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{{Header | {{Header Nav|game=Phantom II|num=2|onepage=1}} | ||
{{ | {{Infobox | ||
| | |title=Phantom II | ||
|image=Phantom II flyer.jpg | |image=Phantom II flyer.jpg | ||
|developer=[[Midway Games]] | |developer=[[Midway Games]] | ||
|publisher=[[Midway Games]] | |publisher=[[Midway Games]] | ||
| | |released={{rd|1979}} | ||
|genre=Vertical scrolling [[shooter]] | |||
|genre=[[ | |systems=[[Arcade]] | ||
|players=1-2 | |players=1-2 | ||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
}} | }} | ||
{{marquee|Phantom II marquee.jpg}} | {{marquee|Phantom II marquee.jpg}} | ||
'''Phantom II''' is a vertical scrolling [[shooter]] arcade game that was released by [[Midway Games]] in [[1979]]; it utilizes an Intel 8080 microprocessor (running at: 1.9968 MHz), and the player must use one 8-way joystick to take up control of a Phantom aircraft that is always moving forward, with a single button to make it fire shots at enemy aircraft for points. However, the enemies will hide behind clouds, and the Phantom will have to activate its radar to reveal their positions - and a player will receive extra points for killing enemies with the radar activated. If the Phantom gets hit, its pilot will be ejected into the air and parachute away off the bottom of the screen, before flying back into view from the bottom of that screen, in a replacement plane (for as with many other early Midway arcade games, the gameplay is time-based as opposed to life-based, and it shall be extended if you manage to reach a certain point value before the timer runs out; in a two-player game the game will switch from the first player to the second once his time is up). It is also worth noting that despite its name, this game is not a sequel to a game named "Phantom" (other examples of this include [[Taito]]'s [[Lupin III]] in [[1980]], [[Exidy]]'s [[Pepper II]] in [[1982]], and [[Namco]]'s [[X-Day 2]] in [[1995]] - however, the first of these was based upon an NTV anime). | '''Phantom II''' is a vertical scrolling [[shooter]] arcade game that was released by [[Midway Games]] in [[1979]]; it utilizes an Intel 8080 microprocessor (running at: 1.9968 MHz), and the player must use one 8-way joystick to take up control of a Phantom aircraft that is always moving forward, with a single button to make it fire shots at enemy aircraft for points. However, the enemies will hide behind clouds, and the Phantom will have to activate its radar to reveal their positions - and a player will receive extra points for killing enemies with the radar activated. If the Phantom gets hit, its pilot will be ejected into the air and parachute away off the bottom of the screen, before flying back into view from the bottom of that screen, in a replacement plane (for as with many other early Midway arcade games, the gameplay is time-based as opposed to life-based, and it shall be extended if you manage to reach a certain point value before the timer runs out; in a two-player game the game will switch from the first player to the second once his time is up). It is also worth noting that despite its name, this game is not a sequel to a game named "Phantom" (other examples of this include [[Taito]]'s [[Lupin III]] in [[1980]], [[Exidy]]'s [[Pepper II]] in [[1982]], and [[Namco]]'s [[X-Day 2]] in [[1995]] - however, the first of these was based upon an NTV anime). | ||
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[[Category:Midway Games]] | [[Category:Midway Games]] | ||
[[Category:Arcade]] | |||
[[Category:Shooter]] | [[Category:Shooter]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:MAME]] | [[Category:MAME]] |