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==Orange Star==
==Orange Star==
=== Andy ===
=== Andy ===
[[Image:Advance Wars Andy.png|left|150px]]
[[File:Advance Wars Andy.png|left|150px]]
 
* '''CO Power:''' "Hyper Repair", increases all units' HP up by 2.
* '''CO Power:''' "Hyper Repair", increases all units' HP up by 2
* '''Unlocked by:''' Default
* '''Unlocked by:''' Default
Andy has all-around average units.
Andy has all-around average units.
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=== Max ===
=== Max ===
[[Image:AW CO Max.png|left|150px]]
[[File:AW CO Max.png|left|150px]]
* '''CO Power:''' "Max Power", direct fire units get 25% offensive bonus and 1 extra square of movement
* '''CO Power:''' "Max Power", direct fire units get 25% offensive bonus and 1 extra square of movement.
* '''Unlocked by:''' Default
* '''Unlocked by:''' Default
Max is a direct fire specialist, all of his direct fire units get a 50% offensive bonus. Max's indirect units get a 10% offensive reduction, and one less square in their range.
Max is a direct fire specialist, all of his direct fire units get a 50% offensive bonus. Max's indirect units get a 10% offensive reduction, and one less square in their range.
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=== Sami ===
=== Sami ===
[[Image:AW CO Sami.png|left|150px]]
[[File:AW CO Sami.png|left|150px]]
* '''CO Power:''' "Double Time", infantry units get 30% offensive bonus, 20% defensive bonus, and 1 extra square of movement and lack moving penalties for that turn
* '''CO Power:''' "Double Time", infantry units get 30% offensive bonus, 20% defensive bonus, and 1 extra square of movement and lack moving penalties for that turn.
* '''Unlocked by:''' Default
* '''Unlocked by:''' Default
Sami is an infantry specialist, all infantry units (infantry and mech) get a 20% offensive bonus and a 10% defensive bonus. Sami's troops capture buildings at 150% speed.
Sami is an infantry specialist, all infantry units (infantry and mech) get a 20% offensive bonus and a 10% defensive bonus. Sami's troops capture buildings at 150% speed.
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=== Nell ===
=== Nell ===
[[Image:AW CO Nell.png|left|150px]]
[[File:AW CO Nell.png|left|150px]]
* '''CO Power:''' "Lucky Star" All of her units gain a much higher luck stat, being able to do a much higher amount of damage than normal.
* '''CO Power:''' "Lucky Star", All of her units gain a much higher luck stat, being able to do a much higher amount of damage than normal.
* '''Unlocked by:''' Finish the advance campaign
* '''Unlocked by:''' Finish the advance campaign.
{{-}}Nell's units have a higher luck rating than the other CO's, being able to do more damage than normal at random.
Nell's units have a higher luck rating than the other CO's, being able to do more damage than normal at random.
{{-}}


==Blue Moon==
==Blue Moon==
=== Olaf ===
=== Olaf ===
[[Image:AW CO Olaf.png|left|150px]]
[[File:AW CO Olaf.png|left|150px]]
* '''CO Power:''' "Blizzard", causes a snow storm for one day, which lowers the enemies' movement range
* '''CO Power:''' "Blizzard", causes a snow storm for one day, which lowers the enemies' movement range.
* '''Unlocked by:''' Default
* '''Unlocked by:''' Default
Olaf is unaffected by snow, but moves through rain the way other COs move through snow.
Olaf is unaffected by snow, but moves through rain the way other COs move through snow.
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=== Grit ===
=== Grit ===
[[Image:AW CO Grit.png|left|150px]]
[[File:AW CO Grit.png|left|150px]]
* '''CO Power:''' "Snipe Attack", indirect units get 65% offensive bonus, and 2 range enhancements
* '''CO Power:''' "Snipe Attack", indirect units get 65% offensive bonus, and 2 range enhancements.
* '''Unlocked by:''' Winning the mission "Max Strikes!" with Max
* '''Unlocked by:''' Winning the mission "Max Strikes!" with Max.
Grit's indirect fire units get 1 bonus range, his direct fire units have a 20% offensive deduction.
Grit's indirect fire units get 1 bonus range, his direct fire units have a 20% offensive deduction.
{{-}}
{{-}}
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==Green Earth==
==Green Earth==
=== Eagle ===
=== Eagle ===
[[Image:AW CO Eagle.png|left|150px]]
[[File:AW CO Eagle.png|left|150px]]
* '''CO Power:''' "Lightning Strike", all units gain an extra turn, except for infantry,but get -20% in offense and -30% in defense than in average.
* '''CO Power:''' "Lightning Strike", all units gain an extra turn, except for infantry,but get -20% in offense and -30% in defense than in average.
* '''Unlocked by:''' Win all Green Earth missions using Sami
* '''Unlocked by:''' Win all Green Earth missions using Sami.
Eagle's air units require less fuel to move, and have 10% bonus to both offense and defense. His sea units receive a 10% deduction to both offense and defense.
Eagle's air units require less fuel to move, and have 10% bonus to both offense and defense. His sea units receive a 10% deduction to both offense and defense.
{{-}}
{{-}}


