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Field commands
Button |
French |
Translation |
Notes
|
A |
Abandonner |
Abandon, drop |
Leave a character or an item. If you abandon a party member, s/he will automatically return to his/her home location.
|
B |
Boire |
Drink |
Drink a potion.
|
C |
Combattre |
Combat |
Fight an enemy, unless the enemy engages first.
|
D |
Descendre |
Descend |
Go down stairs.
|
E |
Entrer |
Enter |
Enter a location;
|
F |
Fuir |
Flee |
Flee from combat. Enemies get a free turn, and the party find themselves in a random location.
|
H |
Halte |
Stop |
Pause and select a sub-command.
|
H -> A |
Accélerer les déplacements |
Accelerate movement |
Speed up transition between screens.
|
H -> C |
Consulter la carte |
Check the map |
You need the correct map. All characters start with the map of the world of Amarande.
|
H -> D |
Dormir |
Sleep |
?
|
H -> H |
HELP... |
HELP... |
Create a fake graph, in case someone sneaks behind the player.
|
H -> I |
In(tro)spection |
In(tro)spection |
Check the hero's attributes.
|
H -> M |
Manger |
Eat (a meal) |
?
|
H -> S |
Sonder |
Scan |
Check the attributes of party members. Success rate depends on the "mind power" attribute (volonté).
|
H -> Esc |
Quitter |
Quit |
Quit the game
|
I |
Invoquer |
Summon |
?
|
L |
Lire |
Read |
Read inscriptions for useful information.
|
M |
Monter |
Climb |
Go up.
|
N |
Negocier |
Negociate, transact |
It requires to select a sub-command.
|
N -> A |
Acheter |
Buy |
|
N -> D |
Donner |
Donate |
|
N -> I |
Interroger |
Interrogate, ask |
|
N -> S |
Solliciter |
Solicit |
|
N -> V |
Vendre |
Sell |
|
O |
Ouvrir |
Open |
Open a unlocked door or a chest.
|
P |
Prendre |
Pick up, take |
When you open a chest, any item should be Picked up and assigned to one party member (gold Ducats are taken automatically, because there is a single "gold pool" for the whole party).
|
Q |
Quitter et sauver |
Quit and save |
Actually, it just saves the game. You need a floppy drive mounted in DOS Box.
|
S |
Séduire |
Seduce |
Ask a character to join; success rate ruled by the hero's charisma (charme)
|
U |
Utiliser |
Use |
Use an item. In front of a locked door, the command automatically uses the correct key.
|
# |
Dièse |
Sharp note |
Turn sound on/off
|
Combat commands
Button |
French |
Translation |
Notes
|
A |
Attaque mentale |
Mind Attack |
Only for characters with "psychic power" (pouvoir psy) skill. Classes with innate psychic power: vestal, priest, merchant.
|
J |
Jeter un sort |
ConJure a spell |
Only for characters with "magic" (magie) skill. Classes with innate magic skill: mage, sorcerer.
|
L |
Lutter |
CLose combat |
Only for characters with "close combat" (lutte) skill. Classes with innate close combat skill: warrior.
|
T |
Tirer |
ShooT |
Only for characters with "shooting" (tir) skill. Classes with innate shooting skill: cyborg, pilot.
|
D |
Dissiper |
Dispel |
This attack is the only way to harm spirits as well as demons. Only for characters with "exorcism" (exorcisme) skill. Classes with innate exorcism skill: priest.
|
P |
Psalmodier |
Pray |
This attack is the only way to harm undead creatures as well as demons. Only for characters with "enchantment" (incantation) skill. Classes with innate enchantment skill: sorcerer.
|
C |
Crier |
Cry out |
This action requires to type a word to yell.
|