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{{Header Nav|game=Gauntlet (NES)}}
{{Header Nav|game=Gauntlet (NES)}}


[[File:GauntletMapWaterWorld.png|thumb|Gauntlet- Water World Map]]  
[[File:GauntletMapWaterWorld.png|thumb|Gauntlet - Water World Map]]
{{floatingtoc|left}}
{{floatingtoc|left}}


The world of the Unseen holds a formidable challenge. Could you possibly be blind? The walls are not there yet they are in this watery world.
The world of the Unseen holds a formidable challenge. Could you possibly be blind? The walls are not there yet they are in this watery world.
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==Level 63==
==Level 63==
[[File:GauntletMapRoom063.png|thumb|Gauntlet- Room 63]]
[[File:GauntletMapRoom063.png|thumb|Gauntlet - Room 63]]
Few of the levels in world four, the sea level, contain invisible walls. This is one. Not only is it an invisible wall, it's a labyrinth. Most move in a catacomb sort of way.
Few of the levels in world four, the sea level, contain invisible walls. This is one. Not only is it an invisible wall, it's a labyrinth. Most move in a catacomb sort of way, just like what you saw in most previous levels.
 
In this sort of levels, generators can give you some help since the wall's boundary can be visualized by generated enemies' range in a region, if you hide behind a wall.
 
If you want to simply go to the exit, go southwest until you find a wall. Then walk along the invisible left wall and find a narrow passage to the skull generator. Pass through it, kill the ghosts and exit.
 
If you're greedy, find another narrow passage at the northeast corner of the course. Then go south and keep proceeding along the west wall, and you'll be feasted by the load of gold.
 
The rest of this course is quite spacious and well connected. The middle teleporter and reversing shot are contained in a rectangular closed area. There is a wall between foods and bomb potion, with an opening at its left end. Several blocks are located in both the poison room and the exit room.
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==Level 64==
==Level 64==
[[File:GauntletMapRoom064.png|thumb|Gauntlet- Room 64]]
[[File:GauntletMapRoom064.png|thumb|Gauntlet - Room 64]]
Another invisible wall level. Remember, catacomb like.
Another invisible wall level. Remember, catacomb like.
You start in a wide horizontal corridor at the center of the course. The corridor separates the course into south and north portions, both with only one entrance at the trigger panel. Touch the trigger to open the entrance of south part indicated by the visible wall block. Grab the golds on your left, then turn right, pick up the jug and exit. The north part is actually a difficult maze full of narrow turns, but a wise player can always identify the hidden walls and take all treasures away. The Death and Acid Puddles can give you some hints, anyway.
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==Level 65==
==Level 65==
[[File:GauntletMapRoom065.png|thumb|Gauntlet- Room 65]]
[[File:GauntletMapRoom065.png|thumb|Gauntlet - Room 65]]
 
The two upper exits both skip the Clue Room and lead to room 67.
The lower exit leads to room 66, the Clue Room.


The two upper exits both skip the Clue Room and lead to room 67.
The lower exit leads to room 66, the Clue Room.


The easiest way to the Upper Right Exit near the right wall is by going Up from the start point. Then head towards the Cluster of Ogre Spawn points. The path to the Exit is in the bottom right corner past the cluster. From there it is straight up to the Exit.  
The easiest way to the Upper Right Exit near the right wall is by going Up from the start point. Then head towards the Cluster of Ogre Spawn points. The path to the Exit is in the bottom right corner past the cluster. From there it is straight up to the Exit.
 
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==Level 66==
==Level 66==
[[File:GauntletMapRoom066.png|thumb|Gauntlet- Room 66]]
[[File:GauntletMapRoom066.png|thumb|Gauntlet - Room 66]]


The top-right exit will lead to the treasure room. The bottom-right exit will skip the treasure room and lead to Level 68.
The top-right exit will lead to the treasure room. The bottom-right exit will skip the treasure room and lead to Level 68.