=== Drake ===
=== Drake ===
[[Image:AW CO Drake.png|left|150px]]
[[File:AW CO Drake.png|left|150px]]
* '''CO Power:''' "Tsunami", damages all enemy units by 1 HP, unless they were already at 1 HP
* '''CO Power:''' "Tsunami", damages all enemy units by 1 HP, unless they were already at 1 HP.
* '''Unlocked by:''' Win all Green Earth missions using Andy
* '''Unlocked by:''' Win all Green Earth missions using Andy.
Drake gets a 20% bonus of offense and defense to his sea units, and 20% deduction of offense and defense to his air units. It also rains more often when Drake is used in a match.
Drake gets a 20% bonus of offense and defense to his sea units, and 20% deduction of offense and defense to his air units. It also rains more often when Drake is used in a match.
{{-}}
{{-}}
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==Yellow Comet==
==Yellow Comet==
=== Kanbei ===
=== Kanbei ===
[[Image:AW CO Kanbei.png|left|150px]]
[[File:AW CO Kanbei.png|left|150px]]
* '''CO Power:''' "Morale Boost", troops receive a 20% offense and defense bonus
* '''CO Power:''' "Morale Boost", troops receive a 20% offense and defense bonus.
* '''Unlocked by:''' Beat Campaign Mode.
* '''Unlocked by:''' Beat Campaign Mode.
All of Kanbei's units have a 20% bonus to offense and defense, but cost 20% more.
All of Kanbei's units have a 20% bonus to offense and defense, but cost 20% more.
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=== Sonja ===
=== Sonja ===
[[Image:AW CO Sonja.png|left|150px]]
[[File:AW CO Sonja.png|left|150px]]
* '''CO Power:''' Increases vision for all units by an extra space and allows player to see into forests and reefs.
* '''CO Power:''' Increases vision for all units by an extra space and allows player to see into forests and reefs.
* '''Unlocked by:''' Beat Kanbei's three missions in 8 days, 10 days then 12 days in that order, and then win the 3 hidden missions against Sonja
* '''Unlocked by:''' Beat Kanbei's three missions in 8 days, 10 days then 12 days in that order, and then win the 3 hidden missions against Sonja.
Sonja's units have a longer field of vision and their HP are invisible to the enemy. All of her units are "unlucky" and randomly deal 10% less damage.
Sonja's units have a longer field of vision and their HP are invisible to the enemy. All of her units are "unlucky" and randomly deal 10% less damage.
{{-}}
{{-}}
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==Black Hole==
==Black Hole==
=== Sturm ===
=== Sturm ===
[[Image:AW CO Sturm.png|left|150px]]
[[File:AW CO Sturm.png|left|150px]]
* '''CO Power:''' "Meteor Strike" Sends a meteor crashing into the area with the highest concentration of enemy troops, damaging by up to 4 HP
* '''CO Power:''' "Meteor Strike" Sends a meteor crashing into the area with the highest concentration of enemy troops, damaging by up to 4 HP.
* '''Unlocked by:''' Unlocking every other CO except Nell
* '''Unlocked by:''' Unlocking every other CO except Nell.
All of Sturm's units have a 20% defensive bonus, and a 20% offensive reduction. Terrain penalties do not apply to the movement of Sturm's units, except for when it snows.
All of Sturm's units have a 20% defensive bonus, and a 20% offensive reduction. Terrain penalties do not apply to the movement of Sturm's units, except for when it snows.


