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(One intermediate revision by one other user not shown) |
Line 352: |
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| |} | | |} |
| ==[[Street Fighter III/Gill|Gill]]== | | ==[[Street Fighter III/Gill|Gill]]== |
| | Available for play on the Dreamcast version. |
| {{Moves Header|SF3-3|Gill|Street Fighter III: 3rd Strike/Moves}} | | {{Moves Header|SF3-3|Gill|Street Fighter III: 3rd Strike/Moves}} |
| {{Special Move|name=Impact Claw | | {{Special Move|name=Impact Claw |
Line 858: |
Line 859: |
| ==[[Street Fighter III/Remy|Remy]]== | | ==[[Street Fighter III/Remy|Remy]]== |
| {{Moves Header|SF3-3|Remy|Street Fighter III: 3rd Strike/Moves}} | | {{Moves Header|SF3-3|Remy|Street Fighter III: 3rd Strike/Moves}} |
| {{Special Move|name=Valse no you ni Kuruoshiku | | {{Special Move|name=Crazed Waltz |
| |motion= | | |motion= |
| |button={{cade|LPunch}}{{plus}}{{cade|LKick}}}} | | |button={{cade|LPunch}}{{plus}}{{cade|LKick}}}} |
| {{Special Move|name=Nemuri wo Midasu Contour | | {{Special Move|name=Contour of Disturbed Sleep |
| |motion={{cade|Left}} or {{cade|Right}}{{plus}} | | |motion={{cade|Left}} or {{cade|Right}}{{plus}} |
| |button={{cade|LPunch}}{{plus}}{{cade|LKick}}}} | | |button={{cade|LPunch}}{{plus}}{{cade|LKick}}}} |
| {{Special Move|name=Izanai no Vague | | {{Special Move|name=Vague Temptation |
| |motion= | | |motion= |
| |button={{cade|MPunch}}{{plus}}{{cade|MKick}}}} | | |button={{cade|MPunch}}{{plus}}{{cade|MKick}}}} |
Latest revision as of 01:43, 8 February 2024
Note: All inputs can be replaced with input.
Name
|
|
Input
|
Seoi Nage
|
()+
|
+
|
Tomoe Nage
|
+
|
+
|
Straight
|
|
+
|
Zugai Hasatsu
|
+
|
|
Tenma Kuujin Kyaku
|
, at apex +
|
|
Gou Hadouken
|
+
|
|
Zankuu Hadouken
|
+
|
|
Shakunetsu Hadouken
|
+
|
|
Gou Shoryuken
|
+
|
|
Tatsumaki Zankuukyaku
|
+
|
|
Ashura Senkuu Forward
|
+
|
or
|
Ashura Senkuu Backward
|
+
|
or
|
Hyakki Shuu
|
+
|
|
__Hyakki Gouzan
|
|
No input
|
__Hyakki Goushou
|
|
|
__Hyakki Goujin
|
|
|
__Hyakki Gousai
|
|
+
|
I Messatsu Gou Hadou
|
+
|
(x2 meter)
|
I Tenma Gou Zankuu
|
+
|
(x2 meter)
|
II Messatsu Gou Shouryuu
|
+
|
(x2 meter)
|
III Messatsu Gou Rasen
|
+
|
(x2 meter)
|
III Messatsu Gou Senpuu
|
+
|
(x2 meter)
|
(any) Shun Goku Satsu
|
|
(x MAX)
|
(any) Kongou Kokuretsu Zan
|
+
|
(x MAX)
|
Target Combos
|
Close
|
Name
|
|
Input
|
Body Slam
|
( or +)
|
+
|
Hand Stamp
|
|
+
|
Flying Cross Chop
|
+
|
|
Chop
|
+
|
|
Lariat
|
+
|
|
Headbutt
|
+
|
|
Sleeper Hold
|
+
|
on a back-turned opponent
|
(EX) Flash Chop
|
+
|
|
Power Bomb
|
close, +
|
|
Power Backdrop
|
close, +
|
on a back-turned opponent
|
Spiral D.D.T.
