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m (Cleanup) |
(fix FN) |
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(2 intermediate revisions by 2 users not shown) | |||
Line 12: | Line 12: | ||
|{{snes|B}}||Jump (side levels) or duck (overhead levels) | |{{snes|B}}||Jump (side levels) or duck (overhead levels) | ||
|- | |- | ||
|{{snes|A}}||[[Contra III: The Alien Wars/ | |{{snes|A}}||[[Contra III: The Alien Wars/Items and weapons#Aura bomb|Aura bomb]] | ||
|- | |- | ||
|{{snes|X}}||Switch weapons | |{{snes|X}}||Switch weapons | ||
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|{{snes|L}}||Rotate character counter-clockwise (overhead levels) | |{{snes|L}}||Rotate character counter-clockwise (overhead levels) | ||
|- | |- | ||
|{{snes|R}}||Rotate character clockwise | |{{snes|R}}||Rotate character clockwise (overhead levels), enter stationary aiming mode (sidescrolling levels) | ||
|- | |- | ||
|{{snes|Start}}||Pause and unpause the game | |{{snes|Start}}||Pause and unpause the game | ||
Line 29: | Line 29: | ||
|} | |} | ||
{{Footer Nav|game=Contra III: The Alien Wars|prevpage= | {{Footer Nav|game=Contra III: The Alien Wars|prevpage=Gameplay|nextpage=Items and weapons}} |
Latest revision as of 03:16, 2 June 2021
SNES | Controls |
---|---|
+ | Move the character |
Look and fire upward (side levels) or move the character (overhead levels) | |
Duck and fire low (side levels) or move the character (overhead levels) | |
Jump (side levels) or duck (overhead levels) | |
Aura bomb | |
Switch weapons | |
Fire weapon | |
Rotate character counter-clockwise (overhead levels) | |
Rotate character clockwise (overhead levels), enter stationary aiming mode (sidescrolling levels) | |
Pause and unpause the game | |
Show the area map (overhead levels) | |
++ | Make your guy jump and fire both weapons at the same time. If you do this on the overhead levels, he will spin and fire at the same time |