However, when facing Sturm in Campaign mode, his units have a 20% offensive bonus, a 20% defensive reduction, and Meteor Strike damages up to 8 HP to each unit it hits. The terrain effects remain the same.
However, when facing Sturm in Campaign mode, his units have a 20% offensive bonus, a 20% defensive reduction, and Meteor Strike damages up to 8 HP to each unit it hits. The terrain effects remain the same.
{{-}}


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Revision as of 13:49, 21 January 2013

Orange Star

Andy

Advance Wars Andy.png
  • CO Power: "Hyper Repair", increases all units' HP up by 2.
  • Unlocked by: Default

Andy has all-around average units.

Max

AW CO Max.png
  • CO Power: "Max Power", direct fire units get 25% offensive bonus and 1 extra square of movement.
  • Unlocked by: Default

Max is a direct fire specialist, all of his direct fire units get a 50% offensive bonus. Max's indirect units get a 10% offensive reduction, and one less square in their range.

Sami

AW CO Sami.png
  • CO Power: "Double Time", infantry units get 30% offensive bonus, 20% defensive bonus, and 1 extra square of movement and lack moving penalties for that turn.
  • Unlocked by: Default

Sami is an infantry specialist, all infantry units (infantry and mech) get a 20% offensive bonus and a 10% defensive bonus. Sami's troops capture buildings at 150% speed.

Nell

AW CO Nell.png
  • CO Power: "Lucky Star", All of her units gain a much higher luck stat, being able to do a much higher amount of damage than normal.
  • Unlocked by: Finish the advance campaign.

Nell's units have a higher luck rating than the other CO's, being able to do more damage than normal at random.

Blue Moon

Olaf

AW CO Olaf.png
  • CO Power: "Blizzard", causes a snow storm for one day, which lowers the enemies' movement range.
  • Unlocked by: Default

Olaf is unaffected by snow, but moves through rain the way other COs move through snow.

Grit

AW CO Grit.png
  • CO Power: "Snipe Attack", indirect units get 65% offensive bonus, and 2 range enhancements.
  • Unlocked by: Winning the mission "Max Strikes!" with Max.

Grit's indirect fire units get 1 bonus range, his direct fire units have a 20% offensive deduction.

Green Earth

Eagle

AW CO Eagle.png
  • CO Power: "Lightning Strike", all units gain an extra turn, except for infantry,but get -20% in offense and -30% in defense than in average.
  • Unlocked by: Win all Green Earth missions using Sami.

Eagle's air units require less fuel to move, and have 10% bonus to both offense and defense. His sea units receive a 10% deduction to both offense and defense.

Drake

AW CO Drake.png
  • CO Power: "Tsunami", damages all enemy units by 1 HP, unless they were already at 1 HP.
  • Unlocked by: Win all Green Earth missions using Andy.

Drake gets a 20% bonus of offense and defense to his sea units, and 20% deduction of offense and defense to his air units. It also rains more often when Drake is used in a match.

Yellow Comet

Kanbei

AW CO Kanbei.png
  • CO Power: "Morale Boost", troops receive a 20% offense and defense bonus.
  • Unlocked by: Beat Campaign Mode.

All of Kanbei's units have a 20% bonus to offense and defense, but cost 20% more.

Sonja

AW CO Sonja.png
  • CO Power: Increases vision for all units by an extra space and allows player to see into forests and reefs.
  • Unlocked by: Beat Kanbei's three missions in 8 days, 10 days then 12 days in that order, and then win the 3 hidden missions against Sonja.

Sonja's units have a longer field of vision and their HP are invisible to the enemy. All of her units are "unlucky" and randomly deal 10% less damage.

Black Hole

Sturm

AW CO Sturm.png
  • CO Power: "Meteor Strike" Sends a meteor crashing into the area with the highest concentration of enemy troops, damaging by up to 4 HP.
  • Unlocked by: Unlocking every other CO except Nell.

All of Sturm's units have a 20% defensive bonus, and a 20% offensive reduction. Terrain penalties do not apply to the movement of Sturm's units, except for when it snows.

However, when facing Sturm in Campaign mode, his units have a 20% offensive bonus, a 20% defensive reduction, and Meteor Strike damages up to 8 HP to each unit it hits. The terrain effects remain the same.