Mega Man Zero 3/Chips
You can customize Zero's abilities by equipping Chips to his head, body, and feet. You can have one Head Chip, one Body Chip, and one Foot Chip equipped at a time. Some Chips are obtained from defeating bosses, others are hidden in the stages.
Head Chips
Auto-Recover
This slowly refills Zero's HP while he is standing still. However, it doesn't refill his Sub Tanks.
Auto-Charge
This makes both of Zero's weapons charge automatically, so you don't need to hold the buttons.
Quick-Charge
This makes Zero's weapons charge faster.
Body Chips
Light
- Obtained from: Deathtanz Mantisk
Allows Zero to stand on unstable platforms without making them collapse.
Absorber
- Obtained from: Tretista Kelverian
With this equipped, Zero doesn't get pushed back when he takes a hit.
Flame
- Obtained from: Blazin’ Flizard
Heats up your charged attacks, allowing them to burn enemies.
Ice
- Obtained from: Childre Inarabitta
Supercools your charged attacks, allowing them to freeze enemies.
Thunder
- Obtained from: Devilbat Schilt
Makes your charged attacks electrified, allowing them to stun enemies.
Foot Chips
Splash Jump
This enables Zero to jump across the surface of water.
Double Jump
- Obtained from: Cubit Foxtar
This enables Zero to jump a second time while in midair.
Shadow Dash
This enables Zero to dash through enemies.
Quick
- Obtained from: Copy X
This makes Zero run faster.
Spike
- Obtained from: Glacier Le Cactank
This enables Zero to walk on ice without slipping.
Frog
This makes Zero slide down walls more slowly.
Ultima
- Obtained from: Phantom
This gives Zero all the abilities of all the other Foot Chips at the same time.