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{{floatingtoc}}
{{floatingtoc}}
Optional items:
The {{zw|Maku Tree}} will tell you about another {{zw|Essence of Time}} at {{zw|Rolling Ridge}}. A {{zw|Goron}} will come and tell you that a new tunnel has been made to a new part of Rolling Ridge where you can play games.
 
{|{{prettytable|notwide=1}}
|Optional items:
* [[File:Zelda Oracles Ring 30.png]] '''Red Luck Ring'''
* [[File:Zelda Oracles Ring 30.png]] '''Red Luck Ring'''
* [[File:Zelda Oracles Ring 26.png]] '''Bomber's Ring'''
* [[File:Zelda Oracles Ring 26.png]] '''Bomber's Ring'''
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* [[File:Zelda Oracles Piece of Heart.png]] '''Pieces of Heart'''
* [[File:Zelda Oracles Piece of Heart.png]] '''Pieces of Heart'''
* [[File:Zelda Oracles Ring 19.png]] '''Toss Ring'''
* [[File:Zelda Oracles Ring 19.png]] '''Toss Ring'''
Plot items:
|Plot items:
* [[File:Zelda Oracles Brother Emblem.png]] '''Brother Emblem'''
* [[File:Zelda Oracles Brother Emblem.png]] '''Brother Emblem'''
* [[File:Zelda Oracles Rock Sirloin.png]] '''Rock Sirloin'''
* [[File:Zelda Oracles Rock Sirloin.png]] '''Rock Sirloin'''
Line 18: Line 21:
* [[File:Zelda Oracles Letter of Introduction.png]] '''Letter of Introduction'''
* [[File:Zelda Oracles Letter of Introduction.png]] '''Letter of Introduction'''
* [[File:Zelda Oracles Mermaid Key.png]] '''Mermaid Key'''
* [[File:Zelda Oracles Mermaid Key.png]] '''Mermaid Key'''
Dungeon items:
|Dungeon items:
* [[File:Zelda Oracles Mermaid Suit.png]] '''Mermaid Suit'''
* [[File:Zelda Oracles Mermaid Suit.png]] '''Mermaid Suit'''
* [[File:Zelda Oracles Heart Container.png]] '''Heart Container'''
* [[File:Zelda Oracles Heart Container.png]] '''Heart Container'''
* [[File:Zelda Oracles Lonely Peak.png]] '''Lonely Peak'''
* [[File:Zelda Oracles Lonely Peak.png]] '''Lonely Peak'''
|}


== East Rolling Ridge ==
== East Rolling Ridge ==
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''"It is a proud, lonely spirit that remains stalwart, even in trying times."''
''"It is a proud, lonely spirit that remains stalwart, even in trying times."''


{{zw|Maku Tree}} will tell you that {{zw|Queen Ambi}} left the {{zw|Ambi's Palace}}, so now is the time to save {{zw|Nayru}}.
The {{zw|Maku Tree}} will tell you that {{zw|Queen Ambi}} left {{zw|Ambi's Palace|her palace}}, so now is the time to save {{zw|Nayru}}.


{{Footer Nav|game=The Legend of Zelda: Oracle of Ages|prevpage=West Rolling Ridge and Crown Dungeon|nextpage=Zora Seas and Jabu-Jabu's Belly}}
{{Footer Nav|game=The Legend of Zelda: Oracle of Ages|prevpage=West Rolling Ridge and Crown Dungeon|nextpage=Zora Seas and Jabu-Jabu's Belly|prevname=Crown Dungeon|nextname=Jabu-Jabu's Belly}}

Revision as of 23:35, 10 May 2017

The Maku Tree will tell you about another Essence of Time at Rolling Ridge. A Goron will come and tell you that a new tunnel has been made to a new part of Rolling Ridge where you can play games.

Optional items:
  • Zelda Oracles Ring 30.png Red Luck Ring
  • Zelda Oracles Ring 26.png Bomber's Ring
  • Zelda Oracles Gasha Seed.png 3 Gasha Seeds
  • Zelda Oracles Piece of Heart.png Pieces of Heart
  • Zelda Oracles Ring 19.png Toss Ring
Plot items: Dungeon items:
  • Zelda Oracles Mermaid Suit.png Mermaid Suit
  • Zelda Oracles Heart Container.png Heart Container
  • Zelda Oracles Lonely Peak.png Lonely Peak

East Rolling Ridge

Mermaid's Keys

File:Zelda Ages Overworld Brother Emblem.png
Getting the Brother Emblem to advance.
File:Zelda Ages Overworld Rock Brisket.png
You get Rock Brisket or was it Rock Sirloin.

