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=== The Basics ===
== Introduction ==
 
'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[Valve Software]], using their new [[Source]] engine. Counter-Strike: Source features highly realistic physics courtesy of the [[Havok]] physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. There is a rich variety of custom maps for the game, focussing on particular areas such as:
* Surfing
* Level interaction (glass floors, non-solid walls, etc.)
* Realism
* Fast-paced action
 
== The Basics ==


* [[Counter-Strike: Source/Introduction|Introduction]]
* [[Counter-Strike: Source/Weapons|Weapons]]
* [[Counter-Strike: Source/Weapons|Weapons]]
* [[Counter-Strike: Source/Gameplay strategies|Gameplay strategies]]
* [[Counter-Strike: Source/Gameplay strategies|Gameplay strategies]]
* [[Counter-Strike: Source/Cheats|Cheats/Console commands]]
* [[Counter-Strike: Source/Cheats|Cheats/Console commands]]


=== Map strategies ===
== Map strategies ==


* [[Counter-Strike: Source/cs_assault|cs_assault]]
* [[Counter-Strike: Source/cs_assault|cs_assault]]

Revision as of 22:24, 19 May 2006

Template:Infobox

Introduction

Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. There is a rich variety of custom maps for the game, focussing on particular areas such as:

  • Surfing
  • Level interaction (glass floors, non-solid walls, etc.)
  • Realism
  • Fast-paced action

The Basics

Map strategies