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'''Jump Kick''' - An attack that knocks fliers to the ground. | |||
'''Combat Jumping''' - Enhances jumping ability, and buffs defense. | |||
'''Super Jump''' - A good travel power with high speed and good altitude. A sensible middle ground between Super Speed and Flying. | |||
'''Acrobatics''' - Effectively prevents knockback from having any effect. |
Revision as of 16:19, 10 July 2005
Jump Kick - An attack that knocks fliers to the ground.
Combat Jumping - Enhances jumping ability, and buffs defense.
Super Jump - A good travel power with high speed and good altitude. A sensible middle ground between Super Speed and Flying.
Acrobatics - Effectively prevents knockback from having any effect.