring civilization, where the player and his creatures begin to colonize other planets and eventually control a galactic empire.

Links

SporeWiki