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(Units)
(Undo revision 269654 by 76.247.222.101 (talk), these should go on their specific units pages)
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''Empire at War'' uses an entirely new engine that Petroglyph developed, known as [[Alamo]]. The most recent patch was released on July 20th, 2006. In [[:Category:2006|October 2006]], an expansion entitled ''[[Star Wars: Empire at War: Forces of Corruption]]'' was released.
''Empire at War'' uses an entirely new engine that Petroglyph developed, known as [[Alamo]]. The most recent patch was released on July 20th, 2006. In [[:Category:2006|October 2006]], an expansion entitled ''[[Star Wars: Empire at War: Forces of Corruption]]'' was released.
==Units==
The Rebel Alliance wield X-Wings and a mighty Heavy Tank that Looks like a Mammoth Tank.
The Imperials on the other hand however wield AT-ATs and Star Destroyers that spreads fear across the Galaxy.


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Revision as of 15:00, 18 May 2008

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Star Wars: Empire at War is a real-time strategy game released in February 2006. It focuses on the struggle between the Empire and the Rebels that begins in the time frame between Episode III: Revenge of the Sith and Episode IV: A New Hope. It was developed by Petroglyph, a company comprising many former members of Westwood Studios (best known for their work on the Command & Conquer series).

Empire at War uses an entirely new engine that Petroglyph developed, known as Alamo. The most recent patch was released on July 20th, 2006. In October 2006, an expansion entitled Star Wars: Empire at War: Forces of Corruption was released.

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