Editing Street Fighter II (Game Boy)

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{{subpage}}
{{Header Nav|game=Street Fighter II (Game Boy)|num=4|onepage=1}}
{{cleanup|Why link to separate guide?}}
{{Infobox
{{Header Bar|game=Street Fighter II (Game Boy)}}
{{Game
|completion=4
|image=SF2 GB JP box.jpg
|title=Street Fighter II
|title=Street Fighter II
|image=SF2_GB_box.jpg
|developer=[[Capcom]]
|developer=[[Capcom]]
|publisher=[[Capcom]]
|publisher=[[Capcom]]
|year=1995
|japanese=ストリートファイターII
|systems={{syslist|gb}}
|ratings={{ESRB|KA}}
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Game Boy]]
|released=[[1996]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[multiplayer]]
|series=Street Fighter
}}
}}
{{nihongo|'''Street Fighter II'''|ストリートファイターII}} became an instant success when it was ported to consoles such as the [[SNES]] and the [[Sega Genesis]]. It was so popular that it seemed like people wanted it on every available platform, including handheld so it could be played on the go. So [[Capcom]] gave it a shot on the [[Game Boy]]… with mixed results.


Due to the memory constraints of the cartridge, the cast of fighters had to be cut down naturally. While the game is based on the [[Super Street Fighter II]] engine, only six of the original eight warriors and three of the four bosses remain. Dhalsim, E. Honda, and Vega were ceremoniously discarded, either for reasons of popularity or complexity, and none of the new challengers (nor Akuma) are to be found.
'''Street Fighter II''' became an instant success when it was ported to consoles such as the [[Super Nintendo]] and the [[Sega Genesis]]. It was so popular that it seemed like people wanted it on every available platform, including handheld so it could be played on the go. So [[Capcom]] gave it a shot on the [[Game Boy]]… with mixed results.


With only two buttons to press, attacks were limited to one punch button and one kick button. As a compromise for the differences, Capcom provided the game with [[Super Game Boy]] support. When played over the SNES peripheral, the game appears in color, with full color backgrounds designed to mimic the stage that the fight was taking place in.
Due to the memory constraints of the cartridge, the cast of fighters had to be cut down naturally.  While the game is based on the [[Super Street Fighter II]] engine, only 9 of the original 8 warriors and 4 bosses remain.  Dhalsim, E. Honda, and Vega were ceremoniously discarded, either for reasons of popularity or complexity, and none of the new challengers are to be found.
 
With only two buttons to press, attacks were limited to one punch button and one kick button. As a compromise for the differences, Capcom provided the game with [[Super Game Boy]] support. When played over the [[Super Nintendo]] cartridge device, the game appeared in color, with full color backgrounds designed to mimic the stage that the fight was taking place in.
<gallery>
<gallery>
File:SF2 GB box.jpg|US box.
Image:SF2_GB_JP_box.jpg|Japanese box
File:SF2 GB title.jpg|Title screen.
Image:SF2_GB_title.jpg|Title screen
File:SF2 GB screen.jpg|Super Game Boy screen.
Image:SF2_GB_screen.jpg|Super Game Boy screen
</gallery>
</gallery>
==Moves==
==Moves==
===[[Street Fighter II/Balrog|Balrog]]===
===[[Street Fighter II/Characters/Balrog|Balrog]]===
{{Moves Header|SF2GB|Balrog}}
{{Moves_Header|SSF2|Balrog}}
{{Special Move|name=Dash Straight
{{Special_Move|name=Dash Straight
|motion={{cade|CB}}{{cade|Right}}{{plus}}
|motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Dash Uppercut
{{Special_Move|name=Dash Upper
|motion={{cade|CB}}{{cade|Right}}{{plus}}
|motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=Turn Punch
{{Special_Move|name=Turn Punch
|motion=Hold
|motion=Hold
|button={{cade|Punch}}{{plus}}{{cade|Kick}} and release.}}
|button={{cade|Punch}}{{plus}}{{cade|Kick}} and release.}}
{{Special Move|name=Buffalo Headbutt
{{Special_Move|name=Buffalo Headbutt
|motion={{cade|CDU}}{{plus}}
|motion={{cade|Stick|Cdu}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
|}
{{Moves_Footer}}
 
