Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 165: | Line 165: | ||
| Fighter || 12 || 6 || 100 || Flight, Oil || 50% chance of intercepting aircraft, and bombards cities for 5%/turn. Can destroy tile improvements. May be placed on aircraft carriers. | | Fighter || 12 || 6 || 100 || Flight, Oil || 50% chance of intercepting aircraft, and bombards cities for 5%/turn. Can destroy tile improvements. May be placed on aircraft carriers. | ||
|- | |- | ||
| Gunship || | | Gunship || 24 || 4 || 160 || Rocketry, Flight, Oil || Can't capture cities, no defensive bonuses. 25% withdrawal chance. +100% vs. armor. Ignores terrain movement costs, and can land on peaks. Combat wise, behaves similarly to other land units. | ||
|- | |- | ||
| Jet Fighter || 24 || 10 || 150 || Composites, Flight, Oil, Aluminum. || 70% Chance to intercept aircraft, Bombards for 10%/turn. Can destroy tile improvements. May be placed on aircraft carriers. | | Jet Fighter || 24 || 10 || 150 || Composites, Flight, Oil, Aluminum. || 70% Chance to intercept aircraft, Bombards for 10%/turn. Can destroy tile improvements. May be placed on aircraft carriers. |