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[[Image:Metroid_NES_Brinstar_6.png|thumb|right|Getting the Ice Beam is easier than getting out]]
[[Image:Metroid_NES_Brinstar_6.png|thumb|right|Getting the Ice Beam is easier than getting out]]
;6) The trouble with ice: The ice beam is a handy weapon to have, but it can be difficult to collect and continue without the High Jump boots (although not impossible.)  If you intend to visit Norfair immediately after completing Brinstar, you may wish to skip this particular Ice Beam in favor of a much easier one in Norfair.  You only need the Ice Beam now if wish to collect the Varia Power-Up (number 7) right away.  If you intend to collect it now, return to where you collected the first Energy Tank, and pass through the door to the left.  A portion of the bridge over the acid can be bombed, allowing you to drop through.  You may be surprised to find that the acid is really just an illusion and doesn't hurt you at all.  Beneath it is another series of platforms.  At the bottom is a chamber, and at the end of that chamber is the Ice Beam.  So far so good, but the problem is getting out.  Samus can stand on a portion of the "acid" below the section of bridge that can be destroyed.  To get out without the High Jump boots takes careful timing.  You must shoot the section of the bridge, and wait until one second before the block reappears.  Jump at the last second so that Samus' feet get caught in the reappearing block.  She will take damage, but she will also be prevented from falling down again.  Of course, if you can get the Weaver to sink down into the hole, you can also freeze it with your newly acquired Ice Beam and use it as a platform.  Another trick with your newly acquired Bomb is shoot the block above, and immediately morph, lay a bomb, get up, and as soon as you get to the highest point jump and you should make it.
;6) The trouble with ice: The ice beam is a handy weapon to have, but it can be difficult to collect and continue without the High Jump boots (although not impossible.)  If you intend to visit Norfair immediately after completing Brinstar, you may wish to skip this particular Ice Beam in favor of a much easier one in Norfair.  You only need the Ice Beam now if wish to collect the Varia Power-Up (number 7) right away.  If you intend to collect it now, return to where you collected the first Energy Tank, and pass through the door to the left.  A portion of the bridge over the acid can be bombed, allowing you to drop through.  You may be surprised to find that the acid is really just an illusion and doesn't hurt you at all.  Beneath it is another series of platforms.  At the bottom is a chamber, and at the end of that chamber is the Ice Beam.  So far so good, but the problem is getting out.  Samus can stand on a portion of the "acid" below the section of bridge that can be destroyed.  To get out without the High Jump boots takes careful timing.  You must shoot the section of the bridge, and wait until one second before the block reappears.  Jump at the last second so that Samus' feet get caught in the reappearing block.  She will take damage, but she will also be prevented from falling down again.  Of course, if you can get the Waver to sink down into the hole, you can also freeze it with your newly acquired Ice Beam and use it as a platform.  Another trick with your newly acquired Bomb is shoot the block above, and immediately morph, lay a bomb, get up, and as soon as you get to the highest point jump and you should make it.
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[[Image:Metroid_NES_Brinstar_7.png|thumb|right|Get this Weaver to the upper chamber to reach the door]]
[[Image:Metroid_NES_Brinstar_7.png|thumb|right|Get this Waver to the upper chamber to reach the door]]
;7) Boost your defense: For this to work, you either need the Ice Beam or the High Jump boots.  The High Jump boots make it easier, but the Ice Beam method can save you a lot of time and running around.  To reach the high blue door at point seven with only the Ice Beam will take a lot of work.  When you enter the narrow corridor with a single Waver between two blue doors, there is a single column of blocks in the ceiling that can be destroyed.  Shoot these blocks when the Waver is in the process of traveling up, and can pass through the hole that you create.  Help the Waver reach the chamber above, but do not kill it.  Once the Weaver is high enough, follow it by shooting the column and jumping up when the blocks are about to reappear.  When you are in the upper chamber along with the Waver, freeze it when it is halfway between you and the blue door, and use it as a platform to reach the door.  Enter the chamber beyond and shoot the red door at the end with five missiles to gain access to the most powerful defensive tool in the whole game: the Varia Suit.  Now you will only take half as much damage as you did normally.  Don't forget to collect the Missile Pack and the Energy Tank at the right end of this passage.  To reach them, you will have to find a way to get beyond the apparent dead-ends by shooting various sections of the walls, or even jumping above them.
;7) Boost your defense: For this to work, you either need the Ice Beam or the High Jump boots.  The High Jump boots make it easier, but the Ice Beam method can save you a lot of time and running around.  To reach the high blue door at point seven with only the Ice Beam will take a lot of work.  When you enter the narrow corridor with a single Waver between two blue doors, there is a single column of blocks in the ceiling that can be destroyed.  Shoot these blocks when the Waver is in the process of traveling up, and can pass through the hole that you create.  Help the Waver reach the chamber above, but do not kill it.  Once the Waver is high enough, follow it by shooting the column and jumping up when the blocks are about to reappear.  When you are in the upper chamber along with the Waver, freeze it when it is halfway between you and the blue door, and use it as a platform to reach the door.  Enter the chamber beyond and shoot the red door at the end with five missiles to gain access to the most powerful defensive tool in the whole game: the Varia Suit.  Now you will only take half as much damage as you did normally.  Don't forget to collect the Missile Pack and the Energy Tank at the right end of this passage.  To reach them, you will have to find a way to get beyond the apparent dead-ends by shooting various sections of the walls, or even jumping above them.
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