Grab the extra potion item in the central room with the locked gate along with the three bombs and two food kits - you will need them for getting through this Clue level.
Grab the extra potion item in the central room with the locked gate along with the three bombs and two food kits - you will need them for getting through this Clue level.
 
If you do not have a key, '''there are none to be found in this world''' before the clue room, so you must use an earlier password and return with a key!
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==Level 67==
==Level 67==
[[File:GauntletMapRoom067.png|thumb|Gauntlet- Room 67]]
[[File:GauntletMapRoom067.png|thumb|Gauntlet - Room 67]]


The exit is randomly situated in the treasure room and only one exit will lead out. All the rest are fake exits.  
The exit is randomly situated in the treasure room and only one exit will lead out. All the rest are fake exits.


The easiest way to make it to the Exit is by using the transport pads with the diagonal exit by pressing both Up/Left or Down/Right, depending where you want to go.  
The transport pads randomly move the player to the nearest pad left or right. Player can use the D-pad to influence landing location near the pad. Some pads cannot wrap the player around the map, and will teleport the player up or down, or go nowhere. When this happens, use a different pad.


The best strategy is to ignore the treasure chests and focus on finding the exit. Refill the health and collect treasure only if it is in the way.  
Avoid stun tiles and check as many cells as you can before time runs out.


Make it a high priority to detour away from the stun traps, too.
There is a precise trick to controlling the exit location in all treasure rooms in world four (67, 71, 78):


# In the previous room, while in the exit's swirling animation, press Start opening the player info screen.
# At the info screen, hold in the A (or B) button, then press Start to dismiss the info screen. Continue holding A (or B).
# The previous room will briefly fade in, then begin to fade out. As the screen fades out, release A (or B). But in case of that preceded by a clue room (66 or 70), you should keep holding A (or B) instead, and begin to hold Start at the moment the room is fading out. Hold both keys until the Morak's taunt screen instantly dismisses to a black screen. At the black screen, release Start, then immediately release A (or B) and press nothing else.
# The map screen should load in then automatically fade out.
# The exit in the treasure room will be in cell directly right from where the player starts (67), the leftmost cell in the second row (71) or the rightmost cell in the second row (78, or 71 if the inputs are not executed tightly).
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==Level 68==
==Level 68==
[[File:GauntletMapRoom068.png|thumb|Gauntlet- Room 68]]
[[File:GauntletMapRoom068.png|thumb|Gauntlet - Room 68]]


The Locked Chest in the Upper Left is a Trap, it has a Ghost Spawn inside.
The Locked Chest in the Upper Left is a trap that has a Ghost Spawn inside.


The Locked Chest in the Bottom Left will give you a Bomb.
The Locked Chest in the Bottom Left will give you a Bomb.


The First Locked Chest in the Bottom Right is an Energy Leach, but behind that the Second Locked Chest is hiding the Exit to Room 69.
The First Locked Chest in the Bottom Right is an Energy Leach, but behind that the Second Locked Chest is hiding the Exit to Room 69.
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==Level 69==
==Level 69==
[[File:GauntletMapRoom069.png|thumb|Gauntlet- Room 69]]
[[File:GauntletMapRoom069.png|thumb|Gauntlet - Room 69]]


The Locked Chest in the Upper Left has an Invincibility Power-up.
The Locked Chest in the Upper Left has an Invincibility Power-up.


The Teleport pads make this level a bit frustrating as it seems they teleport at random. The first, Northeast of the start point and Second From the Right wall, takes you to the far Right Pad. The Far right pad when stepped on again, takes you either back to the Second pad or to the third pad from the right. When the Third pad is stepped on, it takes you either to the Second Pad or the Fourth pad from the right.  
The Teleport pads make this level a bit frustrating as it seems they teleport at random. The first, Northeast of the start point and Second From the Right wall, takes you to the far Right Pad. The Far right pad when stepped on again, takes you either back to the Second pad or to the third pad from the right. When the Third pad is stepped on, it takes you either to the Second Pad or the Fourth pad from the right.
 