===[[Street Fighter II/Characters/Blanka|Blanka]]===
===[[Street Fighter II/Blanka|Blanka]]===
{{Moves_Header|SSF2|Blanka}}
{{Moves Header|SF2GB|Blanka}}
{{Special_Move|name=Electric Thunder
{{Special Move|name=Electric Thunder
|motion={{cade|Tap}}
|motion={{cade|Tap}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Rolling Attack
{{Special_Move|name=Rolling Attack
|motion={{cade|CB}}{{cade|Right}}{{plus}}
|motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Vertical Rolling
{{Special_Move|name=Vertical Rolling
|motion={{cade|CDU}}{{plus}}
|motion={{cade|Stick|Cdu}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=River Run (from [[Super Street Fighter II Turbo|SSF2T]])
{{Special_Move|name=River Run (from [[Super Street Fighter II Turbo|SSF2T]])
|motion={{cade|DR}}{{plus}}
|motion={{cade|Dr}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
|}
{{Moves_Footer}}
 
===[[Street Fighter II/Characters/Chun-Li|Chun-Li]]===
===[[Street Fighter II/Chun-Li|Chun-Li]]===
{{Moves_Header|SSF2|ChunLi}}
{{Moves Header|SF2GB|ChunLi}}
{{Special_Move|name=Yousou Kyaku
{{Special Move|name=Yousou Kyaku
|motion={{cade|Air}}{{cade|Down}}{{plus}}
|motion={{cade|Air}}{{cade|Down}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=Spinning Bird Kick
{{Special_Move|name=Spinning Bird Kick
|motion={{cade|CDU}}{{plus}}
|motion={{cade|Stick|Cdu}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=Hyakuretsu Kyaku
{{Special_Move|name=Hyakuretsu Kyaku
|motion={{cade|Tap}}
|motion={{cade|Tap}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=Kikouken
{{Special_Move|name=Kikouken
|motion={{cade|CB}}{{cade|Right}}{{plus}}
|motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
|}
{{Moves_Footer}}
 
===[[Street Fighter II/Characters/Guile|Guile]]===
===[[Street Fighter II/Guile|Guile]]===
{{Moves_Header|SSF2|Guile}}
{{Moves Header|SF2GB|Guile}}
{{Special_Move|name=Sonic Boom
{{Special Move|name=Sonic Boom
|motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}}
|motion={{cade|CB}}{{cade|Right}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Somersault Kick
{{Special_Move|name=Somersault Kick
|motion={{cade|CDU}}{{plus}}
|motion={{cade|Stick|Cdu}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
|}
{{Moves_Footer}}
 
===[[Street Fighter II/Characters/Ken|Ken]]===
===[[Street Fighter II/Ken|Ken]]===
{{Moves_Header|SSF2|Ken}}
{{Moves Header|SF2GB|Ken}}
{{Special_Move|name=Hadouken
{{Special Move|name=Hadouken
|motion={{cade|Qcf}}{{plus}}
|motion={{cade|Qcf}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Shoryuken
{{Special_Move|name=Shoryuken
|motion={{cade|Dp}}{{plus}}
|motion={{cade|Dp}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Tatsumaki Senpuukyaku
{{Special_Move|name=Tatsumaki Senpuukyaku
|motion={{cade|Qcb}}{{plus}}
|motion={{cade|Qcb}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=Kuchuu Tatsumaki Senpuukyaku
{{Special_Move|name=Kuchuu Tatsumaki Senpuukyaku
|motion={{cade|Air}}{{cade|Qcb}}{{plus}}
|motion={{cade|Air}}{{cade|Qcb}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
|}
{{Moves_Footer}}
 
