This is the first game in the Scooby-Doo series. For other games in the series see the Scooby-Doo category.
Scooby-Doo | |
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Developer(s) | Gargoyle Games |
Publisher(s) | Elite Systems |
Year released | |
System(s) | Sinclair ZX Spectrum, Amstrad CPC, Commodore 64 |
Followed by | Scooby-Doo and Scrappy-Doo |
Series | Scooby-Doo |
Designer(s) | Greg Follis, Roy Carter (ZX), Mike Webb (C64) |
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Genre(s) | Platform |
Players | 1 |
Modes | Single player |
Template:Series disambig Scooby-Doo (full title: Scooby-Doo in the Castle Mystery), is a platform game, that was developed by Gargoyle Games for Elite Systems, and released on the Sinclair ZX Spectrum, Amstrad CPC, and Commodore 64 in 1986; it is based on the Hanna-Barbera television series of the same name, which was first aired in 1969 but still gets new incarnations to this day, and the original one was spoofed by 20th Century Fox's science-fiction cartoon Futurama in 2013, as Bendee-Boo and the Mystery Crew.
Story
This is from the back of the cassette's inlay card, the front of which is shown in the image to the right:
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ZX Spectrum title screen.
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Amstrad CPC title screen
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C64 version's title screen
Table of Contents
- Scooby-Doo
- Scooby-Doo and Scrappy-Doo
- Mystery
- Phantom of the Knight
- Showdown in Ghost Town
- Classic Creep Capers
- Scooby-Doo and the Cyber Chase
- Jinx at The Sphinx
- Night of 100 Frights
- The Glowing Bug Man
- Jeepers Creepers!
- Mystery Mayhem
- Castle Capers
- Monsters Unleashed
- Dark Dungeons
- Unmasked
- Who's Watching Who?
- First Frights
- Scooby-Doo and the Spooky Swamp
- Scooby-Doo & Looney Tunes Cartoon Universe: Arcade
- Scooby-Doo & Looney Tunes Cartoon Universe: Adventure