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(→‎Contra games: Rewrote, since this is meant to be a general description and the series has a minimalist plot that differs between supplementary materials. Also merging the two lists of games.)
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The original Contra was first released as a coin-operated arcade game in 1987, which was followed by a single sequel in 1988 titled Super Contra. The original game was ported to the Nintendo Entertainment System in 1988, where it achieved a large following. Since then, all of the sequels were produced specifically for the home console market, beginning with Super C in 1990 (the NES adaptation of Super Contra). In most of the games the player takes control of a lone commando who must thwart off alien invaders plotting to conquer the Earth (although some games deviate from this basic premise such as Contra Force). With only a few exceptions, all of the Contra games features a two players cooperative mode.
The original Contra was first released as a coin-operated arcade game in 1987, which was followed by a single sequel in 1988 titled Super Contra. The original game was ported to the Nintendo Entertainment System in 1988, where it achieved a large following. Since then, all of the sequels were produced specifically for the home console market, beginning with Super C in 1990 (the NES adaptation of Super Contra). In most of the games the player takes control of a lone commando who must thwart off alien invaders plotting to conquer the Earth (although some games deviate from this basic premise such as Contra Force). With only a few exceptions, all of the Contra games features a two players cooperative mode.


=== Main titles ===
* '''[[Contra]]''' (US) aka '''[[Gryzor]]''' (EU, Arcade only) aka '''[[Probotector]]''' (EU, NES only) in the [[Arcade]], ported to the [[NES]], [[MSX]], and [[Commodore 64/128]].
* '''[[Contra]]''' (US) aka '''[[Gryzor]]''' (EU, Arcade only) aka '''[[Probotector]]''' (EU, NES only) in the [[Arcade]], ported to the [[NES]], [[MSX]], and [[Commodore 64/128]].
* '''[[Super C]]''' (US, NES only) aka '''[[Super Contra]]''' (JP, US, EU) in the [[Arcade]], '''[[Probotector 2: Return of the Evil Forces]]'''/'''[[Probotector 2]]''' [[EU, NES only]].
* '''[[Super C]]''' (US, NES only) aka '''[[Super Contra]]''' (JP, US, EU) in the [[Arcade]], '''[[Probotector 2: Return of the Evil Forces]]'''/'''[[Probotector 2]]''' [[EU, NES only]].

Revision as of 22:14, 27 October 2009

Contra
The logo for Contra.
Developer(s)
Publisher(s)
Year introduced
Genre(s)

Contra games are developed and produced by Konami (except for the two PlayStation titles). Before the PlayStation era of Contra games, it went under the title Probotector in Europe. Legacy of War was the first 3D Contra game, and two of the three sequels (The Contra Adventure and Neo Contra) were as well. Shattered Soldier returned to the series' 2D roots, and is generally considered to be the most difficult game in the series.

Contra Force, Legacy of War, and The Contra Adventure have been retconned out of the official chronology. Contra Force was orginally intended to be called Arc Hound and have nothing to do with the Contra series, but Konami rebranded the game for better sales (similar to what Nintendo did with Super Mario Bros. 2), and Legacy of War, and The Contra Adventure were created by Appaloosa Interactive, not Konami.

Contra games

The original Contra was first released as a coin-operated arcade game in 1987, which was followed by a single sequel in 1988 titled Super Contra. The original game was ported to the Nintendo Entertainment System in 1988, where it achieved a large following. Since then, all of the sequels were produced specifically for the home console market, beginning with Super C in 1990 (the NES adaptation of Super Contra). In most of the games the player takes control of a lone commando who must thwart off alien invaders plotting to conquer the Earth (although some games deviate from this basic premise such as Contra Force). With only a few exceptions, all of the Contra games features a two players cooperative mode.


External links