If you make it to the Fourth Pad position, then you can continue to the exit by hugging the wall and proceeding left.   


If you make it to the Fourth Pad position, then you can continue to the exit by hugging the wall and proceeding left.
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==Level 70==
==Level 70==
[[File:GauntletMapRoom070.png|thumb|Gauntlet- Room 70]]
[[File:GauntletMapRoom070.png|thumb|Gauntlet - Room 70]]


The Clue is hidden in the wall of the Bottom Right Corner chamber.
The only Clue Room in the game that the player must pass through.


To make it to the Exit you need to trigger the three Switch Squares.
The Clue tile is hidden in an invisible block of the Bottom Right Corner chamber. Shoot it.
Two are obvious Middle Right, and Bottom Left Chamber, but the third is hidden in the Locked Chest in the Middle Left.


Only one exit will be active, chosen at random when loading the room.
Access the bottom exit by shooting an invisible block in the Top Right chamber that is hiding a switch.
Access the top exit by opening the chest to reveal a switch in the Left chamber.
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==Level 71==
==Level 71==
[[File:GauntletMapRoom071.png|thumb|Gauntlet- Room 71]]
[[File:GauntletMapRoom071.png|thumb|Gauntlet - Room 71]]
 
The exit is randomly situated in the treasure room and only one exit will lead out. All the rest are fake exits.
 
The easiest way to make it to the Exit is by using the transport pads with the diagonal exit by pressing both Up/Left or Down/Right, depending where you want to go.
 
The best strategy is to ignore the treasure chests and focus on finding the exit. Refill the health and collect treasure only if it is in the way.
 
Make it a high priority to detour away from the stun traps, too.


Treasure room. See [[#Level 67|Level 67]].
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==Level 72==
==Level 72==
[[File:GauntletMapRoom072.png|thumb|Gauntlet- Room 72]]
[[File:GauntletMapRoom072.png|thumb|Gauntlet - Room 72]]


The upper Exit, near the middle of this level, must be reached by using the flashing floor trigger that is locked away behind the door. Because the only key is at start of the level, you will need to carefully maneuver towards the right without accidentally unlocking the other doors (which contain Death and monster generators, among other things).  
The upper Exit, near the middle of this level, must be reached by using the flashing floor trigger that is locked away behind the door. Because the only key is at start of the level, you will need to carefully maneuver towards the right without accidentally unlocking the other doors (which contain Death and monster generators, among other things).


The lower Exit, located near the bottom-left corner, will lead you to in the linear path towards Level 73.
The lower Exit, located near the bottom-left corner, will lead you to in the linear path towards Level 73.
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The locked chest on the left will give you an extra bomb.
The locked chest on the left will give you an extra bomb.
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==Level 73==
==Level 73==
[[File:GauntletMapRoom073.png|thumb|Gauntlet- Room 73]]
[[File:GauntletMapRoom073.png|thumb|Gauntlet - Room 73]]


The walls of this level are obscured by invisibility and cannot directly be seen with the naked eye.  
The walls of this level are obscured by invisibility and cannot directly be seen with the naked eye. The layout of walls is nearly identical to Level 64, the only difference being the position of the narrow access to the exit that is now located at the left.


Head left immediately and switch the flashing floor trigger above you.  
Head left immediately and switch the flashing floor trigger above you.


The column of treasure can be obtained by heading south, then left through a middle hole in the wall. You will be able to navigate to it by using the skeleton generator as a reference point.  
The column of treasure can be obtained by heading south, then left through a middle hole in the wall. You will be able to navigate to it by using the skeleton generator as a reference point.


Follow the treasure to the bottom of the level and hug the wall as you head to the left.  
Follow the treasure to the bottom of the level and hug the wall as you head to the left.


