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The introduction of Arquebuses, Bombards, and Dragoons pushes the balance of power toward the attacker. The introduction of gunpowder is one of the most significant developments in history, and in the game. Increasing your tech to Gunpowder may leave you vulnerable to early-age rushes, but those who survive to obtain gunpowder have a huge advantage over those who lack it. | The introduction of Arquebuses, Bombards, and Dragoons pushes the balance of power toward the attacker. The introduction of gunpowder is one of the most significant developments in history, and in the game. Increasing your tech to Gunpowder may leave you vulnerable to early-age rushes, but those who survive to obtain gunpowder have a huge advantage over those who lack it. | ||
==Enlightenment (1716 AD - | ==Enlightenment (1716 AD - 1880 AD)== | ||
Heavy infantry first gain ranged weapons in the Enlightenment Age. Every unit gains a significant upgrade, but the most notable is that of the cannon. When upgraded, the cannon's role can shift from being primarily anti-structure to a combination of anti-structure and anti-infantry. | Heavy infantry first gain ranged weapons in the Enlightenment Age. Every unit gains a significant upgrade, but the most notable is that of the cannon. When upgraded, the cannon's role can shift from being primarily anti-structure to a combination of anti-structure and anti-infantry. | ||