Command & Conquer: Generals - Zero Hour/Superweapon: Difference between revisions
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Command & Conquer: Generals - Zero Hour/Superweapon (edit)
Revision as of 08:40, 9 February 2009
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==Army Structure== | ==Army Structure== | ||
* '''EMP Patriot''' - When the missile detonates, it delivers an EMP shockwave which disables all vehicles within a small radius. Deadly to | * '''EMP Patriot''' - When the missile detonates, it delivers an EMP shockwave which disables all vehicles within a small radius. Deadly to aircraft, as they fall immediately when hit. | ||
==Army Upgrade== | ==Army Upgrade== | ||
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==Build Orders== | ==Build Orders== | ||
==Strategies== | ==Strategies== | ||
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