general outline. --Mr Wallet 15:12, 21 February 2006 (PST)
City of Heroes / Powers
General
general desc of empathy vs. other buff/debuff sets, how it is for controllers vs. defenders, and so on and so forth.
Empathy Powers
short intro, warning that numbers are rounded for readability.
Healing Aura
Power Stats
- Use: Click
- Targeting: Self, nearby friendly
- Range: Area (radius 25')
- Affected: {{{affected}}}
- Activation time: 2 seconds
- Endurance cost: 13
- Recharge time: 8 seconds
- Effect: Each is healed 13% (Defender) or 10.4% (Controller) of the user's base maximum HP.
This is a great all-purpose power which will serve a team well, especially in the early levels. This makes a good first choice for Defenders, as it allows you to heal yourself for the first few levels, when finding a team can be hard. Because it does not need to be specifically targetted, it can be used as a knee-jerk power when a teammate suddenly takes a lot of damage. For healing one person though (i.e. the team Tanker), it's not very efficient, and most will find that they need one of the single-target heals.
Heal Other
and again...
etc.
etc.