|
close, +
|
|
(EX) Air Knee Smash
|
+
|
|
(EX) Air Stampede
|
+
|
|
(EX) Slash Elbow
|
+
|
|
I Hyper Bomb
|
+
|
(x1 meter)
|
I Backdrop Bomb
|
+
|
on a back-turned opponent (x1 meter)
|
II Boomerang Raid
|
+
|
(x2 meter)
|
III Stun Gun Headbutt
|
+
|
(x1 meter)
|
Target Combos
|
crouching,
|
crouching, (doesn't combo)
|
Name
|
|
Input
|
Sankaku Tobi
|
Jump against a wall,
|
press in opposite direction
|
Koshuu Tou
|
( or +)
|
+
|
Ryuusei Raku
|
( or +)
|
+
|
Kakushi Ken
|
|
+
|
Souren Shou
|
+
|
(cancelable)
|
Hakkei
|
+
|
(cancelable)
|
Senjou Shuu
|
+
|
|
Yoku Sen Kyaku
|
+
|
|
Tenshin Shuu Kyaku
|
+
|
|
Yousou Kyaku
|
+
|
|
Kakushu Raku Kyaku
|
close, hold
|
|
Suitotsu Da
|
, +
|
|
(EX) Kikou Ken
|
+
|
|
(EX) Hazan Shuu
|
+
|
|
(EX) Spinning Bird Kick
|
+
|
|
(EX) Hyakuretsu Kyaku
|
|
( for EX)
|
I Kikou Shou
|
+
|
(x1 meter)
|
II Houyoku Sen
|
+
|
(x2 meter)
|
III Tensei Ranka
|
+
|
(x3 meter)
|
Name
|
|
Input
|
Liver Crusher
|
|
+
|
Dynamite Throw
|
close, or +
|
+
|
Jumping Elbow
|
|
+
|
Slipping Jab
|
+
|
(cancelable)
|
Stomach Blow
|
+
|
|
Step Straight
|
+
|
(super cancelable)
|
Liver Blow
|
+
|
(cancelable)
|
Dart Shot
|
+
|
|
(EX) Jet Upper
|
+
|
|
(EX) Machine Gun Blow
|
+
|
|
Ducking
|
+
|
|
__Ducking Straight
|
|
during Ducking
|
__Ducking Upper
|
|
during Ducking
|
(EX) Cross Counter
|
+
|
|
(EX) Punch & Cross
|
+
|
|
(EX) Short Swing Blow
|
+
|
|
I Rocket Upper
|
+
|
(x2 meter)
|
II Rolling Thunder
|
+
|
, (x1 meter)
|
III Corkscrew Blow
|
+
|
(x3 meter)
|
Target Combos
|
|
+
|
(crouching)
|
+
|
|
+
|
|
|
|
Name
|
|
Input
|
Leg Lift Throw
|
( or )+
|
+
|
Knee Attack
|
|
+
|
Handstand Kick
|
+
|
|
Handstand Whip
|
+
|
|
Round Arch
|
+
|
|
Sliding
|
+
|
|
(EX) Rhino Horn
|
+
|
|
(EX) Mallet Smash
|
+
|
|
(EX) Spin Scythe
|
+
|
(+ to extend )
|
(EX) Scratch Wheel
|
+
|
|
(EX) Lynx Tail
|
+
|
|
I Spinning Beat
|
+
|
(x3 meter)
|
II Brave Dance
|
+
|
(x2 meter)
|
III Healing
|
+
|
(Press or to cancel) (x1 meter)
|
Available for play on the Dreamcast version.
Name
|
|
Input
|
Impact Claw
|
|
+
|
Guilty Bomb
|
or +
|
+
|
Elbow
|
|
+
|
Palm Upper
|
+
|
(cancelable)
|
Step Kick
|
+
|
|
Pyro-kinesis
|
+
|
(on the left side)
|
Cryo-kinesis
|
+
|
(on the right side)
|
Cyber Lariat (Pyro Heat)
|
+
|
(on the right side)
|
Cyber Lariat (Cryo Heat)
|
+
|
(on the left side)
|
Moonsault Knee Drop
|
+
|
|
Psycho Headbutt
|
+
|
|
Meteor Strike
|
+
|
(x1 meter)
|
Seraphic Wing
|
+
|
(x1 meter)
|
Resurrection
|
Automatically occurs
|
when you lose a round (1x meter)
|
Target Combos
|
|
(crouching)
|
(doesn't combo/cancelable)
|
Name
|
|
Input
|
Neck Hanging Tree
|
|
+
|
Body Slam
|
or +
|
+
|
Knee Attack
|
|
+
|
Body Press
|
+
|
|
Drop Kick
|
or +
|
|
Elbow
|
close, standing
|
|
(EX) Giant Palm Breaker
|
+
|
|
(EX) Monster Lariat
|
+
|
|
Ultra Throw
|
close, +
|
|