You will see a row of skeleton generators. Again, use them as a reference guide. Eliminate them and follow the path they make to the left.  
You will see a row of skeleton generators. Again, use them as a reference guide. Eliminate them and follow the path they make to the left.


Maneuver around the invisible wall at the end of the hallway and bend the turn upwards towards the exit to get in to Level 74.
Maneuver around the invisible wall at the end of the hallway and bend the turn upwards towards the exit to get in to Level 74.
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==Level 74==
==Level 74==
[[File:GauntletMapRoom074.png|thumb|Gauntlet- Room 74]]
[[File:GauntletMapRoom074.png|thumb|Gauntlet - Room 74]]


This level would be the ideal room to refill health if one of the treasure rooms were missed because of the unsuccessful exit.
This level would be the ideal room to refill health if one of the treasure rooms were missed because of the unsuccessful exit.


Most of the food is easily accessible.  
Most of the food is easily accessible.


The stock of food behind the door will require two keys - one of which is located at the bottom of the room. One key will unlock the door and another key will unlock the chest blocking the entrance into the room.  
The stock of food behind the door will require two keys - one of which is located at the bottom of the room. One key will unlock the door and another key will unlock the chest blocking the entrance into the room.


The only key this level has is guarded by Death.
The only key this level has is guarded by Death.


He is waiting behind the teleporter. However, you can take the teleporter and be taken to the exact spot he is standing on to eliminate him and grab the key for yourself and use it, if its needed in this room.  
He is waiting behind the teleporter. However, you can take the teleporter and be taken to the exact spot he is standing on to eliminate him and grab the key for yourself and use it, if its needed in this room.


You will probably need a bomb to clear out the acid blob monster blocking your way in the narrow corridor to the left that will lead to the Exit. If you only have one bomb, it is best to use it to clear the way rather than on  
You will probably need a bomb to clear out the acid blob monster blocking your way in the narrow corridor to the left that will lead to the Exit. If you only have one bomb, it is best to use it to clear the way rather than on
eliminating Death.  
eliminating Death.


Taking the teleporter if the acid blob monster is adjacent to it will also result in its elimination.
Taking the teleporter if the acid blob monster is adjacent to it will also result in its elimination.
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==Level 75==
==Level 75==
[[File:GauntletMapRoom075.png|thumb|Gauntlet- Room 75]]
[[File:GauntletMapRoom075.png|thumb|Gauntlet - Room 75]]


There are two Deaths between the crumbled wall sections waiting for you in the openings of the corridor.
There are two Deaths between the crumbled wall sections waiting for you in the openings of the corridor.


The power-up item first found at the left is a Super Shot box that will go completely through the walls and through Death, while the other power-up at the end is Temporary Repulsiveness.  
The power-up item first found at the left is a Super Shot box that will go completely through the walls and through Death, while the other power-up at the end is Temporary Repulsiveness.


Make sure you grab it by either knocking out the three grunts blocking you or by firing a single shot and running ahead of your own projectile before it reaches and destroys the power-up.
Make sure you grab it by either knocking out the three grunts blocking you or by firing a single shot and running ahead of your own projectile before it reaches and destroys the power-up.
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To return from the room past the teleporter array, you will need to land on the exact position of the teleporter one position higher (up) from the first at the bottom. You will also need to press and hold down to be able to pass back through it.
To return from the room past the teleporter array, you will need to land on the exact position of the teleporter one position higher (up) from the first at the bottom. You will also need to press and hold down to be able to pass back through it.


There is an Extra speed potion tucked behind a crevice with a flashing floor trigger in front of it in the middle chamber of the room. Grab it to increase your character's speed.  
There is an Extra speed potion tucked behind a crevice with a flashing floor trigger in front of it in the middle chamber of the room. Grab it to increase your character's speed.


The far right crumbling wall will lead to the right Exit.  
The far right crumbling wall will lead to the right Exit.


