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{{ | {{All Game Nav|game=Rise of Nations}} | ||
==Rise Of Nations Cheats== | |||
Press enter to bring up the chat window, then enter the cheat and press enter again. If a cheat is not working, check spelling. | Press enter to bring up the chat window, then enter the cheat and press enter again. If a cheat is not working, check spelling. | ||
===The Cheats=== | |||
*cheat resource all+1000 | *cheat resource all+1000 | ||
**1000 more of all resources | **1000 more of all resources | ||
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**Sets AI state | **Sets AI state | ||
*cheat ally (nation name) | *cheat ally (nation name) | ||
**Forces alliance with | **Forces alliance with <i>nation's name</i> | ||
*cheat explore (normal, explored, all) | *cheat explore (normal, explored, all) | ||
**Changes game explore configuration | **Changes game explore configuration | ||
*cheat defeat (nation name) | *cheat defeat (nation name) | ||
**Defeats | **Defeats <i>nation's name</i> | ||
*cheat deploy | *cheat deploy | ||
**Deploys the currently selected Artillery unit(s) | **Deploys the currently selected Artillery unit(s) | ||
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**Drops a Wild Bird at pointer location | **Drops a Wild Bird at pointer location | ||
*cheat meet (nation name) | *cheat meet (nation name) | ||
**Forces encounter with | **Forces encounter with <i>nation's name</i> | ||
*cheat finish | *cheat finish | ||
**Finishes building or next item | **Finishes building or next item | ||
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**Packs the currently selected Artillery unit(s) | **Packs the currently selected Artillery unit(s) | ||
*cheat peace (nation name) | *cheat peace (nation name) | ||
**Forces peace with | **Forces peace with <i>nation's name</i> | ||
*cheat insert (number)(type)(who=RED)(x,y) | *cheat insert (number)(type)(who=RED)(x,y) | ||
**Puts a building at pointer location | **Puts a building at pointer location | ||
*cheat add (number)(type)(who=RED)(x,y) | *cheat add (number)(type)(who=RED)(x,y) | ||
**Puts a unit or building at pointer location | **Puts a unit or building at pointer location | ||
*cheat safe | *cheat safe | ||
**Places several Heavy Machine Guns around your capital. Handier in early ages since the guns are devastatingly effective against all pre-industrial age units. | **Places several Heavy Machine Guns around your capital. Handier in early ages since the guns are devastatingly effective against all pre-industrial age units. | ||
*cheat diff (0-5) | *cheat diff (0-5) | ||
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**Shows achievements | **Shows achievements | ||
*cheat commerce (number)(nation name) | *cheat commerce (number)(nation name) | ||
**Shows/changes the commerce level for | **Shows/changes the commerce level for <i>nation's name</i> | ||
*cheat library (number)(nation name) | *cheat library (number)(nation name) | ||
**Shows/changes the library tech levels for | **Shows/changes the library tech levels for <i>nation's name</i> | ||
*cheat military (number)(nation name) | *cheat military (number)(nation name) | ||
**Shows/changes the military level for | **Shows/changes the military level for <i>nation's name</i> | ||
*cheat age (number)(nation name) | *cheat age (number)(nation name) | ||
**Shows/changes the | **Shows/changes the <i>nation's name</i>’s age | ||
*cheat resource (name)(resourcetype or all)(+ or -)(number) | *cheat resource (name)(resourcetype or all)(+ or -)(number) | ||
** Example: cheat resource | ** Example: cheat resource <i>nation's name</i> food + 1000 would give you 1000 food. cheat resource <i>nation's name</i> all + 10000 would give you 10000 of each resource. | ||
*cheat science (number)(nation name) | *cheat science (number)(nation name) | ||
**Shows/changes the science level for | **Shows/changes the science level for <i>nation's name</i> | ||
*cheat tech (name)(tech or all)(on or off) | *cheat tech (name)(tech or all)(on or off) | ||
**Shows/changes technology | **Shows/changes technology | ||
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**Toggle pause | **Toggle pause | ||
*cheat unmeet (nation name) | *cheat unmeet (nation name) | ||
**Turn encounter off with | **Turn encounter off with <i>nation's name</i> | ||
*cheat victory (nation name) | *cheat victory (nation name) | ||
**Victory for | **Victory for <i>nation's name</i> | ||
*cheat war (nation name) | *cheat war (nation name) | ||
**Forces war with | **Forces war with <i>nation's name</i> |