From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Update guide main page)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Header Nav|game=King's Quest: Quest for the Crown|num=0}}
{{Header Nav|game=King's Quest: Quest for the Crown}}
{{Game
{{Game
|completion=0
|image=King's Quest apple IIGS cover.jpg
|title=King's Quest: Quest for the Crown
|title=King's Quest: Quest for the Crown
|image=King's Quest apple IIGS cover.jpg
|developer=[[Sierra On-Line]]
|developer=[[Sierra On-Line]]
|publisher=[[IBM]], [[Sierra On-Line]]
|publisher={{colist|IBM|Sierra On-Line}}
|released={{rd|1984|May 10}}
|year=1984
|systems=[[PCjr]], [[Tandy 1000]], [[Amiga]], [[Apple II]], [[Apple IIGS]], [[Atari ST]], [[Macintosh]], [[MS-DOS]], [[Sega Master System]]
|genre=[[Adventure]]
|genre=[[Adventure]]
|systems=[[PCjr]], [[Tandy 1000]], [[Amiga]], [[Apple II]], [[Apple IIGS]], [[Atari ST]], [[Macintosh]], [[MS-DOS]], [[Sega Master System]]
|modes=[[Single player]]
|modes=[[Single player]]
|followed by=[[King's Quest II]]
|series=King's Quest
|series=King's Quest
|followed by=[[King's Quest II]]
|seriesDisambig=King's Quest
|pcgamingwiki=King's Quest: Quest for the Crown
|pcgamingwiki=King's Quest: Quest for the Crown
}}
}}
'''King's Quest: Quest for the Crown''' is a [[1984]] computer game, originally published for the [[IBM PCjr]] simply as King's Quest. The story and the general design of the game was developed by Roberta Williams. Williams was the chief designer of all official releases of King's Quest, working with the series all the way through to the last official release, [[King's Quest: Mask of Eternity]].


{{series disambig|King's Quest}}
The game was re-released on September 19, [[1990]]. This release is the "Enhanced" version of King's Quest. It uses the Sierra's Creative Interpreter (SCI) engine, the same engine used in titles such as [[King's Quest IV]]; while it still used 16-color graphics, it featured twice the resolution as well as music card support instead of the PC speaker.
'''King's Quest: Quest for the Crown''' is a [[1984]] computer game, originally published for the [[IBM PCjr]] simply as King's Quest. The story and the general design of the game was developed by Roberta Williams. Williams was the chief designer of all official releases of King's Quest, working with the series all the way through to the last official release, [[King's Quest: Mask of Eternity.]]


The game was re-released on [[September 19]], [[1990]]. This release is the "Enhanced" version of King's Quest. It uses the Sierra's Creative Interpreter (SCI) engine, the same engine used in titles such as [[King's Quest IV]]; while it still used 16-color graphics, it featured twice the resolution as well as music card support instead of the PC speaker.
{{Continue Nav}}
The Kingdom of Daventry is in serious trouble because its precious magical items have been stolen: a mirror which tells the future, a shield which protects its wearer against danger and a chest always filled with gold. King Edward the Benevolent (who has no other heir) sends his bravest knight, Sir Graham, to retrieve them. If he succeeds, he will become the next king.
The Kingdom of Daventry is in serious trouble because its precious magical items have been stolen: a mirror which tells the future, a shield which protects its wearer against danger and a chest always filled with gold. King Edward the Benevolent (who has no other heir) sends his bravest knight, Sir Graham, to retrieve them. If he succeeds, he will become the next king.
{{ToC}}
{{ToC}}
{{King's Quest}}
{{King's Quest}}
[[Category:Sierra Entertainment]]
 
[[Category:IBM]]
[[Category:Sierra On-Line]]
[[Category:Adventure]]
[[Category:IBM PCjr]]
[[Category:IBM PCjr]]
[[Category:Tandy 1000]]
[[Category:Tandy 1000]]
Line 32: Line 32:
[[Category:Atari ST]]
[[Category:Atari ST]]
[[Category:Mac OS]]
[[Category:Mac OS]]
[[Category:MS-DOS]]
[[Category:DOS]]
[[Category:Sega Master System]]
[[Category:Sega Master System]]
[[Category:Adventure]]
[[Category:Single player]]
[[Category:ScummVM]]
[[Category:ScummVM]]

Latest revision as of 06:48, 22 April 2023

This is the first game in the King's Quest series. For other games in the series see the King's Quest category.

Box artwork for King's Quest: Quest for the Crown.
Box artwork for King's Quest: Quest for the Crown.
King's Quest: Quest for the Crown
Developer(s)Sierra On-Line
Publisher(s)IBM, Sierra On-Line
Year released1984
System(s)PCjr, Tandy 1000, Amiga, Apple II, Apple IIGS, Atari ST, Macintosh, MS-DOS, Sega Master System
Followed byKing's Quest II
SeriesKing's Quest
Genre(s)Adventure
ModesSingle player
LinksKing's Quest: Quest for the Crown at PCGamingWikiKing's Quest: Quest for the Crown ChannelSearchSearch

King's Quest: Quest for the Crown is a 1984 computer game, originally published for the IBM PCjr simply as King's Quest. The story and the general design of the game was developed by Roberta Williams. Williams was the chief designer of all official releases of King's Quest, working with the series all the way through to the last official release, King's Quest: Mask of Eternity.

The game was re-released on September 19, 1990. This release is the "Enhanced" version of King's Quest. It uses the Sierra's Creative Interpreter (SCI) engine, the same engine used in titles such as King's Quest IV; while it still used 16-color graphics, it featured twice the resolution as well as music card support instead of the PC speaker.

The Kingdom of Daventry is in serious trouble because its precious magical items have been stolen: a mirror which tells the future, a shield which protects its wearer against danger and a chest always filled with gold. King Edward the Benevolent (who has no other heir) sends his bravest knight, Sir Graham, to retrieve them. If he succeeds, he will become the next king.

Table of Contents

edit