Moonsault Press
|
close, +
|
|
Meat Squasher
|
+
|
|
Shootdown Backbreaker
|
close, +
|
|
I Gigas Breaker
|
close, +
|
(x1 meter)
|
II Megaton Press
|
+
|
(x2 meter)
|
III Hammer Frenzy
|
+
|
, hold to delay (x2 meter)
|
Name
|
|
Input
|
Yamitsudzura
|
( or )+
|
+
|
Tobizaru
|
( or )+
|
+
|
Souken
|
|
+
|
Rasen Chuu
|
far away, standing
|
|
__Oiura Ken
|
|
during Rasen Chuu
|
Maki Geri
|
+
|
|
Koube Kudaki
|
+
|
|
Bonshou Geri
|
+
|
|
You Men
|
+
|
(super-cancelable on 1st hit)
|
Ura Maki Geri
|
+
|
|
Sazan
|
+
|
|
(EX) Kunai
|
+
|
(hold during EX)
|
(EX) Kubi Ori
|
+
|
|
Kasumi Gake
|
+
|
|
Tsuiji Goe
|
+
|
|
(EX) Kazekiri
|
+
|
|
(EX) Hien
|
+
|
|
Raida
|
close, +
|
|
(EX) Tsumuji
|
+
|
, then or +
|
I Kasumi Suzaku
|
+
|
, (x3 meter)
|
II Yoroi Dooshi
|
+
|
(x1 meter)
|
III Yami Shigure
|
+
|
(x1 meter)
|
Taunt (bunny hop!)
|
|
+
|
Target Combos
|
+(1hit) (super jump cancelable)(+)
|
+(2hit) +(super jump cancelable)
|
close (1hit) (cancelable)
|
|
close +(super jump cancelable)
|
+ +(won't combo) + +(won't combo)
|
far +
|
+
|
diagonal jump +
|
diagonal jump +
|
+
|
Name
|
|
Input
|
Hiza Geri
|
|
+
|
Seoi Nage
|
+
|
+
|
Jigoku Guruma
|
+
|
+
|
Straight
|
|
+
|
Inazuma Kakato Wari
|
+
|
or hold when standing
|
Fumikomi Mae Geri
|
+
|
|
Shiden Kakato Otoshi
|
+
|
(Hold to fake)
|
(EX) Hadouken
|
+
|
|
(EX) Shouryuuken
|
+
|
|
(EX) Tatsumaki Senpuukyaku
|
+
|
|
(EX) Kuuchuu Tatsumaki Senpuukyaku
|
+
|
|
I Shouryuu Reppa
|
+
|
(x2 meter)
|
II Shinryuuken
|
+
|
, (x1 meter)
|
III Shippuujinrai Kyaku
|
+
|
(x3 meter)
|
Target Combos
|
close, (cancelable)
|
Name
|
|
Input
|
Hikiyose Zutsuki "Tacchuu"
|
|
+
|
Hiji Otoshi Sanren Tsuki "Araiso"
|
or +
|
+
|
Tobi Ken "Chigusa"
|
|
+
|
Kote Tsuki "Kazami"
|
+
|
|
Gezuki "Kaoruna"
|
+
|
|
Fumikomi Seiken-zuki "Shimaki"
|
+
|
|
__Fumikomi Seiken Sanren Tsuki "Yamase"
|
|
during "Shimaki"
|
Mae Geri "Shibuki"
|
+
|
|
Fumikomi Joudan Mawashi Geri "Naruto"
|
+
|
|
Fumikomi Soku Barai "Kuroshio"
|
+
|
(hold to fake)
|
(EX) Tosshin Seiken-zuki "Hayate"
|
+
|
, hold to charge
|
(EX) Chokujou Seiken-zuki "Fukiage"
|
+
|
|
(EX) Uchi Oroshi Shutou "Oroshi"
|
+
|
|
Tsurushi Nodowa "Karakusa"
|
close, +
|
|
(EX) Senkou Kakato Otoshi "Tsurugi"
|
+
|
|
I Seichuusen Godan-zuki
|
+
|
(x1 meter)
|
II Abare Tosanami Kudaki
|
+
|
(x2 meter)
|
III Tanden Renki: Seme no Kata
|
+
|
(x1 meter)
|
Name
|
|
Input
|
Shoulder Attack
|
()+
|
+
|
Frankensteiner
|
+
|
+
|
German Suplex
|
or +
|
or on a back-turned opponent
|
Finger Attack
|
|
+
|
Drill Kick
|
+
|
|
Elbow
|
+
|
or (cancelable)
|
Necro Upper
|
+
|
|
Knee Dagger
|
+
|
(cancelable)
|
Knee Attack
|
+
|
(cancelable)
|
Knee Missile
|
+
|
|
Whip Straight
|
or +
|
|
Elbow Cannon
|
+
|
|
(EX) Flying Viper
|
+
|
|
(EX) Rising Cobra
|
+
|
|
(EX) Tornado Hook
|
+
|
|
Snake Fang
|
+
|
|
German Suplex
|
+
|
