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m (Add |series parameter, fix cats using AWB)
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|systems=[[MS-DOS]], [[Windows]], [[PlayStation]], [[PlayStation Network]]
|systems=[[MS-DOS]], [[Windows]], [[PlayStation]], [[PlayStation Network]]
|ratings={{ESRB|T}}
|ratings={{ESRB|T}}
|preceded by=[[Command & Conquer: The Covert Operations]]
|preceded by=[[Command & Conquer]]
|followed by=[[Command & Conquer: Red Alert - Counterstrike]]
|followed by=[[Command & Conquer: Red Alert 2]]
|expansion=[[Command & Conquer: Red Alert - Counterstrike]]<br />[[Command & Conquer: Red Alert - Aftermath]]
|series=Command & Conquer
|series=Command & Conquer
}}
}}

Revision as of 17:17, 26 February 2009

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Originally designed as an expansion pack for the original Command & Conquer, Command & Conquer: Red Alert became a full game in its own right when the developers realised that they had created something quite different. The game took the story away from the battle between GDI and Nod, instead using a time travel narrative to create a new conflict between the US and Russia.

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