Zeta/Omega Advances
Program Advance |
Chips |
Description
|
Z-Canon1 |
++ Cannon ABC, BCD, or CDE |
5 seconds of invisibility and unlimited Cannon use
|
Z-Canon2 |
++ HiCannon FGH, GHI, or HIJ |
5 seconds of invisibility and unlimited HiCannon use
|
Z-Canon3 |
++ M-Cannon KLM, LMN, or MNO |
5 seconds of invisibility and unlimited M-Cannon use
|
Z-Raton1 |
++ Ratton1 ABC, BCD, or CDE |
5 seconds of invisibility and unlimited Ratton1 use
|
Z-Raton2 |
++ Ratton2 FGH, GHI, or HIJ |
5 seconds of invisibility and unlimited Ratton2 use
|
Z-Raton3 |
++ Ratton3 KLM, LMN, or MNO |
5 seconds of invisibility and unlimited Ratton3 use
|
Z-Arrow |
++ TriArrow ABC, BCD, or CDE |
5 seconds of invisibility and unlimited TriArrow use
|
Z-Spear |
++ TriSpear FGH, GHI, or HIJ |
5 seconds of invisibility and unlimited TriSpear use
|
Z-Lance |
++ TriLance KLM, LMN, or MNO |
5 seconds of invisibility and unlimited TriLance use
|
Z-Spread |
++ Spreader HIJ, IJK, or JKL |
5 seconds of invisibility and unlimited Spreader use
|
O-Canon1 |
++++ Cannon ABCDE |
10 seconds of invisibility and unlimited Cannon use
|
O-Canon2 |
++++ HiCannon FGHIJ |
10 seconds of invisibility and unlimited HiCannon use
|
O-Canon3 |
++++ M-Cannon KLMNO |
10 seconds of invisibility and unlimited M-Cannon use
|
O-Raton1 |
++++ Ratton1 ABCDE |
10 seconds of invisibility and unlimited Ratton1 use
|
O-Raton2 |
++++ Ratton2 FGHIJ |
10 seconds of invisibility and unlimited Ratton2 use
|
O-Raton3 |
++++ Ratton3 KLMNO |
10 seconds of invisibility and unlimited Ratton3 use
|
O-Arrow |
++++ TriArrow ABCDE |
10 seconds of invisibility and unlimited TriArrow use
|
O-Spear |
++++ TriSpear FGHIJ |
10 seconds of invisibility and unlimited TriSpear use
|
O-Lance |
++++ TriLance KLMNO |
10 seconds of invisibility and unlimited TriLance use
|
O-Spread |
++++ Spreader HIJKL |
10 seconds of invisibility and unlimited Spreader use
|
Beta/Sigma Advances
Program Advance _ |
Stars _ |
Chips |
Description
|
B-Sword
|
4
|
++ Sword S* WideSwrd S* LongSwrd S**
|
2 uses of Sword, then 2 uses of WideSwrd, then 2 uses of LongSwrd
|
S-Sword
|
4
|
+...++...+ Sword S* WideSwrd S* LongSwrd S** +2 of any of these
|
3 uses of Sword, then 3 uses of WideSwrd, then 3 uses of LongSwrd
|
B-Quake
|
6
|
++ Quake1 Q* Quake2** Q Quake3 Q***
|
2 uses of Quake1, then 2 uses of Quake2, then 2 uses of Quake3
|
S-Quake
|
6
|
+...++...+ Quake1 Q* Quake2 Q** Quake3 Q*** +2 of any of these
|
3 uses of Quake1, then 3 uses of Quake2, then 3 uses of Quake3
|
B-Wave
|
6
|
++ ShokWave C* SoniWave C** DynaWave C***
|
2 uses of ShokWave, then 2 uses of SoniWave, then 2 uses of DynaWave
|
S-Wave
|
6
|
+...++...+ ShokWave C* SoniWave C** DynaWave C*** +2 of any of these
|
3 uses of ShokWave, then 3 uses of SoniWave, then 3 uses of DynaWave
|
B-Bomb
|
7
|
++ LilBomb B* CrosBomb B** BigBomb B****
|
2 uses of LilBomb, then 2 uses of CrosBomb, then 2 uses of BigBomb
|
S-Bomb
|
7
|
+...++...+ LilBomb B* CrosBomb B** BigBomb B**** +2 of any of these
|
3 uses of LilBomb, then 3 uses of CrosBomb, then 3 uses of BigBomb
|
Special Program Advances
Program Advance _ |
Stars _ |
Chips |
Description
|
BgStrait
|
04
|
++ GutsPnch B* IcePunch B** Dash B*
|
Deals 250 damages on one row.
|
GtsShoot
|
07
|
++ MetGuard G* Dash G* GutsMan G***, GutsMan2 G**** or GutsMan3 G*****
|
Deals 500 damages to one enemy.
|
LifeSavr
|
08
|
++ Barrier R** AquaAura R** Roll R***, Roll2 R****, or Roll3 R*****
|
Restores full HP and gives 30 seconds of invisibility.
|
Storm
|
07
|
+++ Typhoon G* Huricane G** Cyclone G*** Repair G*
|
Deals 200 damages to all panels.
