(Getting started) |
m (Prod moved page Adventures of Dino Riki/Getting Started to Adventures of Dino Riki/Gameplay without leaving a redirect: Getting Started -> Gameplay) |
||
(One intermediate revision by one other user not shown) | |||
Line 30: | Line 30: | ||
| [[Image:Dino Riki item wing.png]] || Wing || The wing tile is a hidden tile. When you collect the wing tile, a pair of wings will appear on the player's back. The next time you jump, you can press and hold {{nes|A}} to float in the air. This is only good for one jump, but it can held indefinitely. While up in the air, you can shoot enemies and items, but you cannot collect items. | | [[Image:Dino Riki item wing.png]] || Wing || The wing tile is a hidden tile. When you collect the wing tile, a pair of wings will appear on the player's back. The next time you jump, you can press and hold {{nes|A}} to float in the air. This is only good for one jump, but it can held indefinitely. While up in the air, you can shoot enemies and items, but you cannot collect items. | ||
|- | |- | ||
| [[Image:Dino Riki item Riki.png]] || Riki || The Riki tile is a hidden tile. It take a tremendous amount of hits to reveal the Riki tile. When collected, the player will transform into a hulking wrestler who can attack by projecting up to two images of himself at the enemy. If he is hit just once, he will transform back to his original self | | [[Image:Dino Riki item Riki.png]] || Riki || The Riki tile is a hidden tile. It take a tremendous amount of hits to reveal the Riki tile. When collected, the player will transform into a hulking wrestler who can attack by projecting up to two images of himself at the enemy. If he is hit just once, he will transform back to his original self. | ||
|} | |} | ||
{{Footer Nav|game=Adventures of Dino Riki|nextpage=Walkthrough}} | {{Footer Nav|game=Adventures of Dino Riki|nextpage=Walkthrough}} |
Latest revision as of 20:20, 28 May 2021
Controls[edit]
- : Use the direction pad to control the player and guide him in eight directions across the visible screen.
- : Press the A button to make the player jump. Press in conjunction with the direction pad to make the player jump in a particular direction.
- : Press the B button to make the player throw his weapon. Hold the button down when the weapon is upgraded from Boomerangs to Flames, to enable rapid fire.
- : Press the Start button to begin a new game, or press it to pause and unpause the game.
- : Not used.
Player[edit]
You control the player on his mission to restore peace and order to his prehistoric time period. He'll have to cross through jungles, deserts, and swamps in order to calm the many beasts that wreak havoc in each area. He can move in eight directions, and travel almost anywhere on the visible screen. He can jump in the air and over gaps. The player can take a number of hits from enemies, or their bullets, equal to the number of hearts that he has showing in the upper left corner of the screen. If he runs out of hearts, or if he falls off a ledge or in quicksand, he will lose a life. If he loses all of his lives the game is over. The player begins with the ability to throw two short-range stones across the screen at one time. By collecting power-up tiles, he can upgrade the strength and effectiveness of his attack. If he can uncover the hidden Riki tile, he will power up to the size of a hulking wrestler, with the ability to attack by projecting images of himself at the enemy.
Items[edit]
All items must be shot to be uncovered. The first five items can be found by shooting various objects throughout each stage, such as flowers or skulls. The last three must also be shot, buy their locations are secret and not marked by an object.