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|motion={{cade|Down}}{{plus}}
|motion={{cade|Down}}{{plus}}
|button={{cade|HKick}}}}
|button={{cade|HKick}}}}
{{Special Move|name=(EX) Tosshin Toubu Dageki (Kari)
{{Special Move|name=(EX) Dashing Straight
|motion={{cade|CBF}}{{plus}}
|motion={{cade|CBF}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Tosshin Touchoubu Dageki (Kari)
{{Special Move|name=Dashing Head Attack
|motion={{cade|CBF}}{{plus}}
|motion={{cade|CBF}}{{plus}}
|button=hold {{cade|Punch}}}}
|button=hold {{cade|Punch}}}}
{{Special Move|name=(EX) Tosshin Kashi Dageki (Kari)
{{Special Move|name=(EX) Dashing Leg Attack
|motion={{cade|CBF}}{{plus}}
|motion={{cade|CBF}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=(EX) Kousokudo Renzoku Dageki (Kari)
{{Special Move|name=(EX) High Speed Barrage
|motion={{cade|Qcb}}{{plus}}
|motion={{cade|Qcb}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Hokaku Oyobi Tsuukon Dageki (Kari)
{{Special Move|name=Capture & Deadly Blow
|motion=close {{cade|Hcb}}{{plus}}
|motion=close {{cade|Hcb}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Super Move|name=I   Tosshin Oyobi Chishi Renzoku Dageki (Kari)
{{Super Move|name=I   Critical Combo Attack
|motion={{cade|Qcf}}{{cade|Qcf}}{{plus}}
|motion={{cade|Qcf}}{{cade|Qcf}}{{plus}}
|button={{cade|Punch}} (x2 meter)}}
|button={{cade|Punch}} (x2 meter)}}
{{Super Move|name=II  Fukubu Oyobi Koutoubu e no Tsuuda (Kari)
{{Super Move|name=II  Deadly Double Combination
|motion={{cade|Qcf}}{{cade|Qcf}}{{plus}}
|motion={{cade|Qcf}}{{cade|Qcf}}{{plus}}
|button={{cade|Punch}} (x1 meter)}}
|button={{cade|Punch}} (x1 meter)}}
{{Super Move|name=III Bakuhatsu o Tomonau Dageki ya Hokaku (Kari)
{{Super Move|name=III Total Destruction
|motion={{cade|Qcf}}{{cade|Qcf}}{{plus}}
|motion={{cade|Qcf}}{{cade|Qcf}}{{plus}}
|button={{cade|Punch}} (x1 meter)}}
|button={{cade|Punch}} (x1 meter)}}
{{Super Move|name=III __Bakuhatsu o Tomonau Dageki ya Hokaku: Dageki (Kari)
{{Super Move|name=III __Total Destruction: Blow
|motion={{cade|Qcf}}{{plus}}
|motion={{cade|Qcf}}{{plus}}
|button={{cade|Punch}} from Super Art III}}
|button={{cade|Punch}} from Super Art III}}
{{Super Move|name=III __Bakuhatsu o Tomonau Dageki ya Hokaku: Hokaku (Kari)
{{Super Move|name=III __Total Destruction: Capture
|motion={{cade|Qcf}}{{plus}}
|motion={{cade|Qcf}}{{plus}}
|button={{cade|Kick}} from Super Art III}}
|button={{cade|Kick}} from Super Art III}}

Revision as of 19:10, 13 May 2022

Note: All inputs can be replaced with input.

Akuma

Name Input
Seoi Nage ()+ +
Tomoe Nage + +
Straight +
Zugai Hasatsu +
Tenma Kuujin Kyaku , at apex +
Gou Hadouken +
Zankuu Hadouken +
Shakunetsu Hadouken +
Gou Shoryuken +
Tatsumaki Zankuukyaku +
Ashura Senkuu Forward + or
Ashura Senkuu Backward + or
Hyakki Shuu +
__Hyakki Gouzan No input
__Hyakki Goushou
__Hyakki Goujin
__Hyakki Gousai +
I   Messatsu Gou Hadou + (x2 meter)
I   Tenma Gou Zankuu + (x2 meter)
II  Messatsu Gou Shouryuu + (x2 meter)
III Messatsu Gou Rasen + (x2 meter)
III Messatsu Gou Senpuu + (x2 meter)
(any) Shun Goku Satsu (x MAX)
(any) Kongou Kokuretsu Zan + (x MAX)
Target Combos
Close

