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|title=Counter-Strike: Source | |title=Counter-Strike: Source | ||
|boxart=[[Image:css_box.jpg]] | |boxart=[[Image:css_box.jpg]] | ||
|developer = [[Valve Software]], [[Turtle Rock Studios]] | |developer=[[Valve Software]], [[Turtle Rock Studios]] | ||
|publisher = [[Valve Software]] | |publisher=[[Valve Software]] | ||
|categories=[[:Category:FPS|FPS]] | |categories=[[:Category:FPS|FPS]] | ||
|systems=[[PC]] | |systems=[[PC]] | ||
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|players=2-32+ | |players=2-32+ | ||
|ratings=ESRB: M (Mature)<br />PEGI: 16+ | |ratings=ESRB: M (Mature)<br />PEGI: 16+ | ||
|requirements=1.2GHz processor<br />256MB RAM<br />DirectX 7 graphics card | |||
}} | }} | ||
Revision as of 18:00, 24 May 2006
Introduction
Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. There is a rich variety of custom maps for the game, focussing on particular areas such as:
- Surfing
- Level interaction (glass floors, non-solid walls, etc.)
- Realism
- Fast-paced action