The teleporter array towards the left will lead to the key and the corresponding locked door, unlocking the left Exit.  
The teleporter array towards the left will lead to the key and the corresponding locked door, unlocking the left Exit.


The right exit will lead to Level 76.
The right exit will lead to Level 76.
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The left exit will lead to Level 78. You will skip Levels 76 and 77 if you use this exit and be taken to the treasure room.
The left exit will lead to Level 78. You will skip Levels 76 and 77 if you use this exit and be taken to the treasure room.
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==Level 76==
==Level 76==
[[File:GauntletMapRoom076.png|thumb|Gauntlet- Room 76]]
[[File:GauntletMapRoom076.png|thumb|Gauntlet - Room 76]]


Straightforward level with a fair amount of food.  
Straightforward level with a fair amount of food.


The generators in the center will produce sorcerers. Get through them quickly to reduce inflicted pain.
The generators in the center will produce sorcerers. Get through them quickly to reduce inflicted pain.
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The chest contains the power-up Temporary Invulnerability.
The chest contains the power-up Temporary Invulnerability.
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==Level 77==
==Level 77==
[[File:GauntletMapRoom077.png|thumb|Gauntlet- Room 77]]
[[File:GauntletMapRoom077.png|thumb|Gauntlet - Room 77]]


The room is almost exactly like Level 69.  
The room is almost exactly like Level 69.


Grab the food and the key. There is a lot of treasure here, too. Pick it up if it is not inconvenient for you and head for the exit at the end.
Grab the food and the key. There is a lot of treasure here, too. Pick it up if it is not inconvenient for you and head for the exit at the end.


The exit is located at the bottom-left corner and will lead to the treasure room, Level 78.
The exit is located at the bottom-left corner and will lead to the treasure room, Level 78.
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==Level 78==
==Level 78==
[[File:GauntletMapRoom067.png|thumb|Gauntlet- Room 78]]
[[File:GauntletMapRoom067.png|thumb|Gauntlet - Room 78]]
 
Here is the last treasure room for World 4.
 
Just as before...
 
The exit is randomly situated in the treasure room and only one exit will lead out. All the rest are fake exits.
 
The easiest way to make it to the Exit is by using the transport pads with the diagonal exit by pressing both Up/Left or Down/Right, depending where you want to go.
 
The best strategy is to ignore the treasure chests and focus on finding the exit. Refill the health and collect treasure only if it is in the way.


Make it a high priority to detour away from the stun traps, too.  
The last treasure room for World 4. See [[#Level 67|Level 67]].


{{Footer Nav|game=Gauntlet (NES)|prevpage=World 3|nextpage=World 5}}
{{Footer Nav|game=Gauntlet (NES)|prevpage=World 3|nextpage=World 5}}

Latest revision as of 22:13, 16 March 2024

Gauntlet - Water World Map

The world of the Unseen holds a formidable challenge. Could you possibly be blind? The walls are not there yet they are in this watery world.

Level 63[edit]

Gauntlet - Room 63

Few of the levels in world four, the sea level, contain invisible walls. This is one. Not only is it an invisible wall, it's a labyrinth. Most move in a catacomb sort of way, just like what you saw in most previous levels.

In this sort of levels, generators can give you some help since the wall's boundary can be visualized by generated enemies' range in a region, if you hide behind a wall.

If you want to simply go to the exit, go southwest until you find a wall. Then walk along the invisible left wall and find a narrow passage to the skull generator. Pass through it, kill the ghosts and exit.

If you're greedy, find another narrow passage at the northeast corner of the course. Then go south and keep proceeding along the west wall, and you'll be feasted by the load of gold.

The rest of this course is quite spacious and well connected. The middle teleporter and reversing shot are contained in a rectangular closed area. There is a wall between foods and bomb potion, with an opening at its left end. Several blocks are located in both the poison room and the exit room.

Level 64[edit]

Gauntlet - Room 64

Another invisible wall level. Remember, catacomb like.

