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{{Header Nav|game=Mega Man 4}} | {{Header Nav|game=Mega Man 4}} | ||
It's time to go after Dr. Cossack, the man who has brought you so much trouble. Note that the password you got after defeating the last Robot Master is the last password in the game. Yes, this means you have to beat the fortresses in a single sitting. If you didn't get the Balloon and Wire, go back to their respective hiding places and get them | It's time to go after Dr. Cossack, the man who has brought you so much trouble. Note that the password you got after defeating the last Robot Master is the last password in the game. Yes, this means you have to beat the fortresses in a single sitting. If you didn't get the Balloon and Wire, go back to their respective hiding places and get them. THEN right the password down. | ||
One other warning before I get on with the walkthrough - unlike other Mega Man games, in Mega Man IV, there are NO CONTINUE POINTS in the pre-boss doors. Lose against a fortress boss, you're going back halfway through the stage. Keep this in mind during boss fights. It's often more convenient to use an Energy Tank than play through half the stage again. | |||
This is another level that is a mix of an all-out challenge from enemies and obstacles, and difficult jumps/platform stuff/ladders/etc. Rush Coil and Rush Jet will be your best friends in several sections of the level. Use them wisely, and don't be afraid to use Master Weapons, though you'll want Ring Boomerang for the boss. Remember, you can kill yourself on later fortress stages and continue to regain your lost weapon energy. | This is another level that is a mix of an all-out challenge from enemies and obstacles, and difficult jumps/platform stuff/ladders/etc. Rush Coil and Rush Jet will be your best friends in several sections of the level. Use them wisely, and don't be afraid to use Master Weapons, though you'll want Ring Boomerang for the boss. Remember, you can kill yourself on later fortress stages and continue to regain your lost weapon energy. |