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{{ | {{All_Game_Nav|game=Steel Empire|num=2}} | ||
{{Infobox | |||
{{ | |title = Steel Empire | ||
|image = | |||
|developer = [[HOT-B]] | |||
|title=Steel Empire | |publisher = [[Flying Edge]] | ||
| | |distributor = [[Flying Edge]] | ||
|developer=[[HOT-B]] | |designer = | ||
|publisher= | |engine = | ||
| | |version = | ||
| | |releasedates = [[1992]] | ||
| | |genre = | ||
| | |modes = [[Single player]] | ||
| | |ratings = | ||
| | |systems = [[Sega Genesis]], [[Game Boy Advance]] | ||
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'''Steel Empire''' ('''Empire of Steel''' in Europe) is a side-scrolling shooting game for the [[Sega Genesis]]. The player can choose to fly the Striker Plane or the Z-01 Zeppelin to combat enemy fighters through seven progressively harder levels, each containing a boss character at the end, which must be defeated in order to advance to the next level. The levels also feature less powerful mini-bosses, which appear about halfway through a level. | |||
'''Steel Empire''' ('''Empire of Steel''' in Europe) is a side-scrolling [[ | |||
''Steel Empire'' is notable amongst shoot 'em up games for its unique aesthetic designs. Mostly low-tech in nature, the game's environments are heavily stylized, with a steampunk theme to the technology. Steam power, propeller-based aircraft, and dirigibles play a large role in the makeup of the game's graphics. | |||
Steel Empire is notable amongst | |||
==Gameplay== | ==Gameplay== | ||
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Players are given a certain number of "lives" and "continues". If a player loses a life, his craft simply reappears where it was destroyed. If the player loses all of his lives, then he must spend a "continue" and restart at the beginning of the level. Firepower level data is retained however throughout the course of the game. When all continues are expended, the game is over. | Players are given a certain number of "lives" and "continues". If a player loses a life, his craft simply reappears where it was destroyed. If the player loses all of his lives, then he must spend a "continue" and restart at the beginning of the level. Firepower level data is retained however throughout the course of the game. When all continues are expended, the game is over. | ||
==Powerups/Items== | |||
Power-ups take the form of small, floating circular-shaped icons containing the following: | |||
* B: Extra Lightning Bomb. This powerful bomb, when launched, will annihalate every minor enemy on the screen, and cause much damage to the larger ones. | |||
* O: Pair of mini-ships that stay next to you, allowing a wider range of fire. They will remain with you until you lose a life. | |||
* Heart: Small filling of the "vital" bar. | |||
* L ((Ex) - on the U.S. version): Level points. Collecting these will raise your firepower level up to a maximum of 20. | |||
* S: Adds 1,000 points to the player's score. | |||
* 1-UP: Extra life | |||
Power-ups can be obtained by blasting enemies. Some may be found just floating around. Blasting a mini-airship yields six power-ups, usually "L" or "S". | |||
[[Category: | [[Category:1992]] | ||
[[Category: | [[Category:Sega Genesis]] | ||
[[Category: | [[Category:Game Boy Advance]] | ||