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m (Cleanup)
(fix FN)
 
(2 intermediate revisions by 2 users not shown)
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|{{snes|B}}||Jump (side levels) or duck (overhead levels)
|{{snes|B}}||Jump (side levels) or duck (overhead levels)
|-
|-
|{{snes|A}}||[[Contra III: The Alien Wars/Weapons#Aura bomb|Aura bomb]]
|{{snes|A}}||[[Contra III: The Alien Wars/Items and weapons#Aura bomb|Aura bomb]]
|-
|-
|{{snes|X}}||Switch weapons
|{{snes|X}}||Switch weapons
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|{{snes|L}}||Rotate character counter-clockwise (overhead levels)
|{{snes|L}}||Rotate character counter-clockwise (overhead levels)
|-
|-
|{{snes|R}}||Rotate character clockwise on (overhead levels)
|{{snes|R}}||Rotate character clockwise (overhead levels), enter stationary aiming mode (sidescrolling levels)
|-
|-
|{{snes|Start}}||Pause and unpause the game
|{{snes|Start}}||Pause and unpause the game
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|}
|}


{{Footer Nav|game=Contra III: The Alien Wars|prevpage=Getting Started|nextpage=Getting Started#Game modes|nextname=Game modes}}
{{Footer Nav|game=Contra III: The Alien Wars|prevpage=Gameplay|nextpage=Items and weapons}}

Latest revision as of 03:16, 2 June 2021

SNES Controls
Left Dpad+Right Dpad Move the character
Up Dpad Look and fire upward (side levels) or move the character (overhead levels)
Down Dpad Duck and fire low (side levels) or move the character (overhead levels)
B Button Jump (side levels) or duck (overhead levels)
A Button Aura bomb
X Button Switch weapons
Y Button Fire weapon
L Button Rotate character counter-clockwise (overhead levels)
R Button Rotate character clockwise (overhead levels), enter stationary aiming mode (sidescrolling levels)
Start Button Pause and unpause the game
Select Button Show the area map (overhead levels)
L Button+R Button+Y Button Make your guy jump and fire both weapons at the same time. If you do this on the overhead levels, he will spin and fire at the same time