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{{Company | {{Company | ||
|name=Majesco Entertainment | |name=Majesco Entertainment | ||
|image= | |image=Majesco Logo.jpg | ||
| | |founder= | ||
| | |founded=1986 | ||
|website= | |website=https://www.majescoent.com/ | ||
|twitter=Majesco | |twitter=Majesco | ||
}} | }} | ||
'''Majesco Entertainment''' is a Japanese/American video game publisher founded in [[1986]]. It first made a name as a reissuer of old titles that had been abandoned by their original publisher. By cutting the prices dramatically and, eventually, arranging the rights to self-manufacture games for both [[Nintendo]] and [[Sega]] systems, the company found a sustainable market niche. | |||
Later, Majesco arranged with Sega to manufacture a version of its [[Mega Drive]] (known as Genesis in North America) 16-bit console, which had been superseded by the 32-bit [[Sega Saturn]]. It released this in [[1998]] as the Genesis 3 and followed up with a version of the handheld [[Game Gear]] called the Game Gear Core System. | |||
The company's focus shifted to in-house game development — initially under the brand Pipe-Dream Interactive since few believed they could make the transition successfully. Majesco focused on developing for then-current generation systems, such as Nintendo's [[GameCube]] and [[Game Boy Advance]], [[Microsoft]]'s [[Xbox]], and [[Sony's]] [[PlayStation 2]]. A few of the titles it released, involving popular characters, included a few {{c|Bomberman}} titles for the GameCube and Game Boy Advance. | |||
The company's focus shifted to in-house game development — initially under the brand Pipe-Dream Interactive since few believed they could make the transition successfully. Majesco focused on developing for then-current generation systems, such as Nintendo's [[ | |||
Latest revision as of 02:33, 17 November 2021
Majesco Entertainment | |
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Founded | 1986 |
Website | https://www.majescoent.com/ |
Majesco | |
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Majesco Entertainment is a Japanese/American video game publisher founded in 1986. It first made a name as a reissuer of old titles that had been abandoned by their original publisher. By cutting the prices dramatically and, eventually, arranging the rights to self-manufacture games for both Nintendo and Sega systems, the company found a sustainable market niche.
Later, Majesco arranged with Sega to manufacture a version of its Mega Drive (known as Genesis in North America) 16-bit console, which had been superseded by the 32-bit Sega Saturn. It released this in 1998 as the Genesis 3 and followed up with a version of the handheld Game Gear called the Game Gear Core System.
The company's focus shifted to in-house game development — initially under the brand Pipe-Dream Interactive since few believed they could make the transition successfully. Majesco focused on developing for then-current generation systems, such as Nintendo's GameCube and Game Boy Advance, Microsoft's Xbox, and Sony's PlayStation 2. A few of the titles it released, involving popular characters, included a few Bomberman titles for the GameCube and Game Boy Advance.
Pages in category "Majesco Entertainment"
The following 14 pages are in this category, out of 14 total.