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For all characters[edit]
Chip Name | Metal cost | Discounted cost | Rare Metal Location | Effect |
---|---|---|---|---|
Life Bottle Half | 50 | 45 | N/A | Restores half of a character's life energy. |
Life Bottle Full | 150 | 135 | Metal Valley | Completely restores a character's life energy. |
Life Charge | 50 | 45 | N/A | Needs a Life Tank. Refills a Life Tank halfway. |
Retry Chip 1 | 100 | 90 | N/A | An extra life. |
Retry Chip 2 | 200 | 180 | N/A | Requires Retry Chip 1. Another extra life. |
Retry Chip 3 | 300 | 270 | N/A | Requires Retry Chip 2. A third extra life. |
Weapon Bottle Half | 10 | 9 | N/A | Restores half of a character's weapon energy. |
Weapon Bottle Full | 30 | 27 | Noah's Park | Completely restores a character's weapon energy. |
Weapon Charge | 10 | 9 | N/A | Needs the Weapon Tank. Refills a Weapon Tank halfway. |
Prickle Barrier | 200 | 180 | N/A | Makes it so contact with spikes only reduces your life energy to 1 hit point instead of causing instant death. Each only works once, and you can only carry one at a time. |
Spare Energy | 250 | 225 | N/A | Restores a little bit of life energy if you run out. Each only works once, and you can only carry one at a time. |
Alia Buster | 40000 | 36000 | N/A | Requires New Game +. Unlocks Alia as a playable character. |
Layer Rapier | 40000 | 36000 | N/A | Requires New Game +. Unlocks Layer as a playable character. |
Pallette Bullets | 40000 | 36000 | N/A | Requires New Game +. Unlocks Pallette as a playable character. |
Life Tank | 1000 | 900 | Troia Base | Acts like a Sub Tank in previous games. Stores excess life energy that you collect so you can use it to refill your health later. |
Life Tank | 1000 | 900 | Pitch Black | A second Life Tank, same as the other one. |
Weapon Tank | 500 | 450 | Inferno | Stores excess weapon energy that you collect so you can use it to recharge your weapons later. |
Hyper AT | 1500 | 1350 | N/A | Makes the AT gauge fill faster. |
Escape Boost | 1000 | 900 | N/A | Allows you to escape from enemy holds faster. |
Metal Generator | 5000 | 4500 | Troia Base | With this, you gain Metals just by walking around. |
Metal Discount | 5000 | N/A | Metal Valley | Reduces the price of all other Chips. |
For X / Alia[edit]
Chip Name | Metal cost | Discounted cost | Rare Metal Location | Effect |
---|---|---|---|---|
Life Up | 1500 | 1350 | N/A | Increases X's maximum life energy. |
Life Up +1 | 3000 | 2700 | N/A | Requires Life Up. Increases X's maximum life energy further. |
Life Up +2 | 4500 | 4050 | N/A | Requires Life Up +1. Increases X's maximum life energy even more. |
Double Barrier | 20000 | 18000 | Inferno | Makes X's temporary invincibility after taking a hit last twice as long. |
Speedy Recovery | 500 | 450 | N/A | Makes X's life energy recover faster than normal while he is in reserve. |
Weapon Up | 500 | 450 | N/A | Increases X's maximum weapon energy. |
Weapon Up +1 | 1000 | 900 | N/A | Requires Weapon Up. Increases X's maximum weapon energy further. |
Weapon Up +2 | 1000 | 1350 | N/A | Requires Weapon Up +1. Increases X's maximum weapon energy even more. |
Chain Combo | 1000 | 900 | N/A | Makes combos easier to perform by increasing the amount of time that is allowed to pass between hits. |
Super Recover | 1500 | 1350 | N/A | Makes life and weapon energy refills restore more energy. |
Spike Walker | 500 | 450 | N/A | Makes X slide down walls slower. |
