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A strong arm and quick thinking alone are not enough to achieve your goal of freeing Alefgard. Since the beginning of time, Magic has been a force in this land, shaping its history and the beings who dwell here. As you gain experience and reach particular levels and achievement, you will learn new spells that will help you succeed in your perilous quests.
At preselected levels you will learn a new spell. The first spell, Heal, is learned as you rise from level two to level three. Each time you cast a spell your Magic Points (MP) will be reduced by a set amount. The charts below show both how many MP a spell costs and at which level you learn it.
- Healing spells: spells that can be used both during and outside battle;
- Travel spells: spells that can only be used outside battle;
- Support spells: battle spells that target the hero (none in this video game);
- Debuff spells: battle spells that target the enemy but deal no damage;
- Attack spells: battle spells that damage the enemy.