Alex

Name Input
Body Slam ( or +) +
Hand Stamp +
Flying Cross Chop +
Chop +
Lariat +
Headbutt +
Sleeper Hold + on a back-turned opponent
(EX) Flash Chop +
Power Bomb close, +
Power Backdrop close, + on a back-turned opponent
Spiral D.D.T. close, +
(EX) Air Knee Smash +
(EX) Air Stampede +
(EX) Slash Elbow +
I   Hyper Bomb + (x1 meter)
I   Backdrop Bomb + on a back-turned opponent (x1 meter)
II  Boomerang Raid + (x2 meter)
III Stun Gun Headbutt + (x1 meter)
Target Combos
crouching,
crouching, (doesn't combo)

Chun-Li

Name Input
Sankaku Tobi Jump against a wall, press in opposite direction
Koshuu Tou ( or +) +
Ryuusei Raku ( or +) +
Kakushi Ken +
Souren Shou + (cancelable)
Hakkei + (cancelable)
Senjou Shuu +
Yoku Sen Kyaku +
Tenshin Shuu Kyaku +
Yousou Kyaku +
Kakushu Raku Kyaku close, hold
Suitotsu Da , +
(EX) Kikou Ken +
(EX) Hazan Shuu +
(EX) Spinning Bird Kick +
(EX) Hyakuretsu Kyaku ( for EX)
I   Kikou Shou + (x1 meter)
II  Houyoku Sen + (x2 meter)
III Tensei Ranka + (x3 meter)
Target Combos
diagonal

Dudley

Name Input
Liver Crusher +
Dynamite Throw close, or + +
Jumping Elbow +
Slipping Jab + (cancelable)
Stomach Blow +
Step Straight + (super cancelable)
Liver Blow + (cancelable)
Dart Shot +
(EX) Jet Upper +
(EX) Machine Gun Blow +
Ducking +
__Ducking Straight during Ducking
__Ducking Upper during Ducking
(EX) Cross Counter +
(EX) Punch & Cross +
(EX) Short Swing Blow +
I   Rocket Upper + (x2 meter)
II  Rolling Thunder + , (x1 meter)
III Corkscrew Blow + (x3 meter)
Target Combos
+
(crouching)
+
+

Elena

Name Input
Leg Lift Throw ( or )+ +
Knee Attack +
Handstand Kick +
Handstand Whip +
Round Arch +
Sliding +
(EX) Rhino Horn +
(EX) Mallet Smash +
(EX) Spin Scythe + (+ to extend )
(EX) Scratch Wheel +
(EX) Lynx Tail +
I   Spinning Beat + (x3 meter)
II  Brave Dance + (x2 meter)
III Healing + (Press or to cancel) (x1 meter)
Target Combos
+

Gill

Name Input
Impact Claw +
Guilty Bomb or + +
Elbow +
Palm Upper + (cancelable)
Step Kick +
Pyro-kinesis + (on the left side)
Cryo-kinesis + (on the right side)
Cyber Lariat (Pyro Heat) + (on the right side)
Cyber Lariat (Cryo Heat) + (on the left side)
Moonsault Knee Drop +
Psycho Headbutt +
Meteor Strike + (x1 meter)
Seraphic Wing + (x1 meter)
Resurrection Automatically occurs when you lose a round (1x meter)
Target Combos
(crouching)
(doesn't combo/cancelable)

Hugo

Name Input
Neck Hanging Tree +
Body Slam or + +
Knee Attack +
Body Press +
Drop Kick or +
Elbow close, standing
(EX) Giant Palm Breaker +
(EX) Monster Lariat +
Ultra Throw close, +
Moonsault Press close, +
Meat Squasher +
Shootdown Backbreaker close, +
I   Gigas Breaker close, + (x1 meter)
II  Megaton Press + (x2 meter)
III Hammer Frenzy + , hold to delay (x2 meter)