You start in a wide horizontal corridor at the center of the course. The corridor separates the course into south and north portions, both with only one entrance at the trigger panel. Touch the trigger to open the entrance of south part indicated by the visible wall block. Grab the golds on your left, then turn right, pick up the jug and exit. The north part is actually a difficult maze full of narrow turns, but a wise player can always identify the hidden walls and take all treasures away. The Death and Acid Puddles can give you some hints, anyway.

Level 65[edit]

Gauntlet - Room 65

The two upper exits both skip the Clue Room and lead to room 67. The lower exit leads to room 66, the Clue Room.

The easiest way to the Upper Right Exit near the right wall is by going Up from the start point. Then head towards the Cluster of Ogre Spawn points. The path to the Exit is in the bottom right corner past the cluster. From there it is straight up to the Exit.

Level 66[edit]

Gauntlet - Room 66

The top-right exit will lead to the treasure room. The bottom-right exit will skip the treasure room and lead to Level 68.

Grab the extra potion item in the central room with the locked gate along with the three bombs and two food kits - you will need them for getting through this Clue level.

If you do not have a key, there are none to be found in this world before the clue room, so you must use an earlier password and return with a key!

Level 67[edit]

Gauntlet - Room 67

The exit is randomly situated in the treasure room and only one exit will lead out. All the rest are fake exits.

The transport pads randomly move the player to the nearest pad left or right. Player can use the D-pad to influence landing location near the pad. Some pads cannot wrap the player around the map, and will teleport the player up or down, or go nowhere. When this happens, use a different pad.

Avoid stun tiles and check as many cells as you can before time runs out.

There is a precise trick to controlling the exit location in all treasure rooms in world four (67, 71, 78):

  1. In the previous room, while in the exit's swirling animation, press Start opening the player info screen.
  2. At the info screen, hold in the A (or B) button, then press Start to dismiss the info screen. Continue holding A (or B).
  3. The previous room will briefly fade in, then begin to fade out. As the screen fades out, release A (or B). But in case of that preceded by a clue room (66 or 70), you should keep holding A (or B) instead, and begin to hold Start at the moment the room is fading out. Hold both keys until the Morak's taunt screen instantly dismisses to a black screen. At the black screen, release Start, then immediately release A (or B) and press nothing else.
  4. The map screen should load in then automatically fade out.
  5. The exit in the treasure room will be in cell directly right from where the player starts (67), the leftmost cell in the second row (71) or the rightmost cell in the second row (78, or 71 if the inputs are not executed tightly).

Level 68[edit]

Gauntlet - Room 68

The Locked Chest in the Upper Left is a trap that has a Ghost Spawn inside.

The Locked Chest in the Bottom Left will give you a Bomb.

The First Locked Chest in the Bottom Right is an Energy Leach, but behind that the Second Locked Chest is hiding the Exit to Room 69.

Level 69[edit]

Gauntlet - Room 69

The Locked Chest in the Upper Left has an Invincibility Power-up.

The Teleport pads make this level a bit frustrating as it seems they teleport at random. The first, Northeast of the start point and Second From the Right wall, takes you to the far Right Pad. The Far right pad when stepped on again, takes you either back to the Second pad or to the third pad from the right. When the Third pad is stepped on, it takes you either to the Second Pad or the Fourth pad from the right.

If you make it to the Fourth Pad position, then you can continue to the exit by hugging the wall and proceeding left.

Level 70[edit]

Gauntlet - Room 70

The only Clue Room in the game that the player must pass through.

The Clue tile is hidden in an invisible block of the Bottom Right Corner chamber. Shoot it.

Only one exit will be active, chosen at random when loading the room. Access the bottom exit by shooting an invisible block in the Top Right chamber that is hiding a switch. Access the top exit by opening the chest to reveal a switch in the Left chamber.

Level 71[edit]

Gauntlet - Room 71

Treasure room. See Level 67.