|
PwrCanon
|
07
|
+++ Shotgun K* CrossGun K* Spreader K* M-Cannon K***
|
Deals 200 damages on a 3x3 area
|
BloodSuk
|
10
|
+++ Drain1 A** Drain2 A** Drain3 A*** Wave A***
|
Deals 200 damages on three rows and restores up to 600 HP.
|
HvyStamp
|
15
|
+++ Gaia1 C*** Gaia2 C**** Gaia3 C***** Quake3 C***
|
Deals 400 damages on strongest enemy.
|
2xHero
|
17
|
+++ FtrSword B*** KngtSwrd B**** HeroSwrd B***** ProtoMan B***, ProtoMn2 B****, or ProtoMn3 B*****
|
Deals 400 damages to all panels.
|
Suggested Folders
In order to use intensively any one Program Advance, it would be nice to create a folder centered on it.
Some chips are available in one copy only in the video game, therefore it would be necessary to link two GameBoys-Advance and exchange chips to gather more of the same type.
The quickest folders are those with one chip code only.
Some Program Advances (LifeSavr, GtsShoot, the Zeta/Omega series) cannot fill a folder; therefore, the strongest chip(s) with the same letter code are suggested for completion, including a NetNavi where possible.
Program Advances in the Beta/Sigma series can also be powered up by including a NetNavi chip of the same code.
Program Advance _
|
Val. _
|
Chips
|
Chip locations
|
Z-Canon1 CDE or Z-Raton1 or Z-Arrow
|
098
|
03x Cannon C* 03x Cannon D* 03x Cannon E* 08x Gaia3 C***** 08x Thunder3 D*** [Elec] 05x Elecman3 E***** [Elec]
|
...
|
Z-Raton2 FGH or Z-Canon2 or Z-Spear
|
083
|
03x Ratton2 F** 03x Ratton2 G** 03x Ratton2 H** 05x Fireman3 F***** [Fire] 08x Heater G** [Fire] 08x Cyclone H***
|
...
|
Z-Spread HIJ
|
099
|
03x Spreader H** 03x Spreader I** 03x Spreader J** 08x BigWave H**** [Aqua] 05x Iceman3 I***** [Aqua] 08x RedWave J*** [Fire]
|
...
|
Z-Lance LMN/MNO or Z-Canon1 or Z-Raton3
|
093
|
03x TriLance L/O**** 03x TriLance M**** 03x TriLance N**** 08x IceCube M** [Aqua] 08x IcePunch M** [Aqua] 05x Numbrmn3 N*****
|
...
|
B-Sword / S-Sword
|
073
|
03x Sword S* 07x WideSwrd S* 07x LongSwrd S** 08x Steal S*** 05x Stonemn3 S*****
|
Earliest: stage 3, after mission Sword S: starting folder WideSwrd S: starting folder LongSwrd S: (Stage 3) Internet Area 2 Steal S: starting folder Stonemn3 S: (intermission 3) Internet Area 3
|
B-Quake / S-Quake
|
060
|
10x Quake1 Q* 10x Quake2 Q** 10x Quake3 Q***
|
...
|
B-Wave / S-Wave
|
076
|
08x ShokWave C* 08x SoniWave C** 09x DynaWave C*** 05x Colormn3 C*****
|
...
|
B-Bomb / S-Bomb
|
085
|
08x LilBomb B* 08x CrosBomb B** 09x BigBomb B**** 05x Bombman3 B***** [Fire]
|
...
|
BgStrait
|
040
|
10x GutsPnch B* 10x IcePunch B** [Aqua] 10x Dash B*
|
...
|
Storm
|
060
|
05x Typhoon G* 10x Huricane G** 10x Cyclone G*** 05x Repair G*
|
...
|
PwrCanon
|
060
|
05x Shotgun K* 05x CrossGun K* 10x Spreader K** 10x M-Cannon K***
|
...
|
GtsShoot
|
077
|
08x MetGuard G* 08x Dash G* 05x Gutsman3 G***** 09x KngtSwrd G****
|
...
|
LifeSavr
|
079
|
08x Barrier R** 08x AquaAura R** [Aqua] 05x Roll2 R**** 09x DynaWave R***
|
...
|
BloodSuk
|
080
|
05x Drain1 A** 05x Drain2 A** 10x Drain3 A*** 10x Wave A*** [Aqua]
|
...
|
HvyStamp
|
120
|
05x Gaia1 C*** 10x Gaia2 C**** 10x Gaia3 C***** 05x Quake3 C***
|
Earliest: Stage 3, after mission Gaia1 C: (intermission 3) Deep Internet area 9 Gaia2 C: (intermission 3) Deep Internet area 12 Gaia3 C: (intermission 3) Deep Internet area 16 Quake3 C: (intermission 3) Internet area 16 Mystery Data
|
2xHero
|
130
|
05x FtrSword B*** 10x KngtSwrd B**** 10x HeroSwrd B***** 05x Protomn3 B*****
|
Earliest: Stage 8 FtrSword B: (stage 3) KngtSwrd B: (intermission 3) HeroSwrd B: (stage 8) Protomn3 B: (stage 6/7?)
|