on a back-turned opponent
|
Denji Blast
|
+
|
,
|
I Chou Denji Storm
|
+
|
, (x1 meter)
|
II Slam Dance
|
+
|
(x1 meter)
|
III Electric Snake
|
+
|
(x2 meter)
|
Target Combos
|
(cancelable)
|
Name
|
|
Input
|
Kubi-jime Kataguruma
|
|
+
|
Tomoe Nage
|
+
|
+
|
Kuuchuu Jigoku Guruma
|
or +
|
+
|
Tobi Hiza
|
|
+
|
Mawashi Hiji
|
+
|
|
Double Jump
|
|
or or
|
(EX) Nichirin Shou
|
+
|
|
(EX) Oni Yanma
|
+
|
|
Niou Riki
|
+
|
|
(EX) Jinchuu Watari
|
+
|
|
(EX) Hitobashira Nobori
|
+
|
,
|
I Kishin Riki
|
+
|
, then to grab
|
I Kishin Kuuchuu Jigoku Guruma
|
+
|
, then to grab
|
I Kishin Tsui
|
+
|
|
II Yagyou Dama
|
+
|
|
II Yagyou Oodama
|
+
|
(Uses 3 bars)
|
III Tengu Ishi
|
+
|
|
III Tengu Midare Ishi
|
+
|
|
Target Combos
|
(Close)
|
└► + + +
|
Name
|
|
Input
|
Hokaku Oyobi Shippu o Mochii ta Tsuuda (Kari)
|
|
+
|
Hokaku Oyobi Touteki ni yoru Daraku Shougeki (Kari)
|
or +
|
+
|
Shippu ni yoru Ko-Chouyaku Kougeki (Kari)
|
|
+
|
Toubu ni yoru Jouhou Kougeki (Kari)
|
+
|
|
Ryouude ni yoru Zenshin Tsuugeki (Kari)
|
+
|
|
Tentou kara no Toubu Tsuugeki (Kari)
|
+
|
|
Tentou kara no Kyakubu Tsuugeki (Kari)
|
+
|
|
(EX) Dashing Straight
|
+
|
|
Dashing Head Attack
|
+
|
hold
|
(EX) Dashing Leg Attack
|
+
|
|
(EX) High Speed Barrage
|
+
|
|
Capture & Deadly Blow
|
close +
|
|
I Critical Combo Attack
|
+
|
(x2 meter)
|
II Deadly Double Combination
|
+
|
(x1 meter)
|
III Total Destruction
|
+
|
(x1 meter)
|
III __Total Destruction: Blow
|
+
|
from Super Art III
|
III __Total Destruction: Capture
|
+
|
from Super Art III
|
Name
|
|
Input
|
Crazed Waltz
|
|
+
|
Contour of Disturbed Sleep
|
or +
|
+
|
Vague Temptation
|
|
+
|
Excessive Pure Needle
|
+
|
|
(EX) Light of Virtue: High
|
+
|
|
(EX) Light of Virtue: Low
|
+
|
|
(EX) Rising Rage Flash
|
+
|
|
(EX) Cold Blue Kick
|
+
|
|
I Light of Justice
|
+
|
(x2 meter)
|
II Supreme Rising Rage Flash
|
+
|
(x2 meter)
|
III Blue Nocturne
|
+
|
(x1 meter)
|
Target Combos
|
(close)
|
Name
|
|
Input
|
Seoi Nage
|
()+
|
+
|
Tomoe Nage
|
+
|
+
|
Straight
|
|
+
|
Sakotsu Wari
|
+
|
|
Kyuubi Kudaki
|
+
|
|
(EX) Hadouken
|
+
|
|
(EX) Shouryuuken
|
+
|
|
(EX) Tatsumaki Senpuukyaku
|
+
|
|
(EX) Kuuchuu Tatsumaki Senpuukyaku
|
+
|
|
(EX) Joudan Sokutou Geri
|
+
|
|
I Shinkuu Hadouken
|
+
|
(x2 meter)
|
II Shin Shouryuuken
|
+
|
(x1 meter)
|
III Denjin Hadouken
|
+
|
, hold to charge (x1 meter)
|
Target Combos
|
far,
|
Name
|
|
Input
|
Seoi Throw
|
()+
|
+
|
Tomoe Throw
|
+
|
+
|
Straight
|
|
+
|
Rolling Sobat
|
+
|
|
Sean Pachiki
|
+
|
|
(EX) Sean Tackle
|
+
|
, hold to tackle
|
(EX) Dragon Smash
|
+
|
|
(EX) Tornado
|
+
|
|
(EX) Ryuubi Kyaku
|
+
|
|
Zenten
|
+
|
|
I Hadou Burst
|
+
|
(x3 meter)
|
II Shoryuu Cannon
|
+
|
, (x2 meter)
|
III Hyper Tornado
|
+
|
(x1 meter)
|
Target Combos
|
(close)
|
(close) + (doesn't combo)
|
Name
|
|
Input
|
H.U.G.
