Editing Steel Empire

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{{subpage}}
{{All_Game_Nav|game=Steel Empire|num=2}}
{{Header Nav|game=Steel Empire}}
{{Infobox
{{Game
|title = Steel Empire
|completion=1
|image =
|image=Steel Empire (Genesis) box.jpg
|developer = [[HOT-B]]
|title=Steel Empire
|publisher = [[Flying Edge]]
|japanese=鋼鉄帝国
|distributor = [[Flying Edge]]
|developer=[[HOT-B]]
|designer =  
|publisher={{colist|HOT-B|Flying Edge}}
|engine =  
|year=1992
|version =  
|systems={{syslist|gen}}
|releasedates = [[1992]]
|title1=Steel Empire
|genre =
|japanese1=鋼鉄帝国 from HOT-B
|modes = [[Single player]]
|developer1=[[Starfish]]
|ratings =  
|publisher1={{colist|Starfish|Zoo Digital Publishing}}
|systems = [[Sega Genesis]], [[Game Boy Advance]]
|year1=2004
|media =  
|systems1={{syslist|gba}}
|requirements =  
|ratings1={{PEGI|3}}
|input =  
|title2=Steel Empire
|preceded by =  
|developer2=[[Mebius]]
|followed by =  
|publisher2={{colist|Starfish-SD|Teyon}}
|year2=2014
|systems2={{syslist|3ds|win}}
|ratings2={{CERO|A}}{{ESRB|E}}{{PEGI|7}}{{USK|6}}
|genre=[[Shooter]]
|modes=[[Single player]]
|pcgamingwiki=Steel Empire
}}
}}
{{game disambig||the [[Amiga]], [[DOS]] and [[Atari ST]] game|[[Cyber Empires]]}}
'''Steel Empire''' ('''Empire of Steel''' in Europe) is a side-scrolling shooting game for the [[Sega Genesis]]. The player can choose to fly the Striker Plane or the Z-01 Zeppelin to combat enemy fighters through seven progressively harder levels, each containing a boss character at the end, which must be defeated in order to advance to the next level. The levels also feature less powerful mini-bosses, which appear about halfway through a level.
'''Steel Empire''' ('''Empire of Steel''' in Europe) is a side-scrolling [[shooter]]. Originally developed by [[HOT-B]] under the title {{nihongo|'''Koutetsu Teikoku'''|鋼鉄帝国}}, it was brought to Europe and North America in [[1992]] by [[Acclaim]]'s label [[Flying Edge]]. A remake featuring technical upgrades saw the light in [[2004]] for the [[Game Boy Advance]] in Japan and Europe.


The player can choose to fly the Striker Plane or the Z-01 Zeppelin to combat enemy fighters through seven progressively harder levels, each containing a boss character at the end, which must be defeated in order to advance to the next level. The levels also feature less powerful mini-bosses, which appear about halfway through a level.
''Steel Empire'' is notable amongst shoot 'em up games for its unique aesthetic designs. Mostly low-tech in nature, the game's environments are heavily stylized, with a steampunk theme to the technology. Steam power, propeller-based aircraft, and dirigibles play a large role in the makeup of the game's graphics.
 
Steel Empire is notable amongst shooter games for its unique aesthetic designs. Mostly low-tech in nature, the game's environments are heavily stylized, with a steampunk theme to the technology. Steam power, propeller-based aircraft, and dirigibles play a large role in the makeup of the game's graphics.
 
<gallery>
File:Steel Empire GBA JP box.jpg|Japanese Game Boy Advance box
</gallery>
 
==Story==
It is the age of steel, Mammoth battleships cruise the skies. Armored locomotives carry cannons the size of railway cars. Invincible fortresses float on air...and military might rules the day. The Motorhead Empire has conquered and enslaved most of the world.
 
Only one hope remains... The Republic of Silverhead. Their Z-01 Zeppelin flying ship launches lethal aerial-mines. Their Striker airplane fires armor piercing missiles. Their Lightning Bomb will reduce Motorhead's flame-shooting juggernauts to crumbling hunks of burning metal.
 
Enter a future that might have been. It's time to wage the war of the Steel Empire!


==Gameplay==
==Gameplay==
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Players are given a certain number of "lives" and "continues". If a player loses a life, his craft simply reappears where it was destroyed. If the player loses all of his lives, then he must spend a "continue" and restart at the beginning of the level. Firepower level data is retained however throughout the course of the game. When all continues are expended, the game is over.
Players are given a certain number of "lives" and "continues". If a player loses a life, his craft simply reappears where it was destroyed. If the player loses all of his lives, then he must spend a "continue" and restart at the beginning of the level. Firepower level data is retained however throughout the course of the game. When all continues are expended, the game is over.


{{ToC}}
==Powerups/Items==
Power-ups take the form of small, floating circular-shaped icons containing the following:
 
* B: Extra Lightning Bomb.  This powerful bomb, when launched, will annihalate every minor enemy on the screen, and cause much damage to the larger ones.
* O: Pair of mini-ships that stay next to you, allowing a wider range of fire.  They will remain with you until you lose a life.
* Heart: Small filling of the "vital" bar.
* L ((Ex) - on the U.S. version): Level points.  Collecting these will raise your firepower level up to a maximum of 20.
* S: Adds 1,000 points to the player's score.
* 1-UP: Extra life
 
Power-ups can be obtained by blasting enemies. Some may be found just floating around. Blasting a mini-airship yields six power-ups, usually "L" or "S".


[[Category:HOT-B]]
[[Category:1992]]
[[Category:Starfish]]
[[Category:Sega Genesis]]
[[Category:Mebius]]
[[Category:Game Boy Advance]]
[[Category:Shooter]]
[[Category:Single player]]
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