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Revision as of 22:24, 19 May 2006 by DrBob (talk | contribs) (Merged introduction in)
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Introduction

Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. There is a rich variety of custom maps for the game, focussing on particular areas such as:

  • Surfing
  • Level interaction (glass floors, non-solid walls, etc.)
  • Realism
  • Fast-paced action

The Basics

Map strategies