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The game begin with Squall lying at the Infirmary after the incident with Seifer. After a short conversation Dr Kadowaki will phone Squall's instructor, Quistis Trepe. | The game begin with Squall lying at the Infirmary after the incident with Seifer. After a short conversation Dr Kadowaki will phone Squall's instructor, Quistis Trepe. | ||
Juss follow Quistis while she is talking with Squall. | |||
In the classroom Quistis will call you. Before talking to her examine your computer on your seat. | In the classroom Quistis will call you. Before talking to her examine your computer on your seat. | ||
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<div id="GF">Pick the first option (''Tutorial'') and you'll receive your first two Guardian Forces: Quezacotl and Shiva. Equip them.</div> | <div id="GF">Pick the first option (''Tutorial'') and you'll receive your first two Guardian Forces: Quezacotl and Shiva. Equip them.</div> | ||
Talk with Quistis. She will tell you to meet her at the front gate. Leave the classroom and walk south. Squall will collide with a girl. Doesn't matter the option you pick | Talk with Quistis. She will tell you to meet her at the front gate. Leave the classroom and walk south. Squall will collide with a girl. Doesn't matter the option you pick, it does not affect the game. | ||
<div id="Cards">Walk right and talk with the man here. He'll give 7 cards (Caterchipillar, Fastitocalon-F, Funguar, Gayla, Geezard, Gesper and Red Bat) to you.</div> | <div id="Cards">Walk right and talk with the man here. He'll give 7 cards (Caterchipillar, Fastitocalon-F, Funguar, Gayla, Geezard, Gesper and Red Bat) to you.</div> | ||
Get inside the elevator. If you choose helping Selphie now you will have a quick explanation about Balamb Garden | Get inside the elevator. If you choose helping Selphie now you will have a quick explanation about Balamb Garden. |
Revision as of 19:33, 14 October 2006
- Items: 7 Cards, 6 Potions, 4 Phoenix Down, 2 Remedy, Tent and Occult Fan I
- Magic: Esuna and Blizzard
- GF: Quezacotl, Shiva
The game begin with Squall lying at the Infirmary after the incident with Seifer. After a short conversation Dr Kadowaki will phone Squall's instructor, Quistis Trepe.
Juss follow Quistis while she is talking with Squall.
In the classroom Quistis will call you. Before talking to her examine your computer on your seat.
Pick the first option (Tutorial) and you'll receive your first two Guardian Forces: Quezacotl and Shiva. Equip them.
Talk with Quistis. She will tell you to meet her at the front gate. Leave the classroom and walk south. Squall will collide with a girl. Doesn't matter the option you pick, it does not affect the game.
Walk right and talk with the man here. He'll give 7 cards (Caterchipillar, Fastitocalon-F, Funguar, Gayla, Geezard, Gesper and Red Bat) to you.
Get inside the elevator. If you choose helping Selphie now you will have a quick explanation about Balamb Garden.