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|title=Counter-Strike: Source
|title=Counter-Strike: Source
|boxart=[[Image:css_box.jpg]]
|boxart=[[Image:css_box.jpg]]
|developer = [[Valve Software]], [[Turtle Rock Studios]]
|developer=[[Valve Software]], [[Turtle Rock Studios]]
|publisher = [[Valve Software]]
|publisher=[[Valve Software]]
|categories=[[:Category:FPS|FPS]]
|categories=[[:Category:FPS|FPS]]
|systems=[[PC]]
|systems=[[PC]]
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|players=2-32+
|players=2-32+
|ratings=ESRB: M (Mature)<br />PEGI: 16+
|ratings=ESRB: M (Mature)<br />PEGI: 16+
|requirements=1.2GHz processor<br />256MB RAM<br />DirectX 7 graphics card
}}
}}



Revision as of 18:00, 24 May 2006

Template:Infobox

Introduction

Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. There is a rich variety of custom maps for the game, focussing on particular areas such as:

  • Surfing
  • Level interaction (glass floors, non-solid walls, etc.)
  • Realism
  • Fast-paced action

The Basics

Map strategies