|
|
+
|
F.L.G.
|
+
|
+
|
T.R.W.
|
+
|
+
|
J.S.P.
|
|
+
|
B.M.K.
|
+
|
|
Air Dash
|
or
|
|
__Wall Bounce
|
(Near wall during Air Dash)
|
|
(EX) N.D.L.
|
+
|
|
(EX) A.X.E.
|
+
|
|
(EX) D.R.A.
|
+
|
|
I X.N.D.L.
|
+
|
(x2 meter)
|
II X.F.L.A.T.
|
+
|
(x1 meter)
|
III X.C.O.P.Y.
|
+
|
(x1 meter)
|
Name
|
|
Input
|
Destroy Claw
|
|
+
|
Spartan Bomb
|
or +
|
+
|
Elbow
|
|
+
|
Quarrel Punch
|
+
|
|
Quarrel Kick
|
+
|
|
Terrible Smash
|
+
|
|
(EX) Metallic Sphere
|
+
|
(hold to delay)
|
(EX) Chariot Tackle
|
+
|
|
(EX) Violence Knee Drop
|
+
|
|
(EX) Dangerous Headbutt
|
+
|
|
I Tyrant Slaughter
|
+
|
(x2 meter)
|
II Temporal Thunder
|
+
|
(x2 meter)
|
III Aegis Reflector
|
+
|
or (x2 meter)
|
Target Combos
|
(cancelable)
|
+
|
Name
|
|
Input
|
Hiza Geri
|
|
+
|
Youhon Shium
|
+
|
+
|
Monkey Flip
|
+
|
+
|
Toukuu Koushu
|
|
+
|
Raigeki Shuu
|
+
|
|
Senpuu Kyaku
|
+
|
|
Koushu
|
close, +
|
|
(EX) Tourou Zan
|
+
|
(perform 3 times) (EX is performed 5 times)
|
(EX) Senkyuutai
|
+
|
|
Byakko Soushouda
|
+
|
|
Fake Byakko Soushouda
|
+
|
|
Zenpou Tenshin
|
close, +
|
|
Kaihou
|
+
|
|
I Raishin Mahha Ken
|
+
|
(x1 meter)
|
II Tenshin Senkyuutai
|
+
|
(x2 meter)
|
III Sei'ei Enbu
|
+
|
(x1 meter)
|
Target Combos
|
|
(Last hit can be delayed, and it's cancelable into Super)
|
(Forward or Backward Jump) +
|
Name
|
|
Input
|
Hiza Geri
|
|
+
|
Monkey Flip
|
or +
|
+
|
Gekihou Sui
|
|
+
|
Raigeki Shuu
|
+
|
|
Senpuu Kyaku
|
+
|
|
Dakai
|
+
|
|
(EX) Zesshou Hohou
|
+
|
|
Kobokushi
|
+
|
|
Fake Kobokushi
|
+
|
|
(EX) Tetsuzan Kou
|
+
|
|
(EX) Nishou Kyaku
|
+
|
|
Zenpou Tenshin
|
close, +
|
|
I Youhou
|
+
|
(x1 meter)
|
II Sourai Rengeki
|
+
|
(x3 meter)
|
III Gen'ei Jin
|
+
|
(x1 meter)
|
Target Combos
|
+
|
+ (Last hit is super cancelable)
|
(close) (Last hit is cancelable)
|
+
|
+ +
|