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{{Header Nav|game=Loom}} | {{Header Nav|game=Loom}} | ||
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Drafts (spells) that appear in Loom are different each time you restart the game. However they are not totally random; each draft is randomly alternating from 3 predefined combinations. | Drafts (spells) that appear in Loom are different each time you restart the game. However they are not totally random; each draft is randomly alternating from 3 predefined combinations. | ||
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Still, this order is largely approximate to the order you will use them, anyway. | Still, this order is largely approximate to the order you will use them, anyway. | ||
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==First level== | ==First level== | ||
;Open | ;Open | ||
*ECED | |||
*Opposite: Close | |||
*Notes: fixed. | |||
;Dyeing | ;Dyeing | ||
*CCCD, CDCD, DDCD | |||
*Opposite: Bleaching | |||
;Straw into gold | ;Straw into gold | ||
*CCCE, DDDE, DEDE, DEDC | |||
*Opposite: Gold into straw | |||
;Night Vision | ;Night Vision | ||
*CDDC, DCCD, CCCC | |||
*Notes: all combinations are palindromes. | |||
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==Second level== | ==Second level== | ||
Acquired when you cast STRAW INTO GOLD and DYEING while on the Island but may not trigger until you try to OPEN the sky. | Acquired when you cast STRAW INTO GOLD and DYEING while on the Island but may not trigger until you try to OPEN the sky. | ||
;Twisting | ;Twisting | ||
*CFCC, DEFC, FDDE | |||
*Opposite: Untwisting | |||
;Terror | ;Terror | ||
*DFFD, EFFE, FCCF | |||
*Notes: all combinations are palindromes. | |||
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==Third level== | ==Third level== | ||
Acquired as soon as you reach the shore. | Acquired as soon as you reach the shore. | ||
;Healing | ;Healing | ||
*ACCA, AGGA, CAAC | |||
*Notes: all combinations are palindromes. | |||
;Invisibility | ;Invisibility | ||
*GCCD, GCGC, GEEC | |||
*Opposite: Visibility | |||
;Emptying | ;Emptying | ||
*GFFE, GEED, GDDE | |||
*Opposite: Filling | |||
*Notes: not required to finish the game. | |||
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==Fourth level== | ==Fourth level== | ||
Acquired when you TURN GOLD INTO STRAW the Dragon's HOARD | Acquired when you TURN GOLD INTO STRAW the Dragon's HOARD | ||
;Sleep | ;Sleep | ||
*AGFE, AEDC, AFED | |||
*Opposite: Wake | |||
*Notes: not required to finish the game. | |||
;Reflection | ;Reflection | ||
*ADDA, AFFA, FAAF | |||
*Notes: all combinations are palindromes. | |||
;Sharpening | ;Sharpening | ||
*AAAG, DFAF, CDDA | |||
*Opposite: Blunting | |||
*Notes: not required to finish the game. | |||
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==Fifth level== | ==Fifth level== | ||
Acquired when you close all HOLEs in the Pattern | Acquired when you close all HOLEs in the Pattern | ||
;Silence | ;Silence | ||
*BAGF, BCCC, BFFC | |||
*Opposite: Voice? | |||
*Notes: Cast by Chaos on Hetchel | |||
;Shaping | ;Shaping | ||
*BFBF, BCBC, BABA | |||
*Opposite: Restoring? | |||
*Notes: Cast by Chaos on Hetchel | |||
;Unmaking | ;Unmaking | ||
*ABBA, BCCB | |||
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==Last level== | ==Last level== | ||
Acquired when you UNMAKE the LOOM. | Acquired when you UNMAKE the LOOM. | ||
;Transcendence | ;Transcendence | ||
*C'FGC | |||
*Opposite: Never mentioned or used although theoretically it would exist | |||
*Notes: Fixed | |||
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==Hypothetical== | ==Hypothetical== | ||
The following are mentioned in the manual ("Book of Patterns") and are referred directly or indirectly (at least possibly) in the game. | The following are mentioned in the manual ("Book of Patterns") and are referred directly or indirectly (at least possibly) in the game. | ||
;Summoning | ;Summoning | ||
*Notes: Not learned; appears as a "Messenger Nymph" in the intro. | |||
;Folding | ;Folding | ||
*Notes: Not learned; perhaps it explains how Weaver huts seem so smaller than the outside. | |||
;Temblor | ;Temblor | ||
*Notes: Not learned; perhaps appears as the active volcano in the Scrying Sphere. | |||
{{Footer Nav|game=Loom|prevpage=Guilds|nextpage=Getting Started}} | {{Footer Nav|game=Loom|prevpage=Guilds|nextpage=Getting Started}} |