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=== The Basics | == Introduction == | ||
'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[Valve Software]], using their new [[Source]] engine. Counter-Strike: Source features highly realistic physics courtesy of the [[Havok]] physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. There is a rich variety of custom maps for the game, focussing on particular areas such as: | |||
* Surfing | |||
* Level interaction (glass floors, non-solid walls, etc.) | |||
* Realism | |||
* Fast-paced action | |||
== The Basics == | |||
* [[Counter-Strike: Source/Weapons|Weapons]] | * [[Counter-Strike: Source/Weapons|Weapons]] | ||
* [[Counter-Strike: Source/Gameplay strategies|Gameplay strategies]] | * [[Counter-Strike: Source/Gameplay strategies|Gameplay strategies]] | ||
* [[Counter-Strike: Source/Cheats|Cheats/Console commands]] | * [[Counter-Strike: Source/Cheats|Cheats/Console commands]] | ||
== Map strategies == | |||
* [[Counter-Strike: Source/cs_assault|cs_assault]] | * [[Counter-Strike: Source/cs_assault|cs_assault]] |
Revision as of 22:24, 19 May 2006
Introduction
Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. There is a rich variety of custom maps for the game, focussing on particular areas such as:
- Surfing
- Level interaction (glass floors, non-solid walls, etc.)
- Realism
- Fast-paced action