Level 72[edit]

Gauntlet - Room 72

The upper Exit, near the middle of this level, must be reached by using the flashing floor trigger that is locked away behind the door. Because the only key is at start of the level, you will need to carefully maneuver towards the right without accidentally unlocking the other doors (which contain Death and monster generators, among other things).

The lower Exit, located near the bottom-left corner, will lead you to in the linear path towards Level 73.

Reaching the upper Exit will lead you to Level 75, skipping Levels 73 and 74. (Level 74 has a lot of food with some treasure chests that are not difficult to obtain.)

The locked chest on the left will give you an extra bomb.

Level 73[edit]

Gauntlet - Room 73

The walls of this level are obscured by invisibility and cannot directly be seen with the naked eye. The layout of walls is nearly identical to Level 64, the only difference being the position of the narrow access to the exit that is now located at the left.

Head left immediately and switch the flashing floor trigger above you.

The column of treasure can be obtained by heading south, then left through a middle hole in the wall. You will be able to navigate to it by using the skeleton generator as a reference point.

Follow the treasure to the bottom of the level and hug the wall as you head to the left.

You will see a row of skeleton generators. Again, use them as a reference guide. Eliminate them and follow the path they make to the left.

Maneuver around the invisible wall at the end of the hallway and bend the turn upwards towards the exit to get in to Level 74.

Level 74[edit]

Gauntlet - Room 74

This level would be the ideal room to refill health if one of the treasure rooms were missed because of the unsuccessful exit.

Most of the food is easily accessible.

The stock of food behind the door will require two keys - one of which is located at the bottom of the room. One key will unlock the door and another key will unlock the chest blocking the entrance into the room.

The only key this level has is guarded by Death.

He is waiting behind the teleporter. However, you can take the teleporter and be taken to the exact spot he is standing on to eliminate him and grab the key for yourself and use it, if its needed in this room.

You will probably need a bomb to clear out the acid blob monster blocking your way in the narrow corridor to the left that will lead to the Exit. If you only have one bomb, it is best to use it to clear the way rather than on eliminating Death.

Taking the teleporter if the acid blob monster is adjacent to it will also result in its elimination.

Level 75[edit]

Gauntlet - Room 75

There are two Deaths between the crumbled wall sections waiting for you in the openings of the corridor.

The power-up item first found at the left is a Super Shot box that will go completely through the walls and through Death, while the other power-up at the end is Temporary Repulsiveness.

Make sure you grab it by either knocking out the three grunts blocking you or by firing a single shot and running ahead of your own projectile before it reaches and destroys the power-up.

Quickly repel Death out of the corridor and move into the array of teleporters; if you have enough time, you can make your way to the far right and remove the crumbled wall sections leading to the right Exit.

To return from the room past the teleporter array, you will need to land on the exact position of the teleporter one position higher (up) from the first at the bottom. You will also need to press and hold down to be able to pass back through it.

There is an Extra speed potion tucked behind a crevice with a flashing floor trigger in front of it in the middle chamber of the room. Grab it to increase your character's speed.

The far right crumbling wall will lead to the right Exit.

The teleporter array towards the left will lead to the key and the corresponding locked door, unlocking the left Exit.

The right exit will lead to Level 76.

The left exit will lead to Level 78. You will skip Levels 76 and 77 if you use this exit and be taken to the treasure room.

Level 76[edit]

Gauntlet - Room 76

Straightforward level with a fair amount of food.

The generators in the center will produce sorcerers. Get through them quickly to reduce inflicted pain.

The chest contains the power-up Temporary Invulnerability.

Level 77[edit]

Gauntlet - Room 77

The room is almost exactly like Level 69.

Grab the food and the key. There is a lot of treasure here, too. Pick it up if it is not inconvenient for you and head for the exit at the end.

The exit is located at the bottom-left corner and will lead to the treasure room, Level 78.

Level 78[edit]

Gauntlet - Room 78

The last treasure room for World 4. See Level 67.