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*Type: Militia
*Type: Militia
*Who Gets them: All Catholics, Novgorod, Russians, Almohad
*Who Gets them: All Catholics, Novgorod, Russians, Almohad
*Stats: Charge 4, attack 2, defense 3, armor 3, morale 0, speed: average for infantry
*Stats: Charge 4, attack 2, defense 3, armor 3, moral 0, speed: average for infantry
*Extras: Armor Piercing
*Extras: Armor Piercing
*Size: 60 men
*Size: 60 men
*Cost: 150 Florins, upkeep: 30 florins/year (1/2 florin per man)
*Cost: 150 Florins, upkeep: 30 florins/year (1/2 florin per man)


Militia Sergeants are a big improvement over Urban Militias as they have much better defense.  In the Early Era they are fairly average infantry and do well against most opponents.  They are best at fighting armored units, like feudal men at arms or knights. With the later it is best to let them attack from behind.  Have low morale so they will be the first units to break if things go badly.
Militia Sergeants are a big improvement over Urban Militias as they have much better defense.  In the Early Era they are fairly average infantry and do well against most opponents.  They are best at fighting armored units, like feudal men at arms or knights. With the later it is best to let them attack from behind.  Have low moral so they will be the first units to break if things go badly.


==Almohad Urban Militia==
==Almohad Urban Militia==
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*Type: Militia/Swordsmen
*Type: Militia/Swordsmen
*Who Gets them: Almohads
*Who Gets them: Almohads
*Stats: Charge 3, attack 3, defense 3, armor 4, morale 2, speed: average for infantry
*Stats: Charge 3, attack 3, defense 3, armor 4, moral 2, speed: average for infantry
*Extras: Large shield (0.5 modifier), +1 valor if trained in Granada
*Extras: Large shield (0.5 modifier), +1 valor if trained in Granada
*Size: 60 men
*Size: 60 men
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*Who Gets them: All
*Who Gets them: All
*Where: Moldavia
*Where: Moldavia
*Stats: Charge 6, attack 3, defense 5, armor 7, morale 4, speed: ??
*Stats: Charge 6, attack 3, defense 5, armor 7, moral 4, speed: ??
*Extras: ?
*Extras: ?
*Size: 40 men
*Size: 40 men
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==Crossbows==
==Crossbows==
*Requirements: Bowyer's Workshop
*Requirements: Bower's Workshop
*Eras: High, Late
*Eras: High, Late
*Type: Missile
*Type: Missile
*Missile: [[Medieval_Total_War_Guide:Units:Missile_Info#Crossbow | Crossbow]] (28 bolts)
*Missile: [[Medieval_Total_War_Guide:Units:Missile_Info#Crossbow | Crossbow]] (28 bolts)
*Who Gets them: All except Golden Horde.
*Who Gets them: All except Golden Horde.
*Stats: Charge 1, attack -1, defense 2, armor 3, morale 0, speed: average for infantry
*Stats: Charge 1, attack -1, defense 2, armor 3, moral 0, speed: average for infantry
*Extras: 25% cheaper for French
*Extras: 25% cheaper for French
*Size: 60 men
*Size: 60 men
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==Berber Camel==
==Berber Camel==
*Requirements: Bowyer's Workshop
*Requirements: Bower's Workshop
*Type: Missile Cavalry
*Type: Missile Cavalry
*Missile: [[Medieval_Total_War_Guide:Units:Missile_Info#Mounted_Bow | Mounted Bow]] (28 arrows)
*Missile: [[Medieval_Total_War_Guide:Units:Missile_Info#Mounted_Bow | Mounted Bow]] (28 arrows)
*Where: MOROCCO, ALGERIA, TUNISIA, LIBYA, AFRICA
*Where: MOROCCO, ALGERIA, TUNISIA, LIBYA, AFRICA
*Who gets them: Almohad
*Who gets them: Almohad
*Stats: Charge 2, attack 0, defense 0, armor 2, morale 0, speed: slow for cavalry
*Stats: Charge 2, attack 0, defense 0, armor 2, moral 0, speed: slow for cavalry
*Dismounts to: Desert Archers (all battles)
*Dismounts to: Desert Archers (all battles)
*Extras: Cavalry shield, +1 valor if trained in Morocco or Algeria, causes fear to horses
*Extras: Cavalry shield, +1 valor if trained in Morocco or Algeria, causes fear to horses
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==Ottoman Infantry==
==Ottoman Infantry==
*Requirements: Bowyer's Workshop
*Requirements: Bower's Workshop
*Era: Late
*Era: Late
*Type: Missile
*Type: Missile
*Missile: [[Medieval_Total_War_Guide:Units:Missile_Info#Short_Bow | Short Bow]] (28 arrows)
*Missile: [[Medieval_Total_War_Guide:Units:Missile_Info#Short_Bow | Short Bow]] (28 arrows)
*Who Gets them: Turks
*Who Gets them: Turks
*Stats: Charge 2, attack 1, defense 0, armor 2, morale 0, speed: Average for Infantry
*Stats: Charge 2, attack 1, defense 0, armor 2, moral 0, speed: Average for Infantry
*Extras: Armor Piercing, Small shield, +1 valor if trained in Rum
*Extras: Armor Piercing, Small shield, +1 valor if trained in Rum
*Size: 60 men
*Size: 60 men
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==Genoese Sailors==
==Genoese Sailors==
*Requirements: Bowyer's Workshop, Port
*Requirements: Bower's Workshop, Port
*Type: Missile
*Type: Missile
*Missile: [[Medieval_Total_War_Guide:Units:Missile_Info#Short_Bow | Short Bow]] (28 arrows)
*Missile: [[Medieval_Total_War_Guide:Units:Missile_Info#Short_Bow | Short Bow]] (28 arrows)
*Who Gets them: Catholics, Orthodox
*Who Gets them: Catholics, Orthodox
*Where: Genoa
*Where: Genoa
*Stats: Charge 2, attack 0, defense -2, armor 1, morale 2, speed: Fast for Infantry
*Stats: Charge 2, attack 0, defense -2, armor 1, moral 2, speed: Fast for Infantry
*Extras: Small shield, +1 valor if trained in Genoa, 25% cheaper for Byzantine
*Extras: Small shield, +1 valor if trained in Genoa, 25% cheaper for Byzantine
*Size: 60 men
*Size: 60 men
*Cost: 275 Florins, upkeep: 30 florins/year (1/2 florin per man)
*Cost: 275 Florins, upkeep: 30 florins/year (1/2 florin per man)