===[[Street Fighter II/Characters/M. Bison|M. Bison]]===
===[[Street Fighter II/M. Bison|M. Bison]]===
{{Moves_Header|SSF2|MBison}}
{{Moves Header|SF2GB|MBison}}
{{Special_Move|name=Psycho Crusher
{{Special Move|name=Psycho Crusher
|motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}}
|motion={{cade|CB}}{{cade|Right}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Double Knee Press
{{Special_Move|name=Double Knee Press
|motion={{cade|CB}}{{cade|Right}}{{plus}}
|motion={{cade|Stick|Cb}}{{cade|Right}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=Head Press
{{Special_Move|name=Head Press
|motion={{cade|CDU}}{{plus}}
|motion={{cade|Stick|Cdu}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=__Somersault Skull Diver
{{Special_Move|name=__Somersault Skull Diver
|motion=Press
|motion=Press  
|button={{cade|Punch}} after Head Press}}
|button={{cade|Punch}} after Head Press}}
|}
{{Moves_Footer}}
 
===[[Street Fighter II/Characters/Ryu|Ryu]]===
===[[Street Fighter II/Ryu|Ryu]]===
{{Moves_Header|SSF2|Ryu}}
{{Moves Header|SF2GB|Ryu}}
{{Special_Move|name=Hadouken
{{Special Move|name=Hadouken
|motion={{cade|Qcf}}{{plus}}
|motion={{cade|Qcf}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Shakunetsu Hadouken
{{Special_Move|name=Shakunetsu Hadouken
|motion={{cade|Hcf}}{{plus}}
|motion={{cade|Hcf}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Shoryuken
{{Special_Move|name=Shoryuken
|motion={{cade|Dp}}{{plus}}
|motion={{cade|Dp}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Tatsumaki Senpuukyaku
{{Special_Move|name=Tatsumaki Senpuukyaku
|motion={{cade|Qcb}}{{plus}}
|motion={{cade|Qcb}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=Kuchuu Tatsumaki Senpuukyaku
{{Special_Move|name=Kuchuu Tatsumaki Senpuukyaku
|motion={{cade|Air}}{{cade|Qcb}}{{plus}}
|motion={{cade|Air}}{{cade|Qcb}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
|}
{{Moves_Footer}}
 
===[[Street Fighter II/Characters/Sagat|Sagat]]===
===[[Street Fighter II/Sagat|Sagat]]===
{{Moves_Header|SSF2|Sagat}}
{{Moves Header|SF2GB|Sagat}}
{{Special_Move|name=Tiger Shot
{{Special Move|name=Tiger Shot
|motion={{cade|Qcf}}{{plus}}
|motion={{cade|Qcf}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Ground Tiger Shot
{{Special_Move|name=Ground Tiger Shot
|motion={{cade|Qcf}}{{plus}}
|motion={{cade|Qcf}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
{{Special Move|name=Tiger Uppercut
{{Special_Move|name=Tiger Uppercut
|motion={{cade|Dp}}{{plus}}
|motion={{cade|Dp}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Tiger Knee Crush
{{Special_Move|name=Tiger Knee Crush
|motion={{cade|Qcf}}{{cade|UR}}{{plus}}
|motion={{cade|Qcf}}{{cade|Stick|Upright}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
|}
{{Moves_Footer}}
 
===[[Street Fighter II/Characters/Zangief|Zangief]]===
===[[Street Fighter II/Zangief|Zangief]]===
{{Moves_Header|SSF2|Zangief}}
{{Moves Header|SF2GB|Zangief}}
{{Special_Move|name=Double Lariat
{{Special Move|name=Double Lariat
|motion=
|motion=
|button={{cade|Punch}}{{plus}}{{cade|Kick}} (move {{cade|Left}}or{{cade|Right}})}}
|button={{cade|Punch}}{{plus}}{{cade|Kick}} (move {{cade|Left}}or{{cade|Right}})}}
{{Special Move|name=Screw Piledriver
{{Special_Move|name=Screw Piledriver
|motion=close, {{cade|360}}{{plus}}
|motion=close, {{cade|360}}{{plus}}
|button={{cade|Punch}}}}
|button={{cade|Punch}}}}
{{Special Move|name=Atomic Suplex
{{Special_Move|name=Atomic Suplex
|motion=close, {{cade|360}}{{plus}}
|motion=close, {{cade|360}}{{plus}}
|button={{cade|Kick}}}}
|button={{cade|Kick}}}}
|}
{{Moves_Footer}}


[[Category:Capcom]]
[[Category:Game Boy]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Super Game Boy]]
[[Category:Street Fighter]]
[[Category:Capcom]]
[[Category:1996]]
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