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(Sorceror spells and enemies themselves are still deadly!) |
m (Rewording: will break -> is lost. I don't think the ax breaks, I think it just flies out into mid-air and falls to the ground, possibly killing an innocent bystander.) |
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! colspan="2" | Treasure: Gold pickax | ! colspan="2" | Treasure: Gold pickax | ||
|- | |- | ||
| style="background:black" |[[Image:Tower_of_Druaga_Gold_pickax.png]]||The ultimate ax of the Tower, you can use this tool to break any number of walls you like. However, one use on the outer walls and | | style="background:black" |[[Image:Tower_of_Druaga_Gold_pickax.png]]||The ultimate ax of the Tower, you can use this tool to break any number of walls you like. However, one use on the outer walls and it is lost forever. | ||
|- | |- | ||
! AC | ! AC | ||
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|} | |} | ||
{{-}} | {{-}} | ||
=== Floor 30 === | === Floor 30 === | ||
[[Image:Tower of Druaga Floor 30.png|frame|Floor 30]] | [[Image:Tower of Druaga Floor 30.png|frame|Floor 30]] |
Revision as of 18:49, 13 May 2007
AC | Arcade (the default method) |
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FC | Famicom |
GB | Game Boy (original and Namco Gallery Vol. 2) |
PS | PlayStation (Namco Museum Vol. 3) |
AT | Famicom & Game Boy "Another Tower" |
ATp | Playstation "Another Tower" (composed of different mazes and enemies) |
If you do not see FC, GB, or PS in the table, then the method is the same as for the Arcade version.
Floor 21
Floor 22
Floor 23
Floor 24
Floor 25
Treasure: None | |
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GB | Ironically, there is a normal Helmet on this level that is not found in other versions. Kill every enemy to collect it. |