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{{Header Bar|game=Blockade}}
{{Header Nav|game=Blockade|num=0|onepage=1}}
{{Game
{{Infobox
|completion=0
|title=Blockade
|image=Blockade flyer.jpg
|image=Blockade flyer.jpg
|title=Blockade
|developer=[[Gremlin Industries]]
|developer=[[Gremlin Industries]]
|publisher=[[Gremlin Industries]]
|publisher=[[Gremlin Industries]]
|year=1976
|released={{rd|1976}}
|systems={{syslist|cade}}
|genre=[[Action]]
|genre=[[Action]]
|systems=[[Arcade]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
}}
}}
{{marquee|Blockade marquee.jpg}}
{{marquee|Blockade marquee.jpg}}
'''Blockade''' is [[Gremlin Industries]]' very first arcade game (released in [[1976]]); it runs upon an Intel 8080 microprocessor (running at 2.079 MHz), and won that year's MOA "Best of Show" award (as you can see in the flyer to the right). It is an [[action]] game, in which one player can play alone against the CPU or two players can play together, by making lines around the screen to trap their opponent and leave them unable to move - which could be seen as a distant forerunner to that "Light Cycle" level of [[Bally Midway]]'s [[Tron]]. Each time you trap your opponent and leave them unable to move, you will receive a point; the amount of points that players need to win the game depends on what that arcade operator has set it to, and will be displayed at the top of the screen (either '''3''', '''4''', '''5''', or '''6'''). Gremlin later went on to release a four-player simultaneous version of this game named [[Comotion]], which was housed in a cocktail cabinet - and another two-player version named [[Hustle]] in which players had ninety seconds to run into boxes then gain their point values. In a one-player game, running into the CPU opponent, the walls, or your tail would give you a penalty; however, in a two-player game, forcing the opponent to do this would award you extra points. [[Atari]]'s [[Dominos]] and [[Midway]]'s [[Checkmate]], which were both released in the following year, also featured similar gameplay to this title - however, Checkmate was more similar to Comotion, on account of it again allowing up to four players to play it simultaneously.
'''Blockade''' is [[Gremlin Industries]]' very first arcade game (released in [[1976]]); it runs upon an Intel 8080 microprocessor (running at 2.079 MHz), and won that year's MOA "Best of Show" award (as you can see in the flyer to the right). It is an [[action]] game, in which one player can play alone against the CPU or two players can play together, by making lines around the screen to trap their opponent and leave them unable to move - which could be seen as a distant forerunner to that "Light Cycle" level of [[Bally Midway]]'s [[Tron]]. Each time you trap your opponent and leave them unable to move, you will receive a point; the amount of points that players need to win the game depends on what that arcade operator has set it to, and will be displayed at the top of the screen (either '''3''', '''4''', '''5''', or '''6'''). Gremlin later went on to release a four-player simultaneous version of this game named [[Comotion]], which was housed in a cocktail cabinet - and another two-player version named [[Hustle]] in which players had ninety seconds to run into boxes then gain their point values. In a one-player game, running into the CPU opponent, the walls, or your tail would give you a penalty; however, in a two-player game, forcing the opponent to do this would award you extra points. [[Atari]]'s [[Dominos]] and [[Midway]]'s [[Checkmate]], which were both released in the following year, also featured similar gameplay to this title - however, Checkmate was more similar to Comotion, on account of it again allowing up to four players to play it simultaneously.
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[[Category:Gremlin]]
[[Category:Gremlin]]
[[Category:Arcade]]
[[Category:Action]]
[[Category:Action]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:MAME]]
[[Category:MAME]]
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