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{{Header Nav|game=King's Quest: Quest for the Crown|num=0}}
{{Header Nav|game=King's Quest: Quest for the Crown|num=0}}
{{Game
{{Game
|title=King's Quest: Quest for the Crown
|title=King's Quest: Quest for the Crown
|image=King's Quest apple IIGS cover.jpg
|image=King's Quest apple IIGS cover.jpg
|developer=[[Sierra On-Line]]
|developer=[[Sierra On-Line]]
|publisher=[[IBM]], [[Sierra On-Line]]
|publisher=[[IBM]], [[Sierra On-Line]]
|engine=[[AGI]], [[SCI]]
|released={{rd|1984|May 10}}
|released={{rd|1984|May 10}}
|genre=[[Adventure]]
|genre=[[Adventure]]
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'''King's Quest: Quest for the Crown''' is a [[1984]] computer game, originally published for the [[IBM PCjr]] simply as King's Quest. The story and the general design of the game was developed by Roberta Williams. Williams was the chief designer of all official releases of King's Quest, working with the series all the way through to the last official release, [[King's Quest: Mask of Eternity.]]
'''King's Quest: Quest for the Crown''' is a [[1984]] computer game, originally published for the [[IBM PCjr]] simply as King's Quest. The story and the general design of the game was developed by Roberta Williams. Williams was the chief designer of all official releases of King's Quest, working with the series all the way through to the last official release, [[King's Quest: Mask of Eternity.]]


The game was re-released on [[September 19]], [[1990]]. This release is the "Enhanced" version of King's Quest. It uses the Sierra's Creative Interpreter ([[SCI]]) engine, the same engine used in titles such as [[King's Quest IV]]; while it still used 16-color graphics, it featured twice the resolution as well as music card support instead of the PC speaker.
The game was re-released on [[September 19]], [[1990]]. This release is the "Enhanced" version of King's Quest. It uses the Sierra's Creative Interpreter (SCI) engine, the same engine used in titles such as [[King's Quest IV]]; while it still used 16-color graphics, it featured twice the resolution as well as music card support instead of the PC speaker.
{{Continue Nav}}
{{Continue Nav}}
The Kingdom of Daventry is in serious trouble because its precious magical items have been stolen: a mirror which tells the future, a shield which protects its wearer against danger and a chest always filled with gold. King Edward the Benevolent (who has no other heir) sends his bravest knight, Sir Graham, to retrieve them. If he succeeds, he will become the next king.
The Kingdom of Daventry is in serious trouble because its precious magical items have been stolen: a mirror which tells the future, a shield which protects its wearer against danger and a chest always filled with gold. King Edward the Benevolent (who has no other heir) sends his bravest knight, Sir Graham, to retrieve them. If he succeeds, he will become the next king.
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[[Category:Sierra Entertainment]]
[[Category:Sierra Entertainment]]
[[Category:IBM]]
[[Category:IBM]]
[[Category:AGI]]
[[Category:SCI]]
[[Category:Adventure]]
[[Category:Adventure]]
[[Category:IBM PCjr]]
[[Category:IBM PCjr]]

Revision as of 19:36, 9 July 2016

Box artwork for King's Quest: Quest for the Crown.
Box artwork for King's Quest: Quest for the Crown.
King's Quest: Quest for the Crown
Developer(s)Sierra On-Line
Publisher(s)IBM, Sierra On-Line
Year released
System(s)PCjr, Tandy 1000, Amiga, Apple II, Apple IIGS, Atari ST, Macintosh, MS-DOS, Sega Master System
Followed byKing's Quest II
SeriesKing's Quest
Genre(s)Adventure
ModesSingle player
Neoseeker Related Pages
LinksKing's Quest: Quest for the Crown at PCGamingWikiKing's Quest: Quest for the Crown ChannelSearchSearch

Template:Series disambig King's Quest: Quest for the Crown is a 1984 computer game, originally published for the IBM PCjr simply as King's Quest. The story and the general design of the game was developed by Roberta Williams. Williams was the chief designer of all official releases of King's Quest, working with the series all the way through to the last official release, King's Quest: Mask of Eternity.

The game was re-released on September 19, 1990. This release is the "Enhanced" version of King's Quest. It uses the Sierra's Creative Interpreter (SCI) engine, the same engine used in titles such as King's Quest IV; while it still used 16-color graphics, it featured twice the resolution as well as music card support instead of the PC speaker. Template:Continue Nav The Kingdom of Daventry is in serious trouble because its precious magical items have been stolen: a mirror which tells the future, a shield which protects its wearer against danger and a chest always filled with gold. King Edward the Benevolent (who has no other heir) sends his bravest knight, Sir Graham, to retrieve them. If he succeeds, he will become the next king.

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