Genoese Sailors are available to whoever owns Genoa.  All Sailors start out with at least 1 valor because they must be trained there.  They also are faster, have better morale and fight slightly better than regular archers.  It is worth taking Genoa just for these archers, and Genoa should be dedicated to producing nothing but them.  While a bit more expensive than regular archers, they have lower upkeep, and thus make better garrison troops.
Genoese Sailors are available to whoever owns Genoa.  All Sailors start out with at least 1 valor because they must be trained there.  They also are faster, have better moral and fight slightly better than regular archers.  It is worth taking Genoa just for these archers, and Genoa should be dedicated to producing nothing but them.  While a bit more expensive than regular archers, they have lower upkeep, and thus make better garrison troops.


==Feudal Sergeants==
==Feudal Sergeants==
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*Type: Spearmen
*Type: Spearmen
*Who Gets them: All Catholics
*Who Gets them: All Catholics
*Stats: Charge 5, attack 0, defense -1, armor 1, morale 2, speed: Average for Infantry
*Stats: Charge 5, attack 0, defense -1, armor 1, moral 2, speed: Average for Infantry
*Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
*Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
*Size: 100 men
*Size: 100 men
*Cost: 200 Florins, upkeep: 62 florins/year (5/8 florin per man)
*Cost: 200 Florins, upkeep: 62 florins/year (5/8 florin per man)


Feudal Sergeants have 1 point more attack and better morale than ordinary spearmen.  This makes them a bit tougher and more reliable.  A good spearmen for the early era.
Feudal Sergeants have 1 point more attack and better moral than ordinary spearmen.  This makes them a bit tougher and more reliable.  A good spearmen for the early era.


==Saracen Infantry==
==Saracen Infantry==
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*Type: Spearmen
*Type: Spearmen
*Who Gets them: Turks, Egyptians
*Who Gets them: Turks, Egyptians
*Stats: Charge 5, attack -1, defense 3, armor 3, morale 0, speed: Average for Infantry
*Stats: Charge 5, attack -1, defense 3, armor 3, moral 0, speed: Average for Infantry
*Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
*Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
*Size: 100 men
*Size: 100 men
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*Type: Spearmen
*Type: Spearmen
*Who Gets them: Almohad, Turks, Egyptians
*Who Gets them: Almohad, Turks, Egyptians
*Stats: Charge 7, attack 1, defense -1, armor 1, morale 4, speed: Fast for Infantry
*Stats: Charge 7, attack 1, defense -1, armor 1, moral 4, speed: Fast for Infantry
*Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
*Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
*Size: 60 men
*Size: 60 men
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*Type: Spearmen
*Type: Spearmen
*Who Gets them: Polish, Russians, Hungarians, People of Novgorod, Swiss
*Who Gets them: Polish, Russians, Hungarians, People of Novgorod, Swiss
*Stats: Charge 5, attack -1, defense 2, armor 3, morale 0, speed: Average for Infantry
*Stats: Charge 5, attack -1, defense 2, armor 3, moral 0, speed: Average for Infantry
*Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
*Extras: Large shield, Supporting rank bonus, +4 cavalry defense bonus, +1 cavalry attack bonus
*Size: 100 men
*Size: 100 men
*Cost: 250 Florins, upkeep: 50 florins/year (1/2 florin per man)
*Cost: 250 Florins, upkeep: 50 florins/year (1/2 florin per man)


Armored spearmen are a superior spearman for eastern European factions.  They are similar to Saracin infantry and chivalric Sergeants except they have one less point in defense.  Polish, Swiss, and Hungarian factions can build both feudal sergeants and armored spearmen with the same buildings.  Feudal Sergeants have better morale and attack, while Armored spearmen have much better defense and armor.
Armored spearmen are a superior spearman for eastern European factions.  They are similar to Saracin infantry and chivalric Sergeants except they have one less point in defense.  Polish, Swiss, and Hungarian factions can build both feudal sergeants and armored spearmen with the same buildings.  Feudal Sergeants have better moral and attack, while Armored spearmen have much better defense and armor.


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