Weapon Converter | 500 | 450 | Booster Forest | Refills some weapon energy when X takes damage. |
For Zero / Layer[edit]
Chip Name | Metal cost | Discounted cost | Rare Metal Location | Effect |
---|---|---|---|---|
Life Up | 1500 | 1350 | N/A | Increases Zero's maximum life energy. |
Life Up +1 | 3000 | 2700 | N/A | Requires Life Up. Increases Zero's maximum life energy further. |
Life Up +2 | 4500 | 4050 | N/A | Requires Life Up +1. Increases Zero's maximum life energy even more. |
Double Barrier | 20000 | 18000 | Metal Valley | Makes Zero's temporary invincibility after taking a hit last twice as long. |
Speedy Recovery | 500 | 450 | N/A | Makes Zero's life energy recover faster than normal while he is in reserve. |
Weapon Up | 500 | 450 | N/A | Increases Zero's maximum weapon energy. |
Weapon Up +1 | 1000 | 900 | N/A | Requires Weapon Up. Increases Zero's maximum weapon energy further. |
Weapon Up +2 | 1500 | 1350 | N/A | Requires Weapon Up +1. Increases Zero's maximum weapon energy even more. |
Chain Combo | 1000 | 900 | N/A | Makes combos easier to perform by increasing the amount of time that is allowed to pass between hits. |
Super Recover | 1500 | 1350 | N/A | Makes life and weapon energy refills restore more energy. |
Spike Walker | 500 | 450 | N/A | Makes Zero slide down walls slower. |
Weapon Converter | 500 | 450 | Troia Base | Refills some weapon energy when Zero takes damage. |
Shock Absorber | 15000 | 13500 | Central White | Keeps Zero from being knocked back when he takes damage. |
Shield Armor | 15000 | 13500 | Booster Forest | Increases Zero's defense. |
Saber Skill+1 | 3000 | 2700 | N/A | Adds a fourth slash to the standard Z-Saber combo. |
Saber Skill+2 | 5000 | 4500 | N/A | Requires Saber Skill+1. Adds a fifth slash to the combo. |
D Glaive | 1000 | 900 | Pitch Black | See D Glaive |
K Knuckle | 1000 | 900 | Primrose | See K Knuckle |
B Fan | 1000 | 900 | Primrose | See B Fan |
T Breaker | 1000 | 900 | Inferno | See T Breaker |
Σ Blade | 30000 | 27000 | N/A | See Σ Blade |
For Axl / Pallette[edit]
Chip Name | Metal cost | Discounted cost | Rare Metal Location | Effect |
---|---|---|---|---|
Life Up | 1500 | 1350 | N/A | Increases Axl's maximum life energy. |
Life Up +1 | 3000 | 2700 | N/A | Requires Life Up. Increases Axl's maximum life energy further. |
Life Up +2 | 4500 | 4050 | N/A | Requires Life Up +1. Increases Axl's maximum life energy even more. |
Double Barrier | 20000 | 18000 | Booster Forest | Makes Axl's temporary invincibility after taking a hit last twice as long. |
Speedy Recovery | 500 | 450 | N/A | Makes Axl's life energy recover faster than normal while he is in reserve. |
Weapon Up | 500 | 450 | N/A | Increases Axl's maximum weapon energy. |
Weapon Up +1 | 1000 | 900 | N/A | Requires Weapon Up. Increases Axl's maximum weapon energy further. |
Weapon Up +2 | 1500 | 1350 | N/A | Requires Weapon Up +1. Increases Axl's maximum weapon energy even more. |
Chain Combo | 1000 | 900 | N/A | Makes combos easier to perform by increasing the amount of time that is allowed to pass between hits. |
Super Recover | 1500 | 1350 | N/A | Makes life and weapon energy refills restore more energy. |
Spike Walker | 500 | 450 | N/A | Makes Axl slide down walls slower. |
Shock Absorber | 15000 | 13500 | Noah's Park | Keeps Axl from being knocked back when he takes damage. |
Shield Armor | 15000 | 13500 | Pitch Black | Increases Axl's defense. |