Go right and enter the right Cave. Go right and down the stairs. Move the top block right, then the bottom block in the pit. Repeat this step with the next group of blocks. Exit the Cave and go right, up, left. Lift the middle Stone and play the Harp of Ages to unlock a Time Portal. Enter the Time Portal and go in the right Cave. Talk with the Goron there. He want to borrow 20 Bombs and 20 Ember Seeds from you. Say yes, but if you don't have enough, then come back again.

Exit the Cave and go left to discover a hidden Soft Soil under the spot surrounded by Bushes and plant a Gasha Seed there. Doing that will let that digging Goron be finished with the digging, so return to the Goron again to choose one of both chests, but it don't matter since both chests are the same. You will get Zelda Oracles Ring 30.png Red Luck Ring from the chest. Exit and play the Tune of Currents to return to the present. Go right and enter the Cave. Go down the stairs and step on the button to open the bridge. Go left and exit the Cave. Go along the sole path until you find a small tree. If you burn it with Ember Seeds and talk with the Old Man, then you have to pay him 100 Rupees for destroying the door. That remind one of the old Zelda games, where you have to pay too for destroying door and so.

Go up and if you need some healing, then go in the left Cave to grab some Fairy. Go then in the right Cave. Go up to play the Goron Dance to receive Zelda Oracles Brother Emblem.png Brother Emblem. Now show it to the Goron Guard before the stairs. He will move from there, but ask you for help, since he's hungry. Leave the Cave and go left. Slash the sole bush there and play the Tune of Echoes to travel to the past. Go right, down and burn down the Tree to visit the Old Man there. But unlike the Present he will give you 200 Zelda Oracles Big Red Rupee.png Rupees. Now go back up to visit Goron Dancing Hall where the difficulty will be raised higher, but you can win Zelda Oracles Ring 26.png Bomber's Ring at Platinum Level which you can't obtain elsewhere!

File:Zelda Ages Overworld Goron Guard.png
Trading Goron Vase for Goronade. Now you can go and play Big Bang Game.
File:Zelda Oracles Overworld Big Bang Game.png
You lost the Big Bang Game. Try again!

Now talk with the Stairs Guard to move away and he too ask you for something to shown his future generation that the life is worth it. Go up the stairs and slash the bushes for some Pegasus Seeds and use it to jump left to the stairs up. Use the Switch Hook to swap yourself with the Bush across to get 100 Zelda Oracles Big Blue Rupee.png Rupees from the chest. Exit the Cave and go down. Kill the Tektites first, then use the Switch Hook to swap the Vine Sprout to the Ledge where it belongs to. Now play the Tune of Currents and climb up the Vine (There is another Soft Soil under the Stones) and go right. Lift the right Stone to uncover a Time Portal. Now enter the Cave and play another Game. This time it's Target Carts. You can win Zelda Oracles Rock Sirloin.png Rock Sirloin the first time. After that it's 50 Zelda Oracles Middle Red Rupee.png Rupees each times.

Outside play the Tune of Echoes and play yet another game called Goron Shooting Gallery where you can get Zelda Oracles Lava Juice.png Lava Juice. You should also get File:Zelda Oracles Boomerang.PNG Boomerang either here or at Target Carts. Leave the Cave and jump off the Ledge. You will then come across a Mystery Tree and Great Fairy in the Cave. Jump off the Ledge again and you're in the front of the Goron Dancing Hall again. Play the Tune of Currents to return to the present and go inside. Give the Rick Sirloin to the Goron Guard and you'll receive Zelda Oracles Goron Vase.png Goron Vase for it. Now return to the past and trade Goron Vase for Zelda Oracles Goronade.png Goronade. Return to the present once again. Go up the stairs past the Goron Guard. Swap along using the Switch Hook left, up, then go right to get 10 Zelda Oracles Bomb.png Bombs from the Chest. Go left and up the stairs twice.

