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Enhancements are added to existing powers, making them more powerful. There are several different types of enhancements, but only three real ranks to them (with a few exceptions, i.e. Hamidon Enhancements). They come in Training (TO) (useable by any hero), Dual Origin (DO) (usable by heroes of two different origins, i.e. Science and Technology), and Single Origin (SO) (usable only by heroes of one specific origin).
Nucleolus - Damage + Accuracy
Centriole - Damage + Range
Peroxisome - Damage + 'Mez' Effect
Endoplasm - Accuracy + 'Mez' Effect


Golgi - Healing Rate + Endurace Cost Reduction
Ribosome - Resistance + Endurace Cost Reduction
Microfilament - Travel Speed + Endurace Cost Reduction


[[City of Heroes/Enhancements/Obtaining|How Do I Get Enhancements?]]
Lysosome - To Hit Buff + Defense DeBuff + Accuracy
[[City of Heroes/Enhancements/Math|Calculating Enhancement Bonuses]]
Enzyme - To Hit DeBuff + Defense DeBuff + Endurace Cost Reduction
[[City of Heroes/Enhancements/Hamidon|Types of Hamidon Enhancements]]
 
Membrane - To Hit Buff + Defense DeBuff + Recharge Time Reduction
Cytoskeleton - To Hit Buff + Defense DeBuff + Endurace Cost Reduction

Revision as of 21:14, 23 May 2005

Nucleolus - Damage + Accuracy Centriole - Damage + Range Peroxisome - Damage + 'Mez' Effect Endoplasm - Accuracy + 'Mez' Effect

Golgi - Healing Rate + Endurace Cost Reduction Ribosome - Resistance + Endurace Cost Reduction Microfilament - Travel Speed + Endurace Cost Reduction

Lysosome - To Hit Buff + Defense DeBuff + Accuracy Enzyme - To Hit DeBuff + Defense DeBuff + Endurace Cost Reduction

Membrane - To Hit Buff + Defense DeBuff + Recharge Time Reduction Cytoskeleton - To Hit Buff + Defense DeBuff + Endurace Cost Reduction