< Jak II
(Created.) |
m (standardizing tables, removing cruft, footer nav link) |
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! Function | ! Function | ||
|- | |- | ||
! {{psx|Start}} | |||
| Game start/Open Options Ring | | Game start/Open Options Ring | ||
|- | |- | ||
! {{psx|Neutral|Lstick}} or {{psx|Neutral|Dpad}} | |||
| Highlight menu item | | Highlight menu item | ||
|- | |- | ||
! {{psx|X}} | |||
| Select menu item | | Select menu item | ||
|- | |- | ||
! {{psx|T}} | |||
| Previous screen | | Previous screen | ||
|} | |} | ||
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! Function | ! Function | ||
|- | |- | ||
! {{psx|Neutral|Lstick}} | |||
| Walk/Run | | Walk/Run | ||
|- | |- | ||
! {{psx|Neutral|Rstick}} | |||
| Camera Rotate/Zoom | | Camera Rotate/Zoom | ||
|- | |- | ||
! {{psx|X}} | |||
| Jump | | Jump | ||
|- | |- | ||
! {{psx|X}}{{plus}}{{psx|X}} | |||
| Double jump | | Double jump | ||
|- | |- | ||
! {{psx|C}} | |||
| Kick spin | | Kick spin | ||
|- | |- | ||
! {{psx|S}} | |||
| Punch | | Punch | ||
|- | |- | ||
! {{psx|R3}} | |||
| First person camera | | First person camera | ||
|- | |- | ||
! Hold {{psx|L1}}{{plus}}{{psx|X}} | |||
| Super high jump | | Super high jump | ||
|- | |- | ||
! {{psx|L1}} while still | |||
| Crouch | | Crouch | ||
|- | |- | ||
! {{psx|L1}} while moving | |||
| Roll | | Roll | ||
|- | |- | ||
! While moving, {{psx|L1}}{{plus}}{{psx|X}} | |||
| Rolling turbo long jump | | Rolling turbo long jump | ||
|- | |- | ||
! {{psx|X}}{{plus}}{{psx|S}} | |||
| Dive attack | | Dive attack | ||
|- | |- | ||
! {{psx|X}}{{plus}}{{psx|C}} | |||
| Aerial attack | | Aerial attack | ||
|- | |- | ||
! {{psx|S}}{{plus}}{{psx|X}} | |||
| Dashing uppercut | | Dashing uppercut | ||
|- | |- | ||
! {{psx|X}}{{plus}}{{psx|S}}{{plus}}{{psx|X}} | |||
| Super dive attack jump | | Super dive attack jump | ||
|- | |- | ||
! {{psx|L1}}{{plus}}{{psx|S}} | |||
| Crouching uppercut | | Crouching uppercut | ||
|- | |- | ||
! {{psx|S}} | |||
| Dive while swimming | | Dive while swimming | ||
|- | |- | ||
! {{psx|L2}} | |||
| Activate Dark Jak when Dark Eco Meter is full | | Activate Dark Jak when Dark Eco Meter is full | ||
|- | |- | ||
! {{psx|T}} | |||
| Commandeer vehicle | | Commandeer vehicle | ||
|- | |- | ||
! {{psx|R1}} | |||
| Fire weapon | | Fire weapon | ||
|- | |- | ||
! {{psx|L3}} | |||
| Game stats | | Game stats | ||
|- | |- | ||
! {{psx|Select}} | |||
| Pause game | | Pause game | ||
|- | |- | ||
! {{psx|Start}} | |||
| Open Options Ring | | Open Options Ring | ||
|} | |} | ||
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! Function | ! Function | ||
|- | |- | ||
! {{psx|T}} | |||
| Get in/out | | Get in/out | ||
|- | |- | ||
! {{psx|Neutral|Lstick}} | |||
| Rotation/pitch | | Rotation/pitch | ||
|- | |- | ||
! {{psx|Neutral|Rstick}} | |||
| Camera rotation/zoom | | Camera rotation/zoom | ||
|- | |- | ||
! {{psx|X}} | |||
| Gas - Accelerate | | Gas - Accelerate | ||
|- | |- | ||
! {{psx|S}} | |||
| Brake - Reverse | | Brake - Reverse | ||
|- | |- | ||
! {{psx|R1}} | |||
| Fire weapon | | Fire weapon | ||
|- | |- | ||
! {{psx|R2}} | |||
| Switch between High and Low Hover Zones | | Switch between High and Low Hover Zones | ||
|- | |- | ||
! {{psx|L1}} | |||
| Hop (Single seater Zoomer) | | Hop (Single seater Zoomer) | ||
|} | |} | ||
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! Function | ! Function | ||
|- | |- | ||
! {{psx|Up|Dpad}} | |||
| Equip/put away Scatter Gun | | Equip/put away Scatter Gun | ||
|- | |- | ||
! {{psx|Down|Dpad}} | |||
| Equip/put away Blaster Weapon | | Equip/put away Blaster Weapon | ||
|- | |- | ||
! {{psx|Left|Dpad}} | |||
| Equip/Put away Vulcan Fury | | Equip/Put away Vulcan Fury | ||
|- | |- | ||
! {{psx|Right|Dpad}} | |||
| Equip/put away Peace Maker | | Equip/put away Peace Maker | ||
|- | |- | ||
! {{psx|R1}} | |||
| Fire weapon | | Fire weapon | ||
|- | |- | ||
! {{psx|C}}{{plus}}{{psx|R1}} | |||
| Rapid fire combo | | Rapid fire combo | ||
|- | |- | ||
! {{psx|X}}{{plus}}{{psx|C}}{{plus}}{{psx|R1}} | |||
| Rapid fire aerial spin | | Rapid fire aerial spin | ||
|} | |} | ||
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! Function | ! Function | ||
|- | |- | ||
! {{psx|R2}} | |||
| Get on/off | | Get on/off | ||
|- | |- | ||
! {{psx|X}} | |||
| Jump | | Jump | ||
|- | |- | ||
! {{psx|L1}}{{plus}}{{psx|X}} | |||
| Duck jump | | Duck jump | ||
|- | |- | ||
! {{psx|X}}{{plus}}{{psx|X}} again after landing | |||
| Boost jump | | Boost jump | ||
|- | |- | ||
! {{(}}{{psx|S}} or {{psx|C}}{{)}}{{plus}}{{psx|Neutral|Lstick}} | |||
| Grind | | Grind | ||
|- | |- | ||
! {{psx|X}}{{plus}}{{psx|R1}}{{plus}}{{(}}{{psx|Neutral|Lstick}} or {{psx|Left|Dpad}}/{{psx|Right|Dpad}}{{)}} | |||