Give the tired Goron Goronade and you can play Big Bang Game. Once you win this game, then you'll get Zelda Oracles Old Mermaid Key.png Old Mermaid Key. Go down and up the stairs. Jump off right to get Zelda Oracles Gasha Seed.png Gasha Seed from the chest. Leave the Cave and return to the Goron Dancing Hall. Go left and play the Tune of Echoes. Go left, up and enter the Cave. Bomb the Cracked Blocks away to get another Zelda Oracles Gasha Seed.png Gasha Seed. Go right and use the Switch Hook to get across, but don't go up the stairs yet. Instead use the Switch Hook to get across to a chest with 50 Zelda Oracles Middle Red Rupee.png Rupees.

Go up and exit the Cave. Go right and bomb the Wall. Enter it and get 100 Zelda Oracles Big Blue Rupee.png Rupees and leave. Slash the Bushes right away and play the Tune of Currents to obtain the secondlast Zelda Oracles Piece of Heart.png Pieces of Heart found ingame. Return to the past and go left, down. Jump off the Ledge and enter the Cave. Talk with the Goron there and trade your Lava Juice for the Zelda Oracles Letter of Introduction.png Letter of Introduction, but only if you have the Old Mermaid Key in your possession. Now return to the Goron Dancing Hall and play the Goron Dance to win Zelda Oracles Mermaid Key.png Mermaid Key. Now leave the Hall and go left and dive under the Waterfall to the Mermaid's Cave.

Mermaid's Cave

Dungeon, part 1

File:Zelda Ages Mermaid's Cave Map.png
Map of the Dungeon.
File:Zelda Ages Mermaid's Cave Fire Order.png
Light it in this order.

Bombe the right wall. Kill all Wizzrobes here to obtain Zelda Oracles Gasha Seed.png Gasha Seed. Go right again and put the Candleheads on fire with Ember Seeds. Go up and right. Lit up the Lamps in order (upper-left, upper-middle, lower-middle and lasty upper-right. Doing it right will cause the right wall to disappear. Since you don't have the Mermaid Suit yet you can't do anything for now. Go left and swim to the far left for the Zelda Oracles Dungeon Map.png Dungeon Map. The Bubbles can be killed with Boomerang. Return to the Entrance and go up and left for the Zelda Oracles Compass.png Compass after you've slayed all four Gels there.

Go right, up twice and kill three Candleheads and two Keeses to open up the door to the next room. In this room you need to kill two Template:Shrouded Stalfos to pick up Zelda Oracles Small Key.png Small Key. Go left, down and unlock the door to the left. Kill the Blue Wizzrobe first before using the Cane of Somaria to place a red block on the right Button. Destroy all Pots except the one in the middle. Move it on the left Button to open the door. Kill the two Floormasters first, since they can bring you back to the Entrance. Destroy the Blocks with Bombs along with the northern wall which has a secret passage to the north. Once the hole in the wall is made, exit the Dungeon and play the Tune of Currents.

File:Zelda Ages Mermaid's Cave Button Puzzle.png
Pot on the left Button and Cane Block on the right.
File:Zelda Ages Mermaid's Cave Past Bomb.png
The result of an action done in the past.

Now enter the Cave and unlock the Door to Mermaids Cave. Go up and kill four Ropes and the Lamps will stop firing Fireballs at you. Go up and left. Go across with the Switch Hook and get the Zelda Oracles Dungeon Map.png Dungeon Map. Go right and up. Shoot the Crystal with Seed Shooter and walk to the upper-right part and shoot the Crystal again to go right. The Owls give you a tip to use Scent Seed. Use it from Seed Satchel to let the Ropes run to their death. This will net you a Zelda Oracles Small Key.png Small Key. Go left and shoot the Crystal. Now go to lower-left part and shoot the Crystal again. Go left and dispatch three Floormasters and one Red Wizzrobe from this World. Bomb up the southern wall, go south using the Switch Hook and bomb up another wall to a room with a puzzle.

