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{{Header Nav|game=Sonic & Sega All-Stars Racing}} | {{Header Nav|game=Sonic & Sega All-Stars Racing}} | ||
*If you're far behind, the All | Veterans who plays the recent [[Mario Kart Wii]] game will know what to expect from this game. The game is equally fun and challenging for you to handle. | ||
*There | *If you're far behind, the All Star item is your ultimate weapon to get back at the front of the racers depending on what position you're in. But the catch is button pressing or if you own a Wii to shake the Wii Remote. | ||
*There's zippers on certain tracks. Use it to stay ahead of your opponents. | |||
*If you're holding the Wii Remote sideways, keep it steady so you won't lose your balance. | *If you're holding the Wii Remote sideways, keep it steady so you won't lose your balance. | ||
*Some tracks will have you high in the air. Press the powerslide button to do up to three tricks to add further boosts. It won't work if you're doing a trick near the road. | *Some tracks will have you high in the air. Press the powerslide button to do up to three tricks to add further boosts. It won't work if you're doing a trick near the road. | ||
*If you're playing online, | *If you're playing online, All Star item won't be available for you to use. You have to rely on the standard items to survive the race. | ||
*Mission Mode comes in | *Mission Mode comes in shapes and sizes. Read the fine print and really aim for Grade A to Grade AAA to unlock more missions up to 64 levels. | ||
{{Footer Nav|game=Sonic & Sega All-Stars Racing|prevpage=Items|nextpage=Courses}} | {{Footer Nav|game=Sonic & Sega All-Stars Racing|prevpage=Items|nextpage=Courses}} |