Ibuki

Name Input
Yamitsudzura ( or )+ +
Tobizaru ( or )+ +
Souken +
Rasen Chuu far away, standing
__Oiura Ken during Rasen Chuu
Maki Geri +
Koube Kudaki +
Bonshou Geri +
You Men + (super-cancelable on 1st hit)
Ura Maki Geri +
Sazan +
(EX) Kunai + (hold during EX)
(EX) Kubi Ori +
Kasumi Gake +
Tsuiji Goe +
(EX) Kazekiri +
(EX) Hien +
Raida close, +
(EX) Tsumuji + , then or +
I   Kasumi Suzaku + , (x3 meter)
II  Yoroi Dooshi + (x1 meter)
III Yami Shigure + (x1 meter)
Taunt (bunny hop!) +
Target Combos
+(1hit) (super jump cancelable)(+)
+(2hit) +(super jump cancelable)
close (1hit) (cancelable)
close +(super jump cancelable)
+ +(won't combo) + +(won't combo)
far +
+
diagonal jump +
diagonal jump +
+

Ken

Name Input
Hiza Geri +
Seoi Nage + +
Jigoku Guruma + +
Straight +
Inazuma Kakato Wari + or hold when standing
Fumikomi Mae Geri +
Shiden Kakato Otoshi + (Hold to fake)
(EX) Hadouken +
(EX) Shouryuuken +
(EX) Tatsumaki Senpuukyaku +
(EX) Kuuchuu Tatsumaki Senpuukyaku +
I   Shouryuu Reppa + (x2 meter)
II  Shinryuuken + , (x1 meter)
III Shippuujinrai Kyaku + (x3 meter)
Target Combos
close, (cancelable)

Makoto

Name Input
Hikiyose Zutsuki "Tacchuu" +
Hiji Otoshi Sanren Tsuki "Araiso" or + +
Tobi Ken "Chigusa" +
Kote Tsuki "Kazami" +
Gezuki "Kaoruna" +
Fumikomi Seiken-zuki "Shimaki" +
__Fumikomi Seiken Sanren Tsuki "Yamase" during "Shimaki"
Mae Geri "Shibuki" +
Fumikomi Joudan Mawashi Geri "Naruto" +
Fumikomi Soku Barai "Kuroshio" + (hold to fake)
(EX) Tosshin Seiken-zuki "Hayate" + , hold to charge
(EX) Chokujou Seiken-zuki "Fukiage" +
(EX) Uchi Oroshi Shutou "Oroshi" +
Tsurushi Nodowa "Karakusa" close, +
(EX) Senkou Kakato Otoshi "Tsurugi" +
I   Seichuusen Godan-zuki + (x1 meter)
II  Abare Tosanami Kudaki + (x2 meter)
III Tanden Renki: Seme no Kata + (x1 meter)
Target Combos

Necro

Name Input
Shoulder Attack ()+ +
Frankensteiner + +
German Suplex or + or on a back-turned opponent
Finger Attack +
Drill Kick +
Elbow + or (cancelable)
Necro Upper +
Knee Dagger + (cancelable)
Knee Attack + (cancelable)
Knee Missile +
Whip Straight or +
Elbow Cannon +
(EX) Flying Viper +
(EX) Rising Cobra +
(EX) Tornado Hook +
Snake Fang +
German Suplex + on a back-turned opponent
Denji Blast + ,
I   Chou Denji Storm + , (x1 meter)
II  Slam Dance + (x1 meter)
III Electric Snake + (x2 meter)
Target Combos
(cancelable)

Oro

Name Input
Kubi-jime Kataguruma +
Tomoe Nage + +
Kuuchuu Jigoku Guruma or + +
Tobi Hiza +
Mawashi Hiji +
Double Jump or or
(EX) Nichirin Shou +
(EX) Oni Yanma +
Niou Riki +
(EX) Jinchuu Watari +
(EX) Hitobashira Nobori + ,
I   Kishin Riki + , then to grab
I   Kishin Kuuchuu Jigoku Guruma + , then to grab
I   Kishin Tsui +
II  Yagyou Dama +
II  Yagyou Oodama + (Uses 3 bars)
III Tengu Ishi +
III Tengu Midare Ishi +
Target Combos
(Close)
└► + + +

Q

Name Input
Hokaku Oyobi Shippu o Mochii ta Tsuuda (Kari) +
Hokaku Oyobi Touteki ni yoru Daraku Shougeki (Kari) or + +
Shippu ni yoru Ko-Chouyaku Kougeki (Kari) +
Toubu ni yoru Jouhou Kougeki (Kari) +
Ryouude ni yoru Zenshin Tsuugeki (Kari) +
Tentou kara no Toubu Tsuugeki (Kari) +
Tentou kara no Kyakubu Tsuugeki (Kari) +
(EX) Dashing Straight +
Dashing Head Attack + hold
(EX) Dashing Leg Attack +
(EX) High Speed Barrage +
Capture & Deadly Blow close +
I   Critical Combo Attack + (x2 meter)
II  Deadly Double Combination + (x1 meter)
III Total Destruction + (x1 meter)
III __Total Destruction: Blow + from Super Art III
III __Total Destruction: Capture + from Super Art III