Push down the Color Cube down, left twice to clear the Red Mark. Push Color Cube right twice, up, left, down, right, up, left, down and right three times to clear the Yellow Mark. Push Color Cube left twice, up, right, down, left and up three times to clear the last Mark. A Chest with Zelda Oracles Small Key.png Small Key. Take it and go up twice. If you bombed up the wall in the past, then a hole will be there. Go up and enter both Wheels and go up, left, down. Jump off the Ledge and go right in the Wheel again. Repeat it again, so that come out south. Go left, up and take another Zelda Oracles Small Key.png Small Key from the chest. Jump off to the right and return to the Wheel once again. Enter the Wheel, go up, jump off right, go back down and repeat it again, so that you can go right. Go up, right and open the door and be prepared to fight Vire.

Miniboss: Vire

File:Zelda Ages Mermaid's Cave Miniboss.png

Vire is a underling of Veran. Equip yourself with Sword and Shield. Vire will fire several different Fireball at you. You can either destroy it with Sword or block it with the Shield. Wait until Vire come near you and attack him. After 3 hits Vire will change his tactics and circle around you. Be patient and wait until he attack you. After 3 more hits Vire will split up in 2 parts. Again wait until these 2 parts fly low towards you and slash them for good. Vire will give up and flee.

Dungeon, part 2

File:Zelda Ages Mermaid's Cave Deep Water.png
Dive in this small pond to get Toss Ring.
File:Zelda Ages Mermaid's Cave Seed Shooting.png
Use Cane of Somaria and then use Seed Shooter to build the bridge to the boss.

Go right and throw a bomb with the right timing at the cracked Blocks, then swap over with the Switch Hook to the chest with the Zelda Oracles Mermaid Suit.png Mermaid Suit. Now go left and warp yourself to the Entrance. From there go right and fire Ember Seeds on three Candleheads to open the door right. Watch out for the Giant Blade Trap which follow a pattern. Bypass that and open the north door with a Small Key. Swap yourself to the other side with the Switch Hook and go right. Get the Zelda Oracles Compass.png Compass from the chest and jump down. Go down the stairs and go to the other side. Once you're out go bottomleft to get 10 File:Zelda Oracles Small Red Rupee.png Rupees.

Go back right and unlock the Key Block. Go left and up. It's random, so try to pull any Lever until a chest appear instead of Ropes and take out the Zelda Oracles Boss Key.png Boss Key from it. Now's the time to leave this Dungeon. On the Undergroundway back you need to use the Cane of Somaria to create a Block to reach the Exit. Outside go in the small pond left from the Dungeon. Dive in it and you'll find a Zelda Oracles Ring 19.png Toss Ring. Return to the Past and reenter the Dungeon. Go right twice, then up and right again. Dive in the deep water. Watch out for Bari which can electroshocked you and if you defeat one it will split up in two Biris. Go left and go bottomright. Go downstairs and swim right to a different area, but watch out for the current and don't fall in the pit.

Swim left and up to a room with two Ropes. Kill them for one Zelda Oracles Small Key.png Small Key. Now return to the surface and go back to the Entrance. Go up twice, then left. Move one Pot on the left Button and use Cane of Somaria on the other Button and go in the next room. Destroy the Blocks with Bombs and go up again. Go in the Wheel and around and reenter it so you come out right. Don't open the door yet, but instead go past it and dive in the deep water. Go up and get 30 Zelda Oracles Middle Blue Rupee.png Rupees from the chest and go right, up. Kill two Ropes there to open the door right. Use the Switch Hook to bring all six Diamonds on the colored plattform to get one Zelda Oracles Small Key.png Small Key. Now resurface and use Small Key to open the door. Unlock the Key Block and use the Cane of Somaria to place a Block on the button, then shoot the Crystal with the Seed Shooter. Now the way to the Boss Octogon is free.

Boss: Octogon

File:Zelda Ages Mermaid's Cave Boss.png
Octogon

Swim to the plattform in the middle and prepare Sword and Seed Shooter for this Boss. Octogon will circle around and shoot a Rock at you. When Octogon open the mouth, then attack it with the sword, since that is the only vulnerable spot on him. After a while he will dive under water. Do the same and attack him there with the Seed Shooter until Octogon surface, then you just need to surface too and attack him with the sword. After a while Octogon will be defeated and you can obtain the Zelda Oracles Heart Container.png Heart Container. Go right and get the Zelda Oracles Lonely Peak.png Lonely Peak.

"It is a proud, lonely spirit that remains stalwart, even in trying times."

The Maku Tree will tell you that Queen Ambi left her palace, so now is the time to save Nayru.