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|publisher=[[:Category:Valve Software|Valve Software]]
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|categories=[[:Category:FPS|FPS]]
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|systems=[[:Category:PC|PC]]
|systems=[[Windows NT]]
|releasedates=[[October 7]], [[2004]] (NA)
|releasedates=[[October 7]], [[2004]] (NA)
|players=2-32+
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|ratings=ESRB: M (Mature)<br />PEGI: 16+
|ratings=ESRB: M (Mature)<br />PEGI: 16+
|requirements=1.2GHz processor<br />256MB RAM<br />DirectX 7 graphics card
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Revision as of 10:58, 14 October 2006

Template:All Game Nav Template:Infobox

Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.

The basics

Map strategies