Remy

Name Input
Valse no you ni Kuruoshiku +
Nemuri wo Midasu Contour or + +
Izanai no Vague +
Amari ni Muku na Aiguille +
(EX) Vertu no Zankou: Haute +
(EX) Vertu no Zankou: Basse +
(EX) Ma Cherie no Hiai +
(EX) Tsumetaku Aoi Regret +
I   Hunnu no Supernova + (x2 meter)
II  Vierge ni Ansoku O + (x2 meter)
III Shoushin no Nocturne + (x1 meter)
Target Combos
(close)

Ryu

Name Input
Seoi Nage ()+ +
Tomoe Nage + +
Straight +
Sakotsu Wari +
Kyuubi Kudaki +
(EX) Hadouken +
(EX) Shouryuuken +
(EX) Tatsumaki Senpuukyaku +
(EX) Kuuchuu Tatsumaki Senpuukyaku +
(EX) Joudan Sokutou Geri +
I   Shinkuu Hadouken + (x2 meter)
II  Shin Shouryuuken + (x1 meter)
III Denjin Hadouken + , hold to charge (x1 meter)
Target Combos
far,

Sean

Name Input
Seoi Throw ()+ +
Tomoe Throw + +
Straight +
Rolling Sobat +
Sean Pachiki +
(EX) Sean Tackle + , hold to tackle
(EX) Dragon Smash +
(EX) Tornado +
(EX) Ryuubi Kyaku +
Zenten +
I   Hadou Burst + (x3 meter)
II  Shoryuu Cannon + , (x2 meter)
III Hyper Tornado + (x1 meter)
Target Combos
(close)
(close) + (doesn't combo)

Twelve

Name Input
H.U.G. +
F.L.G. + +
T.R.W. + +
J.S.P. +
B.M.K. +
Air Dash or
__Wall Bounce (Near wall during Air Dash)
(EX) N.D.L. +
(EX) A.X.E. +
(EX) D.R.A. +
I   X.N.D.L. + (x2 meter)
II  X.F.L.A.T. + (x1 meter)
III X.C.O.P.Y. + (x1 meter)

Urien

Name Input
Destroy Claw +
Spartan Bomb or + +
Elbow +
Quarrel Punch +
Quarrel Kick +
Terrible Smash +
(EX) Metallic Sphere + (hold to delay)
(EX) Chariot Tackle +
(EX) Violence Knee Drop +
(EX) Dangerous Headbutt +
I   Tyrant Slaughter + (x2 meter)
II  Temporal Thunder + (x2 meter)
III Aegis Reflector + or (x2 meter)
Target Combos
(cancelable)
+

Yang

Name Input
Hiza Geri +
Youhon Shium + +
Monkey Flip + +
Toukuu Koushu +
Raigeki Shuu +
Senpuu Kyaku +
Koushu close, +
(EX) Tourou Zan + (perform 3 times) (EX is performed 5 times)
(EX) Senkyuutai +
Byakko Soushouda +
Fake Byakko Soushouda +
Zenpou Tenshin close, +
Kaihou +
I   Raishin Mahha Ken + (x1 meter)
II  Tenshin Senkyuutai + (x2 meter)
III Sei'ei Enbu + (x1 meter)
Target Combos
(Last hit can be delayed, and it's cancelable into Super)
(Forward or Backward Jump) +

Yun

Name Input
Hiza Geri +
Monkey Flip or + +
Gekihou Sui +
Raigeki Shuu +
Senpuu Kyaku +
Dakai +
(EX) Zesshou Hohou +
Kobokushi +
Fake Kobokushi +
(EX) Tetsuzan Kou +
(EX) Nishou Kyaku +
Zenpou Tenshin close, +
I   Youhou + (x1 meter)
II  Sourai Rengeki + (x3 meter)
III Gen'ei Jin + (x1 meter)
Target Combos
+
+ (Last hit is super cancelable)
(close) (Last hit is cancelable)
+
+ +