Editing Higemaru Makaijima/Finale
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The Red Arremer is, not surprisingly, very strong, and he spits flames at you throughout the fight. He follows a pattern that takes him across nearly every corner of the room, but it is predictable after observing him long enough. Contact with him will cost you 4,000 life points and is entirely unadvised. Getting hit by his fireballs costs a mere 100 points, but it is still recommended that you make every effort to power up your health points on J.Knife Island before you proceed to this battle. You will have to hit him with a number of rocks before he will go down, and the other rocks in the room can become a bit of a nuisance if he hides behind them. Try to clear out a middle row of rocks to provide yourself with a way to hit him cleanly regardless of where he flies to. Once you defeat him, you will be able to jump down the hole in the upper right corner and proceed to open the door to Baido's treasure. If you managed to collect all three crystals, you will be rewarded with the best ending in the game. | The Red Arremer is, not surprisingly, very strong, and he spits flames at you throughout the fight. He follows a pattern that takes him across nearly every corner of the room, but it is predictable after observing him long enough. Contact with him will cost you 4,000 life points and is entirely unadvised. Getting hit by his fireballs costs a mere 100 points, but it is still recommended that you make every effort to power up your health points on J.Knife Island before you proceed to this battle. You will have to hit him with a number of rocks before he will go down, and the other rocks in the room can become a bit of a nuisance if he hides behind them. Try to clear out a middle row of rocks to provide yourself with a way to hit him cleanly regardless of where he flies to. Once you defeat him, you will be able to jump down the hole in the upper right corner and proceed to open the door to Baido's treasure. If you managed to collect all three crystals, you will be rewarded with the best ending in the game. | ||
'''MSX2 Version Differences:''' The monolith puzzle was altered a bit in this version. The second message in Curse Island now read "NISHIKARAYON", which is Japanese for "4th from the West". From where the broken bridge is in Ookami Island, go down two screens, left one screen, and throw 10 barrels at the 4th Pirate Ship | '''MSX2 Version Differences:''' The monolith puzzle was altered a bit in this version. The second message in Curse Island now read "NISHIKARAYON", which is Japanese for "4th from the West". From where the broken bridge is in Ookami Island, go down two screens, left one screen, and throw 10 barrels at the 4th Pirate Ship. | ||
{{Footer Nav|game=Higemaru Makaijima|prevpage=J.Knife Island}} | {{Footer Nav|game=Higemaru Makaijima|prevpage=J.Knife Island}} |