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{{Header Nav|game=Akalabeth: World of Doom}}
{{Header Nav|game=Akalabeth: World of Doom|num=3}}
__notoc__
{{Game
{{Game
|completion=3
|image=Akalabeth cover2.jpg
|title=Akalabeth: World of Doom
|title=Akalabeth: World of Doom
|developer={{dev|Richard Garriott}}
|image=Akalabeth_cover2.jpg
|publisher=[[California Pacific Computer]]
|developer={{c|Origin Systems|Richard Garriott}}
|year=1979
|publisher={{c|California Pacific Computer Co.}}
|systems={{syslist|a2|msdos}}
|released={{c|1979}}
|genre=[[Role-playing game]]
|genre=[[Role-playing game]]
|modes=[[Single player]]
|systems={{c|Apple II}}, {{c|MS-DOS}}
|modes={{c|Single player}}
|ratings=
|series=Ultima
|followed by=[[Ultima I: The First Age of Darkness]]
|followed by=[[Ultima I: The First Age of Darkness]]
|series=Ultima
|pcgamingwiki=Akalabeth: World of Doom
}}
}}
[[Category:Origin Systems]]
[[Category:1979]]
[[Category:Role-playing games]]
[[Category:Apple II]]
[[Category:MS-DOS]]
[[Category:Ultima]]
[[Category:Single player]]
[[Category:California Pacific Computer Co.]]
'''Akalabeth: World of Doom''' is an early role-playing game, developed and published by Richard Garriott in 1979 for the Apple II. A port for MS-DOS was developed and released as part of ''{{c|Ultima|Ultima Collection}}'' in 1998, titled '''Ultima 0: Akalabeth'''.
'''Akalabeth: World of Doom''' is an early role-playing game, developed and published by Richard Garriott in 1979 for the Apple II. A port for MS-DOS was developed and released as part of ''{{c|Ultima|Ultima Collection}}'' in 1998, titled '''Ultima 0: Akalabeth'''.


A fan-made version for DOS also exists, developed in 1996. It is faithful to the original: black & white and mute. The later official DOS port, instead, features some colors, background music, and (most important of all) a compass.
An fan-made version for DOS also exists, developed in 1996. It is faithful to the original: black & white and mute. The later official DOS port, instead, features some colors, background music, and (most important of all) a compass.


{{Continue Nav}}
== Story ==
== Story ==
In the land of Akalabeth, '''King Wolfgang''' had two sons. The younger one, '''Mondain''', killed his older brother in order to get to the throne. He was discovered and disgraced. He hid into dungeons, where he kept plotting against the kingdom, and he developed great magical powers. A champion of the kingdom, '''British the Bearer of Light''', defeated Mondain (or was it the Stranger from the future in [[Ultima I: The First Age of Darkness|''Ultima 1'']]?). Since King Wolfgang had no more heirs to the throne, British became his successor.
In the land of Akalabeth, '''king Wolfgang''' had two sons. The younger one, '''Mondain''', killed his older brother in order to get to the throne. He was discovered and disgraced. He hid into dungeons, where he kept plotting against the kingdom, and he developed great magical powers. A champion of the kingdom, '''British the Bearer of Light''', defeated Mondain (or was it the Stranger from the future in [[Ultima I: The First Age of Darkness|''Ultima 1'']]?). Since king Wolfgang had no more heirs to the throne, British became his successor.


After the defeat of Mondain, Lord British called upon several aspirant heroes to clean up the dungeons infested with the evil creations of Mondain.
After the defeat of Mondain, Lord British called upon several aspirant heroes to clean up the dungeons infested with the evil creations of Mondain.


== Gameplay ==
== Gameplay ==
''Akalabeth'' is a dungeon-crawling game, that is a sub-genre of role-playing games where all the action takes place inside a dungeon. Some strategy can overcome the threat of the enemies and the need for food, but the challenge of keeping orientation will always be there.
'''''Akalabeth''''' is a dungeon-crawling game, that is a sub-genre of role-playing games where all the action takes place inside a dungeon. Some strategy can overcome the threat of the enemies and the need for food, but the challenge of keeping orientation will always be there.


The gameplay of ''Akalabeth'' was fully incorporated into ''[[Ultima I: The First Age of Darkness]]'', released two years later. In the earlier game, floors are slightly smaller: 9×9 instead of 11×11 tiles. Also, quest monsters are found on random floors (still, always between 1 and 10) in ''Akalabeth'', whereas they will be on fixed levels in ''Ultima 1''.
The gameplay of ''Akalabeth'' was fully incorporated into ''[[Ultima I: The First Age of Darkness]]'', released two years later. In the earlier game, floors are slightly smaller: 9×9 instead of 11×11 tiles. Also, quest monsters are found on random floors (still, always between 1 and 10) in ''Akalabeth'', whereas they will be on fixed levels in ''Ultima 1''.


==Notes==
The name comes from "The Akallabêth" (pronounced "akal-labeeth"), a chapter of JRR Tolkein's "The Silmarillion" and the Tolkein mythos' equivalent of the Tower of Babel story.
{{ToC}}
{{ToC}}
{{Ultima}}
{{Ultima}}
[[Category:California Pacific Computer]]
[[Category:RPG]]
[[Category:Single player]]
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