This precious stone has the power to stop dragons in their tracks and prevent them from moving about the floor.
Reveal Method: Press the 1 Player Start button on the arcade (or the button on Nintendo consoles).
Another Tower Method: Without a map of the Famicom floor layout, this is difficult to illustrate. You need to stand in the highest row and the center column, with you sword drawn for approximately 10 seconds. Be careful not to accidently use (and break) your ax against the outer wall.
Floor 32
Enemies:
Treasure: Balance
This balance is just as important as the last one, as it is needed to collect the Hyper Shield. Without it, the on Floor 33 would become the Evil Shield, possessing a deminished ability to block spells.
Reveal Method: Simply draw your sword two times.
Another Tower Method: You must kill the when it is facing south.
Floor 33
Enemies:
Treasure: Hyper Shield
The best shield in the game, no other shield can match this shield's ability to block the evil spells of the magicians.
Reveal Method: Draw your sword and pass through the .
Another Tower Method: Destroy the two before any other enemy on the floor.
Floor 34
Enemies:
Treasure: Book of Keys
Without this book, none of the s from Floor 35 and beyond will be visible to you.
Reveal Method: Kill one particular . The correct one is random.
Another Tower Method: First, collect the . Then pass through a .
Floor 35
Enemies:
Treasure: Potion of Energy Drain
Hopefully, you have not taken any of the previous energy draining potions, and you shouldn't collect this one either.
Reveal Method: Pass through both of the .
Another Tower Method: Kill the two , and then block a spell from a .
Floor 36
Enemies:
Treasure: Balance
This set of scales is required to properly reveal the Hyper Helmet on the next floor. Without it, the Helmet revealed will be the Evil Helmet, which decreases your overall health.
Reveal Method: Provided that you have the Red Necklace, you need to pass through the fire spell of a .
Another Tower Method: Draw your sword and allow a to pass through you while you stand still.
Floor 37
Enemies:
Treasure: Hyper Helmet
The Hyper Helmet increases Gil's power.
Reveal Method: Kill every on the floor. Then pass through a .
Another Tower Method: Defeat one , then touch a .
Floor 38
Enemies:
Treasure: Green Crystal Rod
Like many treasures before it, this rod is necessary to collect the greater rods to come.
Reveal Method: With your sword drawn, block the spell of a with your shield on your left side.
Another Tower Method: Same as above.
Floor 39
Enemies:
Treasure: Red ring
This ring grants you protection from the touch of a . Possession of this ring is necessary later on, but be aware that you will lose the Green Ring, and the protection from that it provided.
Reveal Method: Enter .
Another Tower Method: Remain in contact with any outer wall for approximately 10 seconds.
Floor 40
Enemies:
Treasure: Potion of Death
As the name implies, this is not a potion that you should attempt to collect. It causes time to count down twice as fast.
Reveal Method: Pass through a when the timer is below 10000.