| Spin/speed boost | | Spin/speed boost | ||
|- | |- | ||
! {{psx|X}}{{plus}}{{psx|R1}}{{plus}}{{(}}{{psx|Up|Lstick}} or {{psx|Down|Lstick}}{{)}} | |||
| | | | ||
|- | |- | ||
! {{psx|X}}{{plus}}{{psx|R1}}{{plus}}{{psx|Neutral|Lstick}} any direction | |||
| | | | ||
|} | |} | ||
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! Function | ! Function | ||
|- | |- | ||
! {{psx|T}} | |||
| Get in/out | | Get in/out | ||
|- | |- | ||
! {{psx|Neutral|Lstick}} | |||
| Adjust targeting | | Adjust targeting | ||
|- | |- | ||
! {{psx|R1}} | |||
| Fire weapon | | Fire weapon | ||
|} | |} | ||
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! Function | ! Function | ||
|- | |- | ||
! {{psx|T}} | |||
| Get in/out | | Get in/out | ||
|- | |- | ||
! {{psx|Neutral|Lstick}} | |||
| Walk | | Walk | ||
|- | |- | ||
! {{psx|Neutral|Rstick}} | |||
| Camera rotate/zoom | | Camera rotate/zoom | ||
|- | |- | ||
! {{psx|S}} | |||
| Punch | | Punch | ||
|- | |- | ||
! {{psx|C}} | |||
| Punch | | Punch | ||
|- | |- | ||
! {{psx|X}} | |||
| Boost jump | | Boost jump | ||
|- | |- | ||
! {{psx|L1}}{{plus}}{{psx|Neutral|Lstick}} | |||
| Push/pull object | | Push/pull object | ||
|- | |- | ||
! {{psx|L1}} | |||
| Pick up/put down object | | Pick up/put down object | ||
|- | |- | ||
! {{psx|S}} while holding object | |||
| Throw object | | Throw object | ||
|- | |- | ||
! {{psx|C}} while holding object | |||
| Throw object | | Throw object | ||
|} | |} | ||
{{Footer Nav|game=Jak II|prevpage=Getting Started|nextpage=}} | {{Footer Nav|game=Jak II|prevpage=Getting Started|nextpage=Characters}} |
Revision as of 17:18, 28 August 2009
Jak II has six different control setups for both Jak and Daxter, and the various weapons used throughout the game.
Menu
Button | Function |
---|---|
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Game start/Open Options Ring |
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Highlight menu item |
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Select menu item |
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Previous screen |
On foot
Zoomer
Button | Function |
---|---|
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Get in/out |
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Rotation/pitch |
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Camera rotation/zoom |
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Gas - Accelerate |
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Brake - Reverse |
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Fire weapon |
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Switch between High and Low Hover Zones |
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Hop (Single seater Zoomer) |
Morph-Gun
Button | Function |
---|---|
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Equip/put away Scatter Gun |
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Equip/put away Blaster Weapon |
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Equip/Put away Vulcan Fury |
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Equip/put away Peace Maker |
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Fire weapon |
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Rapid fire combo |
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Rapid fire aerial spin |
Jet-Board
Button | Function |
---|---|
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Get on/off |
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Jump |
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Duck jump |
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Boost jump |
(![]() ![]() ![]() |
Grind |
![]() ![]() ![]() ![]() ![]() |
Spin/speed boost |
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|
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Gunpod
Button | Function |
---|---|
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Get in/out |
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Adjust targeting |
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Fire weapon |
Titan Suit
Button | Function |
---|---|
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Get in/out |
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Walk |
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Camera rotate/zoom |
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Punch |
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Punch |
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Boost jump |
![]() ![]() |
Push/pull object |
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Pick up/put down object |
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Throw object |
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Throw object |