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{{Header Nav|game=Super Lode Runner|num=2}}
{{Header Nav|game=Super Lode Runner}}
{{Game
{{Game
|completion=2
|image=Super Lode Runner FDS box.jpg
|title=Super Lode Runner
|title=Super Lode Runner
|image=Super Lode Runner FDS box.jpg
|japanese=スーパーロードランナー
|developer=[[Irem]]
|developer=[[Irem]]
|publisher=[[Irem]]
|publisher=[[Irem]]
|japanese=スーパーロードランナー
|year=1987
|genre=[[:Category:Action|Action]]
|systems={{syslist|fds}}
|systems=[[Famicom Disk System]]
|genre=[[Action]]
|released={{jp|1987|March 5}}
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|followed by=[[Super Lode Runner II]]
|followed by=[[Super Lode Runner II]]
|series=Lode Runner
|series=Lode Runner
}}
}}
Douglas E. Smith's [[Lode Runner]] was introduced to Japan in [[1983]] on various popular Japanese home computer platforms, including the [[MSX]], [[Sharp X1]], and NEC PC family computers. [[Hudson Soft]] licensed the rights to bring the game to Nintendo's [[Famicom]], and it was released in [[1984]] as one of the first 3rd party games ever made for the system and it was an incredible hit. Around the same time, [[Irem]] licensed the rights to produce an [[Lode Runner (arcade)|arcade version of Lode Runner]] which they also released in [[1984]], along with three other sequels through [[1986]]. These arcade versions made a few tweaks to the original game play, and the [[Lode Runner IV - Teikoku Karano Dasshutsu|final arcade game]] introduced a two player cooperative mode.


Douglas E. Smith's [[Lode Runner]] was introduced to Japan in [[1983]] on various popular Japanese home computer platforms, including the [[MSX]], [[Sharp X1]], and NEC PC family computers.  [[Hudson Soft]] licensed the rights to bring the game to Nintendo's [[Famicom]], and it was released in [[1984]] as one of the first 3rd party games ever made for the system and it was an incredible hit.  Around the same time, [[Irem]] licensed the rights to produce an [[Lode Runner (Arcade)|arcade version of Lode Runner]] which they also released in [[1984]], along with three other sequels through [[1986]].  These arcade versions made a few tweaks to the original game play, and the [[Lode Runner IV - Teikoku Karano Dasshutsu|final arcade game]] introduced a two player cooperative mode.
In [[1987]], Irem decided to package a number of select stages from all four of the arcade games into one title, and released it in disk format for the [[Famicom Disk System]], entitled '''Super Lode Runner'''. Though the graphics were not quite as good as the arcade games, they were close, and Irem brought many of the game play changes to Famicom players, including the new two player mode. Irem released [[Super Lode Runner II|a sequel]] later on that same year. A [[Super Lode Runner (MSX)|different version of the game]] was released for the [[MSX]] with the same title.
 
In [[1987]], Irem decided to package a number of select stages from all four of the arcade games into one title, and released it in disk format for the [[Famicom Disk System]], entitled '''Super Lode Runner'''. Though the graphics were not quite as good as the arcade games, they were close, and Irem brought many of the game play changes to Famicom players, including the new two player mode. Irem released [[Super Lode Runner II|a sequel]] later on that same year. A [[Super Lode Runner (MSX)|different version of the game]] was released for the [[MSX]] with the same title.
 
{{Continue Nav}}


<gallery>
<gallery>
Image:Super Lode Runner FDS title.png|Title screen
File:Super Lode Runner FDS title.png|Title screen
Image:Super Lode Runner FDS flyer1.jpg|Promotion flyer
File:Super Lode Runner FDS flyer1.jpg|Promotion flyer
Image:Super Lode Runner FDS flyer2.jpg|Promotion flyer
File:Super Lode Runner FDS flyer2.jpg|Promotion flyer
</gallery>
</gallery>


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[[Category:Irem]]
[[Category:Irem]]
[[Category:Family Computer Disk System]]
[[Category:Action]]
[[Category:Action]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:1987]]

Latest revision as of 01:06, 10 March 2023

Box artwork for Super Lode Runner.
Box artwork for Super Lode Runner.
Super Lode Runner
Developer(s)Irem
Publisher(s)Irem
Year released1987
System(s)Family Computer Disk System
Followed bySuper Lode Runner II
SeriesLode Runner
Japanese titleスーパーロードランナー
Genre(s)Action
Players1-2
ModesSingle player, Multiplayer
LinksSuper Lode Runner ChannelSearchSearch

Douglas E. Smith's Lode Runner was introduced to Japan in 1983 on various popular Japanese home computer platforms, including the MSX, Sharp X1, and NEC PC family computers. Hudson Soft licensed the rights to bring the game to Nintendo's Famicom, and it was released in 1984 as one of the first 3rd party games ever made for the system and it was an incredible hit. Around the same time, Irem licensed the rights to produce an arcade version of Lode Runner which they also released in 1984, along with three other sequels through 1986. These arcade versions made a few tweaks to the original game play, and the final arcade game introduced a two player cooperative mode.

In 1987, Irem decided to package a number of select stages from all four of the arcade games into one title, and released it in disk format for the Famicom Disk System, entitled Super Lode Runner. Though the graphics were not quite as good as the arcade games, they were close, and Irem brought many of the game play changes to Famicom players, including the new two player mode. Irem released a sequel later on that same year. A different version of the game was released for the MSX with the same title.

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